Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KOWBOIZ4LIFE2nd
Arachne
Level 46
God Stats
4W - 7L
1,376 SR
Queue Stats
36W - 42L
1,357 Elo+
Solo
Zeus
Zeus
SoSa0221221
Zeus
Level 104
God Stats
20W - 18L
1,528 SR
Queue Stats
144W - 155L
1,389 Elo+
Solo
Maui
Maui
matucoxd025
Maui
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 81L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
ray2ray9
Sun Wukong
Level 116
God Stats
32W - 30L
1,521 SR
Queue Stats
171W - 186L
1,327 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,413 Elo+

VS

Team Averages
Level 80
1,375 SR
1,422 Elo+
Maui
Maui
Pach_Psy
Maui
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 46L
1,494 Elo+
Solo
Ah Puch
Ah Puch
ResidualArc
Ah Puch
Level 33
God Stats
2W - 2L
1,227 SR
Queue Stats
345W - 381L
1,328 Elo+
Solo
Neith
Neith
SkyyThomass
Neith
Level 131
God Stats
52W - 49L
1,433 SR
Queue Stats
359W - 403L
1,339 Elo+
Solo
Ravana
Ravana
TrapgodRosco
Ravana
Level 83
God Stats
17W - 18L
1,430 SR
Queue Stats
140W - 126L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
XiDex6
Sun Wukong
Level 89
God Stats
1W - 0L
1,283 SR
Queue Stats
31W - 21L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 0 / 0
3,884
555
2,854
3,461
827
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,331
476
193
2,411
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 0
4,076
582
1,272
2,519
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
4,061
580
1,347
4,492
2,298
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
ray2ray9
Sun Wukong
6
0 / 0 / 0
3,481
497
1,913
2,848
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
6
0 / 0 / 0
3,865
552
587
3,227
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
ResidualArc
Ah Puch
7
1 / 0 / 1
4,534
648
1,511
2,509
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,884
555
1,771
4,041
1,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
7
1 / 0 / 1
4,357
622
1,183
2,197
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
XiDex6
Sun Wukong
7
2 / 1 / 0
4,398
628
2,712
4,727
2,041
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
0
1
0
0
W
Maui
0
0
0
0
W
Ah Puch
ResidualArc
Ah Puch
1
0
1
1.5
W
0
0
0
0
L
0
1
0
0
W
Ravana
1
0
1
1.5
W
Sun Wukong
XiDex6
Sun Wukong
2
1
0
2
L
0
2
1
0.25
L
Sun Wukong
ray2ray9
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,579
Damage
7,764
15,731
Taken
16,701
5,595
Mitigated
6,808
2,556
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,854
901
0
0
3,461
827
0
358
3,103
0
23,148
L
193
193
0
430
2,411
689
0
417
1,994
0
6,795
W
Maui
587
282
141
757
3,227
1,449
0
0
3,227
5,816
0
W
Ah Puch
ResidualArc
Ah Puch
1,511
199
0
1,566
2,509
944
0
838
1,671
22,559
0
W
1,771
798
0
1,895
4,041
1,413
0
0
4,041
0
25,898
L
1,272
282
0
1,288
2,519
793
0
1,094
1,425
22,711
0
W
Ravana
1,183
309
0
981
2,197
961
0
470
1,727
0
25,135
W
Sun Wukong
XiDex6
Sun Wukong
2,712
651
0
929
4,727
2,041
0
1,311
3,416
0
19,458
L
1,347
743
0
500
4,492
2,298
0
0
4,492
19,666
0
L
Sun Wukong
ray2ray9
Sun Wukong
1,913
548
0
338
2,848
988
0
229
2,619
0
15,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,833
Gold Earned
21,038
176
Minions Killed
205
0
Camps Cleared
0
560,771
Distance Traveled
636,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,884
555
47
7
0
120,797
0
L
Arachne
3,331
476
15
2
0
84,699
0
W
Maui
3,865
552
12
2
0
129,336
0
W
Ah Puch
4,534
648
51
7
0
111,688
0
W
Neith
3,884
555
48
7
0
102,681
0
L
Zeus
4,076
582
62
9
0
106,046
1
W
Ravana
4,357
622
54
8
0
154,011
1
W
Sun Wukong
4,398
628
40
6
0
138,723
2
L
Maui
4,061
580
33
5
0
122,468
0
L
Sun Wukong
3,481
497
19
3
0
126,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role