Player Matchup

Atlas
Atlas
HydroCozine
Atlas
Level 136
God Stats
2W - 1L
1,136 SR
Queue Stats
71W - 87L
1,427 Elo+
Party 1
Tiamat
Tiamat
Movement Ideal
Tiamat
Level 91
God Stats
3W - 4L
1,435 SR
Queue Stats
84W - 88L
1,413 Elo+
Party 1
Hera
Hera
Psycho Hana
Hera
Level 62
God Stats
1W - 2L
1,192 SR
Queue Stats
59W - 84L
1,413 Elo+
Party 1
Chiron
Chiron
RedBlazed
Chiron
Level 84
God Stats
2W - 1L
1,564 SR
Queue Stats
53W - 78L
1,481 Elo+
Party 1
Shiva
Shiva
WILLYNILLYROB
Shiva
Level 148
God Stats
1W - 0L
1,591 SR
Queue Stats
53W - 65L
1,445 Elo+
Party 1
Team Averages
Level 104
1,384 SR
1,436 Elo+

VS

Team Averages
Level 108
1,461 SR
1,419 Elo+
Ne Zha
Ne Zha
SimplyDad
Ne Zha
Level 76
God Stats
3W - 5L
1,482 SR
Queue Stats
223W - 287L
1,392 Elo+
Solo
Cthulhu
Cthulhu
TheBabyMonster
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
djsmoothbunz
Hou Yi
Level 138
God Stats
1W - 2L
1,459 SR
Queue Stats
120W - 141L
1,411 Elo+
Party 2
Baba Yaga
Baba Yaga
rah2291
Baba Yaga
Level 124
God Stats
2W - 3L
1,314 SR
Queue Stats
111W - 130L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
xShawnxBallzx
Baron Samedi
Level 126
God Stats
2W - 2L
1,549 SR
Queue Stats
83W - 91L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
13,443
791
19,903
32,633
43,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 11
11,512
677
15,843
15,055
9,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 4 / 20
11,793
694
18,400
13,725
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
RedBlazed
Chiron
19
6 / 4 / 11
11,810
695
14,335
18,684
11,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 6 / 13
14,064
827
25,603
29,008
32,632
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SimplyDad
Ne Zha
16
3 / 9 / 10
10,003
588
12,414
26,209
13,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 10
9,252
544
4,307
23,477
22,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
20
5 / 5 / 11
11,466
674
15,954
19,652
10,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
rah2291
Baba Yaga
20
5 / 2 / 12
12,195
717
25,976
13,410
7,078
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xShawnxBallzx
Baron Samedi
20
11 / 5 / 8
12,154
715
25,226
20,717
13,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
30
Kills
24
24
Deaths
30
76
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
W
4
6
11
1.58
W
1
4
20
2.75
W
Chiron
RedBlazed
Chiron
6
4
11
2.88
L
Ne Zha
SimplyDad
Ne Zha
3
9
10
0.89
L
0
9
10
0.56
W
14
6
13
3.42
L
Hou Yi
5
5
11
2.1
L
Baba Yaga
rah2291
Baba Yaga
5
2
12
5.5
L
Baron Samedi
xShawnxBallzx
Baron Samedi
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,084
Damage
83,877
109,105
Taken
103,465
105,344
Mitigated
66,820
40,626
Healing
38,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,903
7,380
3,860
7,576
32,633
43,847
629
14,413
16,273
43,244
0
W
15,843
56
1,872
2,902
15,055
9,639
1,120
9,919
5,087
36,033
0
W
18,400
5,019
2,339
2,353
13,725
7,340
3,087
8,205
5,520
36,764
0
W
Chiron
RedBlazed
Chiron
14,335
6,698
2,750
6,553
18,684
11,886
2,165
10,469
8,215
0
27,897
L
Ne Zha
SimplyDad
Ne Zha
12,414
3,310
1,109
5,566
26,209
13,459
0
12,423
13,786
0
21,737
L
4,307
447
442
593
23,477
22,815
25
13,602
9,875
7,031
0
W
25,603
2,671
5,354
5,067
29,008
32,632
624
12,503
15,395
0
38,179
L
Hou Yi
15,954
6,306
3,466
4,907
19,652
10,292
243
9,160
10,492
0
41,872
L
Baba Yaga
rah2291
Baba Yaga
25,976
1,484
2,445
5,587
13,410
7,078
76
6,885
6,525
52,414
0
L
Baron Samedi
xShawnxBallzx
Baron Samedi
25,226
1,354
7,155
7,393
20,717
13,176
0
12,076
8,641
43,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
55,070
173
Minions Killed
162
0
Camps Cleared
0
1,600,096
Distance Traveled
1,510,748
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,443
791
36
2
0
348,816
0
W
Tiamat
11,512
677
38
2
0
341,045
0
W
Hera
11,793
694
45
3
0
265,145
0
W
Chiron
11,810
695
31
2
0
329,972
0
L
Ne Zha
10,003
588
14
1
0
291,721
0
L
Cthulhu
9,252
544
13
1
0
268,878
0
W
Shiva
14,064
827
23
1
0
315,118
1
L
Hou Yi
11,466
674
37
2
0
299,745
0
L
Baba Yaga
12,195
717
63
4
0
358,287
0
L
Baron Samedi
12,154
715
35
2
0
292,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role