Player Matchup

Cupid
Cupid
Frankbott
Cupid
Level 147
God Stats
1W - 1L
1,330 SR
Queue Stats
33W - 34L
1,524 Elo+
Party 2
Sobek
Sobek
JulianDark95
Sobek
Level 147
God Stats
3W - 1L
1,586 SR
Queue Stats
63W - 87L
1,452 Elo+
Party 2
Janus
Janus
maritos
Janus
Level 104
God Stats
2W - 4L
1,479 SR
Queue Stats
37W - 38L
1,498 Elo+
Party 2
Team Averages
Level 133
1,465 SR
1,491 Elo+

VS

Team Averages
Level 72
1,563 SR
1,514 Elo+
Maui
Maui
BannedRampage
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GirthQuake000
Ah Muzen Cab
Level 36
God Stats
9W - 12L
1,630 SR
Queue Stats
94W - 114L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
ImGEEKINOOUUUEE
Nu Wa
Level 75
God Stats
45W - 43L
1,559 SR
Queue Stats
208W - 237L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Frankbott
Cupid
13
5 / 2 / 5
8,555
856
13,951
9,249
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 5
8,090
809
5,252
15,962
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
maritos
Janus
11
3 / 1 / 5
7,702
770
7,268
5,188
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
7,279
728
4,199
15,299
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
GirthQuake000
Ah Muzen Cab
11
2 / 2 / 2
7,153
715
11,101
9,392
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 3
6,529
653
7,310
6,161
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cupid
Frankbott
Cupid
5
2
5
3.75
L
Ah Muzen Cab
GirthQuake000
Ah Muzen Cab
2
2
2
1.5
L
0
2
3
0.75
W
2
1
5
4.5
W
Janus
maritos
Janus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
22,610
30,399
Taken
30,852
18,447
Mitigated
21,760
14,747
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
1,259
160
1,643
15,299
14,867
0
4,457
10,842
7,687
0
W
Cupid
Frankbott
Cupid
13,951
7,773
172
5,396
9,249
4,246
1,533
4,697
4,552
0
39,637
L
Ah Muzen Cab
GirthQuake000
Ah Muzen Cab
11,101
4,960
0
2,922
9,392
4,358
0
4,946
4,446
0
30,196
L
7,310
1,534
0
1,050
6,161
2,535
32
3,248
2,913
26,432
0
W
5,252
600
82
8,657
15,962
12,045
78
4,482
11,480
17,711
0
W
Janus
maritos
Janus
7,268
269
0
440
5,188
2,156
86
2,925
2,263
31,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
20,961
167
Minions Killed
98
8
Camps Cleared
2
586,329
Distance Traveled
557,283
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,279
728
3
0
0
161,057
2
W
Cupid
8,555
856
83
8
4
198,862
4
L
Ah Muzen Cab
7,153
715
52
5
1
215,401
0
L
Nu Wa
6,529
653
43
4
1
180,825
2
W
Sobek
8,090
809
29
3
1
202,981
5
W
Janus
7,702
770
55
6
3
184,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role