Player Matchup

Medusa
Medusa
DaddysKittenUwU
Medusa
Level 124
God Stats
3W - 1L
1,642 SR
Queue Stats
103W - 97L
1,516 Elo+
Party 2
Hercules
Hercules
PRISONxMIKE
Hercules
Level 157
God Stats
5W - 6L
1,439 SR
Queue Stats
153W - 164L
1,480 Elo+
Party 1
Hachiman
Hachiman
PaPaBear732
Hachiman
Level 146
God Stats
1W - 1L
1,288 SR
Queue Stats
77W - 90L
1,504 Elo+
Solo
Arachne
Arachne
PeterVsTheWRLD_
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,497 Elo+
Party 2
Cerberus
Cerberus
SlideWays HKS
Cerberus
Level 122
God Stats
5W - 3L
1,554 SR
Queue Stats
339W - 359L
1,444 Elo+
Party 1
Team Averages
Level 135
1,485 SR
1,488 Elo+

VS

Team Averages
Level 87
1,378 SR
1,445 Elo+
Chronos
Chronos
DankGod99
Chronos
Level 121
God Stats
1W - 8L
1,517 SR
Queue Stats
409W - 416L
1,446 Elo+
Party 3
Freya
Freya
Kid_Premo
Freya
Level 68
God Stats
0W - 1L
1,328 SR
Queue Stats
8W - 9L
1,530 Elo+
Solo
Medusa
Medusa
OG_GasMonkey
Medusa
Level 87
God Stats
2W - 3L
1,430 SR
Queue Stats
99W - 110L
1,408 Elo+
Party 3
Izanami
Izanami
Stranger_N9ne
Izanami
Level 67
God Stats
1W - 4L
1,118 SR
Queue Stats
87W - 91L
1,387 Elo+
Party 3
Hercules
Hercules
Trippo_Sicko
Hercules
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,206
747
18,725
11,653
8,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
PRISONxMIKE
Hercules
17
5 / 2 / 15
10,820
721
14,544
24,834
25,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
PaPaBear732
Hachiman
20
7 / 1 / 16
11,468
765
23,067
9,031
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 12
11,841
789
13,108
14,331
11,567
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SlideWays HKS
Cerberus
18
1 / 2 / 23
11,480
765
12,761
23,201
34,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DankGod99
Chronos
17
1 / 5 / 5
9,781
652
12,910
18,062
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
Kid_Premo
Freya
16
0 / 8 / 5
9,163
611
14,898
19,620
10,534
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
19
5 / 5 / 3
11,329
755
14,971
15,823
9,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
17
3 / 7 / 4
10,694
713
13,142
14,894
8,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Trippo_Sicko
Hercules
16
1 / 2 / 6
10,345
690
9,081
22,332
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
27
Kills
10
10
Deaths
27
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
Chronos
DankGod99
Chronos
1
5
5
0.7
L
Freya
Kid_Premo
Freya
0
8
5
0.31
L
Medusa
5
5
3
1.3
W
Hercules
PRISONxMIKE
Hercules
5
2
15
6.25
W
Hachiman
PaPaBear732
Hachiman
7
1
16
15
W
9
2
12
7.5
W
Cerberus
SlideWays HKS
Cerberus
1
2
23
6.25
L
Izanami
3
7
4
0.71
L
Hercules
Trippo_Sicko
Hercules
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,205
Damage
65,002
83,050
Taken
90,731
85,512
Mitigated
67,641
44,434
Healing
32,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,725
6,892
2,210
2,563
11,653
8,873
2,142
5,877
5,776
0
44,656
L
Chronos
DankGod99
Chronos
12,910
4,471
102
5,275
18,062
10,381
1,068
1,624
16,438
28,888
0
L
Freya
Kid_Premo
Freya
14,898
4,571
461
6,189
19,620
10,534
0
3,292
16,328
31,811
0
L
Medusa
14,971
8,165
1,324
4,184
15,823
9,777
612
3,303
12,520
0
34,756
W
Hercules
PRISONxMIKE
Hercules
14,544
3,328
1,818
12,507
24,834
25,603
138
8,018
16,816
0
17,109
W
Hachiman
PaPaBear732
Hachiman
23,067
11,713
624
3,117
9,031
5,317
1,876
3,398
5,633
0
39,834
W
13,108
8,662
2,526
5,955
14,331
11,567
2,116
3,214
11,117
0
26,870
W
Cerberus
SlideWays HKS
Cerberus
12,761
319
3,487
9,627
23,201
34,152
258
7,301
15,900
22,834
0
L
Izanami
13,142
8,535
827
2,546
14,894
8,272
0
2,177
12,717
0
29,665
L
Hercules
Trippo_Sicko
Hercules
9,081
3,324
2,017
10,019
22,332
28,677
406
2,365
19,967
0
15,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,815
Gold Earned
51,312
170
Minions Killed
183
0
Camps Cleared
0
1,421,396
Distance Traveled
1,344,036
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,206
747
45
3
0
273,202
6
L
Chronos
9,781
652
49
3
0
246,174
0
L
Freya
9,163
611
34
2
0
242,871
0
L
Medusa
11,329
755
51
3
0
274,238
0
W
Hercules
10,820
721
5
0
0
273,263
6
W
Hachiman
11,468
765
42
3
0
285,887
0
W
Arachne
11,841
789
38
3
0
292,064
0
W
Cerberus
11,480
765
40
3
0
296,980
1
L
Izanami
10,694
713
33
2
0
265,250
1
L
Hercules
10,345
690
16
1
0
315,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role