Player Matchup

Bastet
Bastet
SBZ Pounder
Bastet
Level 143
God Stats
3W - 0L
1,684 SR
Queue Stats
84W - 63L
1,542 Elo+
Party 1
Nox
Nox
cujo64
Nox
Level 119
God Stats
8W - 2L
1,665 SR
Queue Stats
315W - 311L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
iSwizzy xD
Guan Yu
Level 87
God Stats
3W - 2L
1,562 SR
Queue Stats
123W - 96L
1,530 Elo+
Party 1
Raijin
Raijin
iWolfey
Raijin
Level 127
God Stats
2W - 0L
1,694 SR
Queue Stats
362W - 307L
1,659 Elo+
Party 1
Geb
Geb
tpoynter
Geb
Level 129
God Stats
5W - 3L
1,618 SR
Queue Stats
383W - 350L
1,545 Elo+
Party 1
Team Averages
Level 121
1,645 SR
1,567 Elo+

VS

Team Averages
Level 118
1,493 SR
1,515 Elo+
Ishtar
Ishtar
Gachmul
Ishtar
Level 152
God Stats
3W - 3L
1,505 SR
Queue Stats
190W - 210L
1,487 Elo+
Solo
Pele
Pele
HotfreshYams
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,573 Elo+
Party 2
Scylla
Scylla
SpRaYz_IS_BACK
Scylla
Level 153
God Stats
1W - 1L
1,687 SR
Queue Stats
101W - 111L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
TxFathomxT
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Thoth
Thoth
tryharddwarf720
Thoth
Level 87
God Stats
0W - 3L
1,272 SR
Queue Stats
176W - 168L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
5 / 0 / 17
10,566
813
22,477
16,550
8,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nox
cujo64
Nox
18
8 / 2 / 13
11,194
861
14,155
10,123
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
iSwizzy xD
Guan Yu
16
2 / 2 / 17
9,287
714
7,330
15,962
20,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
iWolfey
Raijin
18
8 / 2 / 12
10,785
830
19,387
11,622
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 18
9,704
746
10,077
18,087
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gachmul
Ishtar
17
3 / 5 / 3
10,077
775
14,144
16,885
7,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 5
8,488
653
12,270
15,935
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 5 / 5
8,862
682
15,860
11,955
5,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TxFathomxT
Sylvanus
14
0 / 6 / 4
8,484
653
7,687
22,872
26,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 4
8,796
677
8,583
10,195
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
28
23
Kills
7
8
Deaths
23
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Gachmul
Ishtar
3
5
3
0.9
L
2
3
5
1.5
W
Bastet
5
0
17
13.5
L
0
5
5
0.5
L
Sylvanus
TxFathomxT
Sylvanus
0
6
4
0.33
W
Nox
cujo64
Nox
8
2
13
7.25
W
Guan Yu
iSwizzy xD
Guan Yu
2
2
17
5.25
W
Raijin
iWolfey
Raijin
8
2
12
7
W
0
2
18
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,426
Damage
58,544
72,344
Taken
77,842
60,656
Mitigated
55,700
42,819
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Gachmul
Ishtar
14,144
7,286
2,545
2,152
16,885
7,990
0
9,906
6,887
0
27,655
L
12,270
1,082
759
3,330
15,935
11,804
0
10,004
5,711
41
18,474
W
Bastet
22,477
3,171
3,267
7,490
16,550
8,200
1,570
5,735
10,596
0
32,478
L
15,860
1,449
461
241
11,955
5,326
0
5,933
5,968
35,140
0
L
Sylvanus
TxFathomxT
Sylvanus
7,687
1,562
2,621
4,044
22,872
26,472
0
11,853
10,699
12,684
0
W
Nox
cujo64
Nox
14,155
2,114
1,614
1,140
10,123
5,962
1,743
4,981
5,142
36,278
0
W
Guan Yu
iSwizzy xD
Guan Yu
7,330
387
13,424
6,749
15,962
20,963
308
7,793
7,887
0
8,106
W
Raijin
iWolfey
Raijin
19,387
1,347
2,794
1,329
11,622
6,491
748
5,989
5,453
38,832
0
W
10,077
586
2,141
2,871
18,087
19,040
13
7,673
10,014
19,398
0
L
8,583
820
1,090
1,134
10,195
4,108
0
5,211
4,958
22,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
44,707
158
Minions Killed
156
0
Camps Cleared
0
1,360,773
Distance Traveled
1,169,453
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,077
775
56
4
0
229,877
1
L
Pele
8,488
653
12
1
0
249,582
1
W
Bastet
10,566
813
26
2
0
348,460
0
L
Scylla
8,862
682
55
4
0
240,463
0
L
Sylvanus
8,484
653
7
1
0
204,005
1
W
Nox
11,194
861
76
6
0
229,367
1
W
Guan Yu
9,287
714
1
0
0
292,760
0
W
Raijin
10,785
830
43
3
0
234,411
0
W
Geb
9,704
746
12
1
0
255,775
4
L
Thoth
8,796
677
26
2
0
245,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role