Player Matchup

Jormungandr
Jormungandr
Masters
DU5TIN 916
Jormungandr
Masters
Level 160
God Stats
265W - 230L
1,688 SR
Queue Stats
374W - 336L
2,693 MMR
Party 2
Fenrir
Fenrir
Diamond I
LongtimeChris
Fenrir
Diamond I
Level 157
God Stats
7W - 4L
1,574 SR
Queue Stats
159W - 145L
2,427 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Object1on
Morgan Le Fay
Grandmaster
Level 94
God Stats
34W - 15L
1,795 SR
Queue Stats
140W - 71L
3,438 MMR
Solo
Arachne
Arachne
Masters
TwitchYoBobby
Arachne
Masters
Level 157
God Stats
263W - 172L
1,743 SR
Queue Stats
326W - 316L
2,766 MMR
Solo
Anhur
Anhur
Masters
haloboys
Anhur
Masters
Level 155
God Stats
3W - 1L
1,572 SR
Queue Stats
376W - 339L
2,522 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 145
1,674 SR
2,769 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,727 SR
2,779 MMR
Poseidon
Poseidon
Masters
Luminaray
Poseidon
Masters
Level 160
God Stats
8W - 13L
1,588 SR
Queue Stats
283W - 261L
2,685 MMR
Solo
Ishtar
Ishtar
Masters
MiniWar
Ishtar
Masters
Level 59
God Stats
14W - 16L
1,873 SR
Queue Stats
184W - 112L
3,086 MMR
Solo
Ymir
Ymir
Diamond II
Nymphade
Ymir
Diamond II
Level 149
God Stats
2W - 1L
1,690 SR
Queue Stats
82W - 56L
2,407 MMR
Solo
Ne Zha
Ne Zha
Masters
SwitchUser
Ne Zha
Masters
Level 160
God Stats
12W - 11L
1,653 SR
Queue Stats
187W - 156L
2,755 MMR
Party 1
Pele
Pele
Masters
Tawamaki
Pele
Masters
Level 157
God Stats
3W - 4L
1,829 SR
Queue Stats
146W - 131L
2,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DU5TIN 916
Jormungandr
14
4 / 2 / 6
9,134
537
8,775
11,689
10,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 2 / 6
10,400
612
7,210
17,140
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Object1on
Morgan Le Fay
17
5 / 0 / 7
10,687
629
13,257
8,560
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
18
4 / 1 / 3
11,431
672
12,325
17,432
10,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
haloboys
Anhur
16
2 / 2 / 4
10,356
609
8,847
12,684
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KaliThorZhong KuiCliodhna

VS

Bans
King ArthurBellonaAtlasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Luminaray
Poseidon
14
1 / 5 / 1
8,616
507
7,952
12,602
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MiniWar
Ishtar
14
2 / 5 / 2
8,762
515
9,224
12,229
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 4 / 1
6,828
402
3,100
16,606
13,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
SwitchUser
Ne Zha
15
3 / 2 / 0
8,899
523
7,463
12,956
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
13
1 / 7 / 3
7,994
470
6,958
16,447
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
7
7
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DU5TIN 916
Jormungandr
4
2
6
3.5
W
7
2
6
5
L
Poseidon
Luminaray
Poseidon
1
5
1
0.3
L
Ishtar
MiniWar
Ishtar
2
5
2
0.6
L
Ymir
0
4
1
0.13
W
Morgan Le Fay
Object1on
Morgan Le Fay
5
0
7
8.5
L
Ne Zha
SwitchUser
Ne Zha
3
2
0
1.5
L
Pele
1
7
3
0.36
W
Arachne
4
1
3
5.5
W
Anhur
haloboys
Anhur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
34,697
67,505
Taken
70,840
38,071
Mitigated
35,279
25,228
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DU5TIN 916
Jormungandr
8,775
2,649
0
2,969
11,689
10,801
211
2,521
9,168
46,993
3,921
W
7,210
2,203
0
4,437
17,140
7,434
0
1,217
15,923
0
80,773
L
Poseidon
Luminaray
Poseidon
7,952
2,137
0
3,077
12,602
2,915
224
1,966
10,636
74,864
0
L
Ishtar
MiniWar
Ishtar
9,224
6,302
0
1,160
12,229
5,027
954
6,454
5,775
0
70,975
L
Ymir
3,100
770
1,817
2,971
16,606
13,269
0
8,856
7,750
14,609
0
W
Morgan Le Fay
Object1on
Morgan Le Fay
13,257
1,938
0
2,137
8,560
3,830
0
1,910
6,650
80,902
0
L
Ne Zha
SwitchUser
Ne Zha
7,463
2,481
0
5,153
12,956
8,277
0
1,884
11,072
0
60,371
L
Pele
6,958
1,296
0
1,089
16,447
5,791
0
2,295
14,152
0
68,797
W
Arachne
12,325
7,837
0
10,127
17,432
10,724
1,350
1,365
16,067
0
99,040
W
Anhur
haloboys
Anhur
8,847
5,731
0
5,558
12,684
5,282
426
6,666
6,018
0
88,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
41,099
578
Minions Killed
520
0
Camps Cleared
0
1,750,398
Distance Traveled
1,729,271
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,134
537
60
4
0
348,538
8
W
Fenrir
10,400
612
100
6
0
367,855
7
L
Poseidon
8,616
507
140
8
0
313,246
6
L
Ishtar
8,762
515
137
8
0
344,252
5
L
Ymir
6,828
402
18
1
0
340,659
3
W
Morgan Le Fay
10,687
629
122
7
0
349,521
6
L
Ne Zha
8,899
523
118
7
0
351,215
2
L
Pele
7,994
470
107
6
0
379,899
3
W
Arachne
11,431
672
159
9
0
364,094
2
W
Anhur
10,356
609
137
8
0
320,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role