Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FIaming64
Achilles
Level 109
God Stats
43W - 54L
1,456 SR
Queue Stats
257W - 275L
1,502 Elo+
Solo
Maui
Maui
God_Cookie_0
Maui
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 233L
1,567 Elo+
Party 3
Terra
Terra
RyseingAngel88M
Terra
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
131W - 114L
1,553 Elo+
Party 1
Sol
Sol
nerfer_wolf_
Sol
Level 145
God Stats
1W - 2L
1,660 SR
Queue Stats
191W - 177L
1,527 Elo+
Party 3
Team Averages
Level 138
1,572 SR
1,530 Elo+

VS

Team Averages
Level 143
1,418 SR
1,535 Elo+
Set
Set
AngryPotato2
Set
Level 160
God Stats
17W - 29L
1,407 SR
Queue Stats
165W - 177L
1,533 Elo+
Party 2
Persephone
Persephone
LJM24
Persephone
Level 158
God Stats
1W - 1L
1,267 SR
Queue Stats
75W - 72L
1,534 Elo+
Party 2
Ishtar
Ishtar
Queen Rain3093
Ishtar
Level 160
God Stats
8W - 8L
1,465 SR
Queue Stats
200W - 186L
1,589 Elo+
Party 2
Atlas
Atlas
balta1k
Atlas
Level 127
God Stats
1W - 2L
1,449 SR
Queue Stats
24W - 21L
1,497 Elo+
Solo
Maui
Maui
bobacoco
Maui
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 150L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 1
4,041
404
2,656
4,451
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
FIaming64
Achilles
7
0 / 3 / 1
4,603
460
2,853
8,115
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,404
540
3,433
5,007
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
1 / 1 / 0
4,178
418
1,818
7,541
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 0
5,556
556
2,755
7,085
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,708
571
4,089
8,901
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
LJM24
Persephone
9
0 / 0 / 1
5,726
573
3,531
3,295
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
5,639
564
4,650
2,290
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
balta1k
Atlas
9
1 / 1 / 2
5,791
579
4,222
7,164
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
10
0 / 0 / 0
5,889
589
1,223
5,321
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
W
1
0
2
2
L
Achilles
FIaming64
Achilles
0
3
1
0.17
L
0
0
0
0
W
Persephone
LJM24
Persephone
0
0
1
0.5
W
2
0
1
2.5
L
1
1
0
1
W
Atlas
balta1k
Atlas
1
1
2
2
W
Maui
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,515
Damage
17,715
32,199
Taken
26,971
13,717
Mitigated
12,537
15,108
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,656
1,791
0
1,193
4,451
1,511
0
1,304
3,147
0
18,889
W
4,089
1,759
0
1,218
8,901
3,695
0
1,521
7,380
0
45,485
L
Achilles
FIaming64
Achilles
2,853
1,153
0
3,555
8,115
3,245
0
1,339
6,776
0
26,200
L
3,433
845
0
1,758
5,007
3,220
0
1,063
3,836
36,322
0
W
Persephone
LJM24
Persephone
3,531
0
0
1,088
3,295
1,148
222
1,470
1,825
33,930
0
W
4,650
2,495
0
1,536
2,290
844
1,014
627
1,663
0
42,335
L
1,818
425
1,117
3,148
7,541
2,774
0
2,032
5,509
8,229
0
W
Atlas
balta1k
Atlas
4,222
1,381
0
2,609
7,164
4,491
0
698
6,466
16,459
2,177
W
Maui
1,223
677
0
1,625
5,321
2,359
0
2,849
1,819
34,049
0
L
2,755
570
0
4,337
7,085
2,967
0
2,801
4,284
37,486
5,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
28,753
242
Minions Killed
317
0
Camps Cleared
0
908,596
Distance Traveled
1,007,339
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,041
404
21
2
0
188,165
0
W
Set
5,708
571
75
8
0
261,319
4
L
Achilles
4,603
460
53
5
0
197,404
2
L
Maui
5,404
540
67
7
0
160,042
2
W
Persephone
5,726
573
66
7
0
211,331
1
W
Ishtar
5,639
564
75
8
0
167,530
2
L
Terra
4,178
418
14
1
0
189,510
2
W
Atlas
5,791
579
24
2
0
199,744
3
W
Maui
5,889
589
77
8
0
167,415
1
L
Sol
5,556
556
87
9
0
173,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role