Player Matchup

Thor
Thor
Nikon1k
Thor
Level 160
God Stats
3W - 3L
1,479 SR
Queue Stats
95W - 69L
1,673 Elo+
Party 2
Vulcan
Vulcan
Shaftington
Vulcan
Level 107
God Stats
1W - 1L
1,361 SR
Queue Stats
20W - 11L
1,667 Elo+
Party 2
Maui
Maui
Twister1M
Maui
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
jfries
Kukulkan
Level 61
God Stats
6W - 4L
1,589 SR
Queue Stats
17W - 10L
1,599 Elo+
Party 2
Horus
Horus
lloyd81
Horus
Level 139
God Stats
4W - 3L
1,484 SR
Queue Stats
48W - 34L
1,660 Elo+
Party 2
Team Averages
Level 123
1,483 SR
1,646 Elo+

VS

Team Averages
Level 128
1,547 SR
1,505 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ArcontMault
Ishtar
Level 157
God Stats
1W - 7L
1,215 SR
Queue Stats
221W - 221L
1,538 Elo+
Solo
Eset
Eset
Bokko
Eset
Level 81
God Stats
1W - 1L
1,812 SR
Queue Stats
13W - 23L
1,410 Elo+
Party 1
Horus
Horus
Kytomic
Horus
Level 113
God Stats
1W - 2L
1,692 SR
Queue Stats
25W - 15L
1,587 Elo+
Solo
Loki
Loki
Prideful Jackal
Loki
Level 129
God Stats
3W - 5L
1,517 SR
Queue Stats
101W - 98L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nikon1k
Thor
18
5 / 2 / 8
11,248
803
16,754
13,019
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
19
6 / 1 / 6
11,648
832
20,191
8,854
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
18
3 / 2 / 13
11,683
835
7,462
15,665
20,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
jfries
Kukulkan
18
3 / 0 / 5
11,177
798
5,958
3,651
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
lloyd81
Horus
18
4 / 2 / 7
10,651
761
6,904
14,957
16,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 1 / 5
10,233
731
3,715
7,142
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
16
1 / 3 / 1
9,337
667
9,693
14,160
6,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Bokko
Eset
17
1 / 6 / 4
10,254
732
5,874
14,799
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kytomic
Horus
15
1 / 8 / 2
9,080
649
10,385
23,193
10,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 3 / 1
10,225
730
5,320
11,143
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
21
Kills
7
7
Deaths
21
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
5
3.5
L
Ishtar
1
3
1
0.5
L
Eset
Bokko
Eset
1
6
4
0.5
L
Horus
Kytomic
Horus
1
8
2
0.25
W
Thor
Nikon1k
Thor
5
2
8
4.5
L
3
3
1
1.17
W
Vulcan
6
1
6
9
W
Maui
3
2
13
4.75
W
Kukulkan
jfries
Kukulkan
3
0
5
5.5
W
Horus
lloyd81
Horus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,269
Damage
34,987
56,146
Taken
70,437
49,535
Mitigated
34,480
15,492
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,715
444
0
995
7,142
6,351
0
3,409
3,733
17,988
0
L
Ishtar
9,693
4,970
0
1,933
14,160
6,544
0
5,728
8,432
0
42,527
L
Eset
Bokko
Eset
5,874
314
304
843
14,799
6,092
0
8,643
6,156
38,422
0
L
Horus
Kytomic
Horus
10,385
4,982
849
2,064
23,193
10,759
59
11,285
11,908
0
25,627
W
Thor
Nikon1k
Thor
16,754
2,491
0
317
13,019
6,086
536
1,970
10,785
0
57,380
L
5,320
277
0
1,582
11,143
4,734
0
4,715
6,428
0
36,661
W
Vulcan
20,191
6,799
0
0
8,854
4,723
3,449
2,221
6,544
68,018
0
W
Maui
7,462
1,738
3,024
5,095
15,665
20,543
776
2,056
13,557
16,859
0
W
Kukulkan
jfries
Kukulkan
5,958
56
0
0
3,651
1,929
2,213
728
2,878
41,149
0
W
Horus
lloyd81
Horus
6,904
1,979
3,090
3,966
14,957
16,254
872
2,091
12,793
169
17,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
49,129
299
Minions Killed
281
0
Camps Cleared
0
1,522,527
Distance Traveled
1,349,483
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,233
731
34
2
0
281,705
1
L
Ishtar
9,337
667
72
5
0
279,739
1
L
Eset
10,254
732
78
6
0
251,656
1
L
Horus
9,080
649
38
3
0
242,915
3
W
Thor
11,248
803
71
5
0
342,298
0
L
Loki
10,225
730
59
4
0
293,468
6
W
Vulcan
11,648
832
93
7
0
297,596
1
W
Maui
11,683
835
24
2
0
292,550
4
W
Kukulkan
11,177
798
87
6
0
302,491
0
W
Horus
10,651
761
24
2
0
287,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role