Player Matchup

Ah Puch
Ah Puch
a1cyber98
Ah Puch
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,050 Elo+
Party 1
Cerberus
Cerberus
karlomite3000
Cerberus
Level 160
God Stats
10W - 17L
1,367 SR
Queue Stats
267W - 360L
1,316 Elo+
Solo
Ishtar
Ishtar
sleepyremmy
Ishtar
Level 80
God Stats
4W - 3L
1,344 SR
Queue Stats
169W - 219L
1,387 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,251 Elo+

VS

Team Averages
Level 62
1,402 SR
1,415 Elo+
Neith
Neith
HanBan1279
Neith
Level 63
God Stats
2W - 5L
1,206 SR
Queue Stats
27W - 36L
1,413 Elo+
Party 2
Maui
Maui
MysticXCloud569
Maui
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 315L
1,333 Elo+
Solo
Mulan
Mulan
kingskeet
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
a1cyber98
Ah Puch
13
5 / 2 / 10
8,816
801
16,564
8,611
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
karlomite3000
Cerberus
15
7 / 0 / 10
9,544
868
10,346
11,419
12,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ishtar
14
7 / 1 / 10
9,570
870
9,136
6,047
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 9 / 2
6,658
605
6,543
11,379
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 2
7,645
695
2,737
12,538
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
kingskeet
Mulan
12
2 / 4 / 1
7,789
708
11,132
17,482
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
3
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
2
0.11
L
1
6
2
0.33
W
Ah Puch
a1cyber98
Ah Puch
5
2
10
5
W
Cerberus
karlomite3000
Cerberus
7
0
10
12
L
Mulan
kingskeet
Mulan
2
4
1
0.63
W
Ishtar
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
20,412
26,077
Taken
41,399
18,197
Mitigated
25,068
6,367
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,543
2,135
0
1,034
11,379
4,356
0
7,141
4,020
0
20,633
L
2,737
216
0
1,023
12,538
9,183
0
7,427
4,735
6,540
0
W
Ah Puch
a1cyber98
Ah Puch
16,564
1,236
0
2,031
8,611
3,284
422
470
7,901
35,911
0
W
Cerberus
karlomite3000
Cerberus
10,346
804
0
3,283
11,419
12,153
619
2,396
8,447
33,588
0
L
Mulan
kingskeet
Mulan
11,132
1,503
0
4,139
17,482
11,529
0
11,590
5,446
0
27,933
W
Ishtar
9,136
5,534
0
1,053
6,047
2,760
1,014
839
5,089
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
22,092
159
Minions Killed
88
6
Camps Cleared
4
595,230
Distance Traveled
521,104
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,658
605
35
3
0
143,336
0
L
Maui
7,645
695
12
1
1
185,047
0
W
Ah Puch
8,816
801
42
4
0
189,470
4
W
Cerberus
9,544
868
70
6
3
214,387
3
L
Mulan
7,789
708
41
4
3
192,721
2
W
Ishtar
9,570
870
47
4
3
191,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role