Player Matchup

Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond V
FakeTSM Leon
Odin
Diamond V
Level 143
God Stats
1W - 0L
1,437 SR
Queue Stats
82W - 61L
2,332 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
JamZRobert
Ao Kuang
Platinum III
Level 126
God Stats
1W - 0L
1,589 SR
Queue Stats
25W - 7L
2,111 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond II
Mаngо
Morgan Le Fay
Diamond II
Level 160
God Stats
4W - 3L
1,416 SR
Queue Stats
112W - 108L
2,379 MMR
Party 1
Atlas
Atlas
Diamond II
TamalesDchivo
Atlas
Diamond II
Level 59
God Stats
21W - 8L
1,756 SR
Queue Stats
105W - 77L
2,313 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,540 SR
2,127 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,604 SR
2,275 MMR
Khepri
Khepri
Diamond IV
Commander_XX
Khepri
Diamond IV
Level 159
God Stats
21W - 13L
1,616 SR
Queue Stats
412W - 416L
2,267 MMR
Solo
Awilix
Awilix
Diamond IV
R3inv3nt
Awilix
Diamond IV
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
272W - 256L
2,190 MMR
Solo
Thoth
Thoth
Diamond V
VGN Cindy
Thoth
Diamond V
Level 141
God Stats
0W - 1L
1,363 SR
Queue Stats
86W - 77L
2,312 MMR
Solo
Rama
Rama
Diamond II
camopro68
Rama
Diamond II
Level 108
God Stats
25W - 20L
1,659 SR
Queue Stats
414W - 380L
2,343 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
xB0N3H34Dx9852
Cu Chulainn
Diamond II
Level 160
God Stats
17W - 24L
1,619 SR
Queue Stats
363W - 339L
2,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
2 / 2 / 8
16,302
604
28,236
35,166
15,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 15
15,064
558
15,247
24,847
33,616
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
JamZRobert
Ao Kuang
20
16 / 3 / 7
16,040
594
39,509
36,160
18,944
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Mаngо
Morgan Le Fay
20
9 / 3 / 9
15,379
570
22,716
14,996
7,907
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 1 / 21
14,031
520
10,310
32,070
42,555
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Guan YuHadesLancelot

VS

Bans
SusanoThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 7 / 2
10,460
387
4,519
22,776
32,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
R3inv3nt
Awilix
20
5 / 7 / 1
13,407
497
15,792
26,178
17,093
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
VGN Cindy
Thoth
18
1 / 7 / 1
12,432
460
7,729
17,466
9,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
19
1 / 6 / 2
12,368
458
23,459
43,175
18,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xB0N3H34Dx9852
Cu Chulainn
18
2 / 7 / 2
12,425
460
16,933
31,928
41,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
33
Kills
10
11
Deaths
34
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
8
3
L
Khepri
1
7
2
0.29
W
4
2
15
5.75
W
Ao Kuang
JamZRobert
Ao Kuang
16
3
7
6.5
W
Morgan Le Fay
Mаngо
Morgan Le Fay
9
3
9
4.5
L
Awilix
R3inv3nt
Awilix
5
7
1
0.79
W
2
1
21
12.5
L
Thoth
VGN Cindy
Thoth
1
7
1
0.21
L
Rama
1
6
2
0.33
L
Cu Chulainn
xB0N3H34Dx9852
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,018
Damage
68,432
143,239
Taken
141,523
118,536
Mitigated
119,167
65,657
Healing
30,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
28,236
16,686
0
26,349
35,166
15,514
10,539
3,185
31,867
0
204,539
L
Khepri
4,519
293
0
2,830
22,776
32,495
0
14,374
8,119
22,502
0
W
15,247
1,518
0
4,306
24,847
33,616
191
3,121
20,869
212
109,662
W
Ao Kuang
JamZRobert
Ao Kuang
39,509
10,141
0
21,494
36,160
18,944
87
2,886
30,161
159,007
828
W
Morgan Le Fay
Mаngо
Morgan Le Fay
22,716
1,672
0
3,177
14,996
7,907
1,794
2,012
12,936
159,004
0
L
Awilix
R3inv3nt
Awilix
15,792
5,464
0
705
26,178
17,093
0
12,529
13,440
0
134,730
W
10,310
3,484
0
10,331
32,070
42,555
140
6,165
25,520
38,087
1,468
L
Thoth
VGN Cindy
Thoth
7,729
330
146
2,901
17,466
9,125
1,092
11,058
6,359
98,282
0
L
Rama
23,459
17,476
0
16,951
43,175
18,763
3,260
16,946
26,075
0
131,714
L
Cu Chulainn
xB0N3H34Dx9852
Cu Chulainn
16,933
2,053
0
6,602
31,928
41,691
0
18,592
12,457
500
94,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,816
Gold Earned
61,092
828
Minions Killed
733
0
Camps Cleared
0
2,624,131
Distance Traveled
2,435,081
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
16,302
604
251
9
0
462,846
10
L
Khepri
10,460
387
35
1
0
485,478
5
W
Odin
15,064
558
164
6
0
532,117
6
W
Ao Kuang
16,040
594
156
6
0
551,007
3
W
Morgan Le Fay
15,379
570
225
8
0
533,178
3
L
Awilix
13,407
497
188
7
0
546,322
5
W
Atlas
14,031
520
32
1
0
544,983
6
L
Thoth
12,432
460
172
6
0
486,202
9
L
Rama
12,368
458
180
7
0
431,985
4
L
Cu Chulainn
12,425
460
158
6
0
485,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role