Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlejandroAlex12
Scylla
Level 100
God Stats
0W - 2L
1,637 SR
Queue Stats
132W - 152L
1,509 Elo+
Party 2
King Arthur
King Arthur
DrollDanostor
King Arthur
Level 128
God Stats
0W - 3L
1,286 SR
Queue Stats
328W - 337L
1,586 Elo+
Party 2
Ullr
Ullr
GodzillaKaiju
Ullr
Level 26
God Stats
17W - 23L
1,458 SR
Queue Stats
70W - 64L
1,481 Elo+
Solo
Ishtar
Ishtar
Yunglnjun
Ishtar
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,242 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,464 Elo+

VS

Team Averages
Level 54
1,623 SR
1,661 Elo+
Cupid
Cupid
HuntersHurt
Cupid
Level 26
God Stats
7W - 5L
1,488 SR
Queue Stats
64W - 70L
1,452 Elo+
Solo
Izanami
Izanami
Rezuh
Izanami
Level 29
God Stats
63W - 15L
1,800 SR
Queue Stats
337W - 104L
1,759 Elo+
Party 1
Maui
Maui
SPKER
Maui
Level 78
God Stats
15W - 9L
1,500 SR
Queue Stats
666W - 335L
1,692 Elo+
Party 1
Shiva
Shiva
Sprinklzz
Shiva
Level 68
God Stats
12W - 6L
1,829 SR
Queue Stats
593W - 283L
1,699 Elo+
Party 1
Scylla
Scylla
januarious
Scylla
Level 69
God Stats
16W - 7L
1,499 SR
Queue Stats
586W - 299L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 3 / 1
7,631
694
11,766
6,625
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 2
7,136
649
8,152
6,434
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DrollDanostor
King Arthur
14
2 / 5 / 1
7,832
712
7,583
15,615
13,731
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 0
7,198
654
7,059
11,294
5,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
Yunglnjun
Ishtar
14
1 / 4 / 2
7,462
678
5,935
11,369
5,249
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
7,968
724
5,127
6,413
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Rezuh
Izanami
15
3 / 2 / 7
8,147
741
10,348
11,514
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
SPKER
Maui
16
5 / 1 / 10
9,273
843
6,330
13,651
8,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Sprinklzz
Shiva
16
7 / 1 / 6
8,838
803
14,410
13,552
11,639
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
januarious
Scylla
16
4 / 0 / 7
8,671
788
7,897
6,623
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
20
20
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
1
0.17
L
0
4
2
0.25
L
King Arthur
DrollDanostor
King Arthur
2
5
1
0.5
L
1
4
0
0.25
W
1
0
6
4
W
Izanami
Rezuh
Izanami
3
2
7
3.25
W
Maui
SPKER
Maui
5
1
10
10
W
Shiva
Sprinklzz
Shiva
7
1
6
10
L
Ishtar
Yunglnjun
Ishtar
1
4
2
0.5
W
Scylla
januarious
Scylla
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
44,112
51,337
Taken
51,753
29,751
Mitigated
29,759
2,518
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,766
7,230
0
590
6,625
3,075
0
1,906
4,719
34,387
0
L
8,152
172
0
500
6,434
2,515
0
1,868
4,566
19,428
0
L
King Arthur
DrollDanostor
King Arthur
7,583
631
0
389
15,615
13,731
0
5,026
10,589
75
18,952
L
7,059
3,186
0
546
11,294
5,181
0
2,750
8,544
0
28,221
W
5,127
2,706
1,214
2,747
6,413
2,697
1,031
741
5,580
0
32,041
W
Izanami
Rezuh
Izanami
10,348
7,739
0
1,817
11,514
4,696
53
4,184
7,190
0
30,569
W
Maui
SPKER
Maui
6,330
1,164
2,081
3,533
13,651
8,206
82
5,206
8,307
15,243
0
W
Shiva
Sprinklzz
Shiva
14,410
2,043
288
1,597
13,552
11,639
0
6,274
7,174
200
37,471
L
Ishtar
Yunglnjun
Ishtar
5,935
2,303
0
493
11,369
5,249
0
2,877
8,492
0
26,188
W
Scylla
januarious
Scylla
7,897
837
93
1,499
6,623
2,521
218
3,032
3,509
37,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
42,897
201
Minions Killed
249
0
Camps Cleared
0
1,036,333
Distance Traveled
1,154,550
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,631
694
65
6
0
232,581
1
L
Scylla
7,136
649
41
4
0
195,615
0
L
King Arthur
7,832
712
21
2
0
191,358
1
L
Ullr
7,198
654
41
4
0
204,617
1
W
Cupid
7,968
724
47
4
0
244,159
9
W
Izanami
8,147
741
46
4
0
208,903
0
W
Maui
9,273
843
22
2
0
221,039
0
W
Shiva
8,838
803
60
5
0
261,369
1
L
Ishtar
7,462
678
33
3
0
212,162
1
W
Scylla
8,671
788
74
7
0
219,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role