Player Matchup

Chiron
Chiron
Diamond III
I Can Murder
Chiron
Diamond III
Level 107
God Stats
50W - 37L
1,726 SR
Queue Stats
54W - 45L
2,258 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
sacatelaz719
Ao Kuang
Diamond V
Level 131
God Stats
3W - 4L
1,865 SR
Queue Stats
66W - 66L
2,102 MMR
Solo
Geb
Geb
Diamond III
supongebobu
Geb
Diamond III
Level 131
God Stats
2W - 1L
1,588 SR
Queue Stats
51W - 44L
2,298 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,726 SR
2,219 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,576 SR
1,768 MMR
Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
 
Baba Yaga
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
ImaNeedU2Relax
Ne Zha
Diamond III
Level 160
God Stats
8W - 6L
1,728 SR
Queue Stats
196W - 220L
2,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 1 / 2
9,096
700
11,330
9,653
3,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
sacatelaz719
Ao Kuang
13
2 / 1 / 2
9,782
752
8,345
18,599
16,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 1 / 4
9,305
716
6,402
18,035
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ShivaAchillesAh Muzen CabThothAtlas

VS

Bans
CabrakanGuan YuOdinHorusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 1
8,984
691
14,592
11,757
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
 
Baba Yaga
10
0 / 1 / 2
7,744
596
5,975
3,663
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 2
8,295
638
12,834
14,052
12,164
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
3
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
1
2.5
L
Baba Yaga
 
Baba Yaga
0
1
2
1
W
Chiron
2
1
2
3
L
1
2
2
1
W
Ao Kuang
sacatelaz719
Ao Kuang
2
1
2
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
33,401
46,287
Taken
29,472
39,376
Mitigated
19,130
22,485
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,592
7,443
1,386
2,927
11,757
5,599
800
5,373
6,384
21
40,925
L
Baba Yaga
 
Baba Yaga
5,975
469
0
1,106
3,663
1,367
464
1,391
2,272
19,793
0
W
Chiron
11,330
4,166
779
2,884
9,653
3,822
1,310
1,284
8,369
0
51,974
L
12,834
2,537
0
735
14,052
12,164
268
8,342
5,710
129
32,491
W
Ao Kuang
sacatelaz719
Ao Kuang
8,345
3,371
2,360
9,839
18,599
16,280
775
2,626
15,973
24,234
0
W
6,402
844
0
6,623
18,035
19,274
349
2,778
15,257
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
25,023
121
Minions Killed
143
3
Camps Cleared
9
779,228
Distance Traveled
676,135
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,984
691
66
5
6
256,532
5
L
Baba Yaga
7,744
596
46
4
2
167,671
3
W
Chiron
9,096
700
81
6
2
247,972
0
L
Ne Zha
8,295
638
31
2
1
251,932
3
W
Ao Kuang
9,782
752
21
2
0
261,184
6
W
Geb
9,305
716
19
1
1
270,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role