Player Matchup

Xing Tian
Xing Tian
Diamond II
Robty93
Xing Tian
Diamond II
Level 86
God Stats
5W - 2L
1,825 SR
Queue Stats
226W - 162L
2,226 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
ltsPurpsss
Ne Zha
Diamond I
Level 83
God Stats
2W - 4L
1,311 SR
Queue Stats
117W - 82L
2,643 MMR
Party 1
Yu Huang
Yu Huang
Masters
ωasted
Yu Huang
Masters
Level 109
God Stats
2W - 10L
1,474 SR
Queue Stats
396W - 344L
2,294 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 93
1,537 SR
2,387 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,577 SR
2,230 MMR
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
ItsPurpsss
Achilles
Masters
Level 158
God Stats
22W - 18L
1,474 SR
Queue Stats
633W - 641L
2,438 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
Rudy-eVo
Ah Muzen Cab
Masters
Level 99
God Stats
3W - 3L
1,756 SR
Queue Stats
105W - 71L
2,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Robty93
Xing Tian
14
1 / 2 / 6
9,819
755
5,883
14,826
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
ltsPurpsss
Ne Zha
14
6 / 2 / 2
9,595
738
12,377
9,448
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
ωasted
Yu Huang
15
1 / 0 / 7
9,595
738
15,090
4,756
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnubisSobekAh PuchGuan YuNu Wa

VS

Bans
AtlasBaba YagaKuzenboBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 3
8,566
659
6,929
14,167
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
ItsPurpsss
Achilles
12
2 / 2 / 2
9,270
713
6,504
13,814
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Rudy-eVo
Ah Muzen Cab
13
1 / 4 / 3
8,727
671
6,207
10,102
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
8
Kills
4
4
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
3
1.25
W
Achilles
ItsPurpsss
Achilles
2
2
2
1.5
L
Xing Tian
Robty93
Xing Tian
1
2
6
2
W
Ah Muzen Cab
Rudy-eVo
Ah Muzen Cab
1
4
3
0.63
L
Ne Zha
ltsPurpsss
Ne Zha
6
2
2
3.5
L
Yu Huang
ωasted
Yu Huang
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
19,640
29,030
Taken
38,083
25,361
Mitigated
21,628
8,929
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,929
244
2,650
3,134
14,167
4,845
450
9,215
4,702
30,054
0
W
Achilles
ItsPurpsss
Achilles
6,504
1,308
0
1,898
13,814
13,096
255
6,526
6,795
0
16,031
L
Xing Tian
Robty93
Xing Tian
5,883
416
0
4,560
14,826
17,095
472
3,439
11,387
18,820
0
W
Ah Muzen Cab
Rudy-eVo
Ah Muzen Cab
6,207
2,119
0
2,104
10,102
3,687
1,050
5,362
4,577
0
29,957
L
Ne Zha
ltsPurpsss
Ne Zha
12,377
1,922
0
3,654
9,448
6,005
1,988
3,275
6,173
0
40,783
L
Yu Huang
ωasted
Yu Huang
15,090
702
0
715
4,756
2,261
634
959
3,797
56,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
26,563
196
Minions Killed
138
8
Camps Cleared
3
760,138
Distance Traveled
737,254
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,566
659
62
5
0
248,021
4
W
Achilles
9,270
713
18
1
2
248,585
0
L
Xing Tian
9,819
755
41
3
1
250,447
3
W
Ah Muzen Cab
8,727
671
58
4
1
240,648
1
L
Ne Zha
9,595
738
39
3
1
270,378
3
L
Yu Huang
9,595
738
116
9
6
239,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role