Player Matchup

Nu Wa
Nu Wa
CheshiresBeam
Nu Wa
Level 159
God Stats
2W - 4L
1,644 SR
Queue Stats
147W - 189L
1,220 Elo+
Party 1
Rama
Rama
TurtleTrain47
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
975 Elo+
Party 1
Yemoja
Yemoja
splurp_creeamy
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 51L
1,169 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,121 Elo+

VS

Team Averages
Level 73
1,196 SR
1,263 Elo+
Chaac
Chaac
CagySuperset510
Chaac
Level 84
God Stats
5W - 3L
1,280 SR
Queue Stats
58W - 96L
1,279 Elo+
Party 2
Maui
Maui
Calgara124
Maui
Level 84
God Stats
6W - 9L
1,169 SR
Queue Stats
85W - 137L
1,285 Elo+
Party 2
Scylla
Scylla
Joamolina
Scylla
Level 52
God Stats
1W - 1L
1,141 SR
Queue Stats
95W - 158L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,614
544
8,350
10,994
3,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 1
8,710
622
7,399
8,407
2,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 3
8,373
598
4,431
13,455
9,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
10,685
763
17,579
15,161
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 8
9,026
645
2,597
9,014
7,358
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Joamolina
Scylla
14
3 / 3 / 4
9,247
661
7,098
9,702
3,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
1
0
8
5
L
0
6
2
0.17
W
Scylla
Joamolina
Scylla
3
3
4
1.67
L
3
4
1
0.88
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,180
Damage
27,274
32,856
Taken
33,877
14,770
Mitigated
20,200
1,228
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,579
3,154
350
4,902
15,161
9,254
2,334
5,422
9,739
0
54,890
W
2,597
284
74
239
9,014
7,358
469
3,920
5,094
11,058
0
L
8,350
3,533
0
605
10,994
3,081
48
3,514
7,480
25,444
0
W
Scylla
Joamolina
Scylla
7,098
511
610
2,864
9,702
3,588
0
3,980
5,722
37,683
0
L
7,399
6,176
0
320
8,407
2,614
0
2,997
5,410
0
16,397
L
4,431
775
273
30
13,455
9,075
0
3,357
10,098
19,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
28,958
87
Minions Killed
141
3
Camps Cleared
7
631,759
Distance Traveled
765,286
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,685
763
74
5
3
269,329
0
W
Maui
9,026
645
13
1
0
260,283
0
L
Nu Wa
7,614
544
40
3
1
200,859
1
W
Scylla
9,247
661
54
4
4
235,674
3
L
Rama
8,710
622
22
2
1
192,488
0
L
Yemoja
8,373
598
25
2
1
238,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role