Player Matchup

Maui
Maui
KDDisRAGE
Maui
Level 128
God Stats
4W - 3L
1,425 SR
Queue Stats
151W - 121L
1,576 Elo+
Party 2
Thanatos
Thanatos
Smegmaholic
Thanatos
Level 106
God Stats
17W - 9L
1,581 SR
Queue Stats
132W - 93L
1,586 Elo+
Party 2
Anubis
Anubis
kalzone-kun
Anubis
Level 105
God Stats
3W - 0L
1,390 SR
Queue Stats
101W - 70L
1,604 Elo+
Party 2
Team Averages
Level 113
1,465 SR
1,589 Elo+

VS

Team Averages
Level 101
1,479 SR
1,527 Elo+
Hel
Hel
Blade13070
Hel
Level 84
God Stats
2W - 3L
1,522 SR
Queue Stats
9W - 10L
1,585 Elo+
Solo
Tyr
Tyr
SMK ALPHA
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,520 Elo+
Party 1
Thor
Thor
killerdon1234
Thor
Level 79
God Stats
2W - 6L
1,415 SR
Queue Stats
43W - 51L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 0 / 5
9,102
650
7,137
12,345
14,862
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Smegmaholic
Thanatos
15
5 / 3 / 6
9,992
714
10,933
7,129
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
6 / 3 / 6
10,058
718
13,627
11,374
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,420
673
7,763
11,566
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 3 / 4
9,059
647
10,043
12,212
8,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 7 / 5
8,607
615
7,171
17,589
6,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
6
6
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Maui
2
0
5
4.5
L
2
3
4
1.33
W
Thanatos
Smegmaholic
Thanatos
5
3
6
2.67
W
Anubis
6
3
6
3
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
24,977
30,848
Taken
41,367
24,479
Mitigated
21,408
13,029
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,763
36
5,911
6,340
11,566
6,911
0
5,583
5,983
17,815
0
W
Maui
7,137
2,392
0
1,190
12,345
14,862
0
4,844
7,501
23,906
0
L
10,043
1,499
0
2,396
12,212
8,193
0
4,011
8,201
0
21,772
W
Thanatos
Smegmaholic
Thanatos
10,933
2,610
0
7,864
7,129
3,722
0
1,458
5,671
0
31,673
W
Anubis
13,627
639
0
3,975
11,374
5,895
0
2,059
9,315
48,466
0
L
7,171
661
0
1,048
17,589
6,304
0
11,451
6,138
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
27,086
151
Minions Killed
121
8
Camps Cleared
4
752,401
Distance Traveled
827,031
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,420
673
30
2
2
296,002
0
W
Maui
9,102
650
35
3
0
260,344
1
L
Tyr
9,059
647
33
2
1
300,938
3
W
Thanatos
9,992
714
42
3
5
279,828
2
W
Anubis
10,058
718
74
5
3
212,229
1
L
Thor
8,607
615
58
4
1
230,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role