Player Matchup

Cliodhna
Cliodhna
GreatValueDirk
Cliodhna
Level 152
God Stats
13W - 6L
1,511 SR
Queue Stats
644W - 612L
1,497 Elo+
Party 1
Izanami
Izanami
LvAidxn
Izanami
Level 69
God Stats
14W - 20L
1,517 SR
Queue Stats
437W - 451L
1,512 Elo+
Party 1
Artio
Artio
OnePunchLuffy-
Artio
Level 121
God Stats
29W - 23L
1,659 SR
Queue Stats
1,025W - 1,061L
1,510 Elo+
Party 1
Maui
Maui
PwL_Vibes
Maui
Level 124
God Stats
9W - 2L
1,797 SR
Queue Stats
196W - 168L
1,526 Elo+
Solo
Agni
Agni
ThatboyyRome
Agni
Level 127
God Stats
1W - 4L
1,085 SR
Queue Stats
702W - 708L
1,512 Elo+
Party 1
Team Averages
Level 119
1,514 SR
1,511 Elo+

VS

Team Averages
Level 121
1,581 SR
1,511 Elo+
Scylla
Scylla
 
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
AiGriMz
Ravana
Level 125
God Stats
9W - 3L
1,937 SR
Queue Stats
150W - 172L
1,468 Elo+
Party 3
Ullr
Ullr
AiKratos
Ullr
Level 121
God Stats
4W - 9L
1,446 SR
Queue Stats
433W - 461L
1,508 Elo+
Party 3
Terra
Terra
Lyitning
Terra
Level 121
God Stats
0W - 1L
1,261 SR
Queue Stats
135W - 129L
1,546 Elo+
Solo
Hades
Hades
XxcastroSxX
Hades
Level 127
God Stats
7W - 3L
1,762 SR
Queue Stats
253W - 250L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
3 / 1 / 1
5,278
660
5,104
6,005
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
LvAidxn
Izanami
8
0 / 0 / 0
4,584
573
2,021
3,242
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
4,869
609
2,512
7,003
4,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
8
1 / 0 / 0
5,030
629
2,469
3,666
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 2
4,838
605
2,802
3,877
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 1
4,878
610
2,301
3,931
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
AiGriMz
Ravana
7
1 / 3 / 0
4,493
562
2,004
5,367
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
8
0 / 0 / 0
4,149
519
1,722
3,929
1,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Lyitning
Terra
4
0 / 0 / 0
3,708
464
786
2,724
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 0 / 0
4,998
625
3,977
6,397
2,657

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
3
3
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
L
Ravana
AiGriMz
Ravana
1
3
0
0.33
L
Ullr
0
0
0
0
W
Cliodhna
3
1
1
3.5
W
Izanami
LvAidxn
Izanami
0
0
0
0
L
Terra
Lyitning
Terra
0
0
0
0
W
0
1
0
0
W
Maui
1
0
0
1
W
1
1
2
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
10,790
23,793
Taken
22,348
10,346
Mitigated
8,463
9,942
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,301
656
0
500
3,931
1,533
0
2,693
1,238
21,640
0
L
Ravana
AiGriMz
Ravana
2,004
618
0
2,095
5,367
1,900
0
878
4,489
0
19,877
L
Ullr
1,722
756
0
361
3,929
1,172
0
1,337
2,592
0
22,896
W
Cliodhna
5,104
1,357
0
2,729
6,005
1,937
0
523
5,444
0
29,337
W
Izanami
LvAidxn
Izanami
2,021
1,136
0
1,778
3,242
986
0
448
2,794
0
36,877
L
Terra
Lyitning
Terra
786
159
390
315
2,724
1,201
0
291
2,433
7,633
0
W
2,512
596
103
3,245
7,003
4,151
0
3,752
3,251
32,645
0
W
Maui
2,469
901
0
1,880
3,666
2,054
0
510
3,116
18,634
0
W
2,802
233
0
207
3,877
1,218
0
1,567
2,124
27,200
0
L
3,977
1,247
0
4,230
6,397
2,657
0
2,584
3,813
31,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
22,226
276
Minions Killed
209
0
Camps Cleared
0
788,626
Distance Traveled
724,222
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,878
610
45
6
0
172,696
2
L
Ravana
4,493
562
42
5
0
173,896
0
L
Ullr
4,149
519
50
6
0
152,769
1
W
Cliodhna
5,278
660
57
7
0
170,652
1
W
Izanami
4,584
573
77
10
0
152,447
0
L
Terra
3,708
464
7
1
0
78,353
0
W
Artio
4,869
609
56
7
0
145,491
1
W
Maui
5,030
629
33
4
0
154,328
1
W
Agni
4,838
605
53
7
0
165,708
3
L
Hades
4,998
625
65
8
0
146,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role