Player Matchup

Maui
Maui
Lyraxe
Maui
Level 144
God Stats
3W - 2L
1,713 SR
Queue Stats
414W - 304L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VampireBah
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,663 SR
Queue Stats
30W - 35L
1,550 Elo+
Solo
Danzaburou
Danzaburou
yeetEYEth
Danzaburou
Level 98
God Stats
15W - 19L
1,514 SR
Queue Stats
329W - 249L
1,593 Elo+
Party 2
Team Averages
Level 117
1,630 SR
1,589 Elo+

VS

Team Averages
Level 136
1,504 SR
1,681 Elo+
Awilix
Awilix
Hematemesiss
Awilix
Level 142
God Stats
5W - 1L
1,483 SR
Queue Stats
195W - 137L
1,761 Elo+
Party 1
Maui
Maui
XAE_A-XIl
Maui
Level 127
God Stats
3W - 4L
1,552 SR
Queue Stats
252W - 197L
1,748 Elo+
Party 1
Scylla
Scylla
bloodfloods
Scylla
Level 140
God Stats
2W - 4L
1,476 SR
Queue Stats
56W - 50L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Lyraxe
Maui
14
2 / 5 / 3
9,883
618
8,658
20,569
22,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
VampireBah
Morgan Le Fay
15
2 / 3 / 3
10,377
649
13,905
14,659
6,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
yeetEYEth
Danzaburou
14
2 / 7 / 4
10,524
658
10,199
16,849
7,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
9 / 2 / 6
12,191
762
20,407
14,774
7,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
14
0 / 2 / 15
10,998
687
5,544
16,798
20,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
17
6 / 2 / 9
11,446
715
18,069
9,538
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
15
15
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
2
6
6
L
Maui
Lyraxe
Maui
2
5
3
0.7
L
Morgan Le Fay
VampireBah
Morgan Le Fay
2
3
3
1.17
W
Maui
0
2
15
3.75
W
Scylla
6
2
9
5.25
L
Danzaburou
yeetEYEth
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
44,020
52,077
Taken
41,110
35,914
Mitigated
32,400
8,478
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
20,407
7,056
0
3,627
14,774
7,387
2,048
5,584
9,190
0
50,847
L
Maui
Lyraxe
Maui
8,658
2,559
611
1,355
20,569
22,215
112
8,972
11,145
26,165
5,448
L
Morgan Le Fay
VampireBah
Morgan Le Fay
13,905
2,045
0
1,795
14,659
6,528
120
5,503
8,942
38,457
0
W
Maui
5,544
1,321
0
3,055
16,798
20,434
216
9,802
6,996
16,874
0
W
Scylla
18,069
1,135
0
1,579
9,538
4,579
517
6,429
3,109
49,575
0
L
Danzaburou
yeetEYEth
Danzaburou
10,199
3,958
0
4,717
16,849
7,171
1,106
8,452
8,060
0
40,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
34,635
162
Minions Killed
158
7
Camps Cleared
6
830,046
Distance Traveled
926,046
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,191
762
62
4
2
307,165
3
L
Maui
9,883
618
39
2
1
265,951
0
L
Morgan Le Fay
10,377
649
60
4
3
298,262
6
W
Maui
10,998
687
22
1
1
303,251
1
W
Scylla
11,446
715
74
5
3
315,630
2
L
Danzaburou
10,524
658
63
4
3
265,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role