Player Matchup

Gilgamesh
Gilgamesh
ICudHavBnYrDady
Gilgamesh
Level 28
God Stats
4W - 2L
1,601 SR
Queue Stats
93W - 108L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
IWldHavBnYrDady
Hou Yi
Level 86
God Stats
4W - 5L
1,611 SR
Queue Stats
106W - 119L
1,441 Elo+
Party 1
Anubis
Anubis
TTV-craz3d_clown
Anubis
Level 86
God Stats
7W - 3L
1,592 SR
Queue Stats
64W - 60L
1,473 Elo+
Party 1
Team Averages
Level 67
1,601 SR
1,452 Elo+

VS

Team Averages
Level 71
1,468 SR
1,442 Elo+
Zeus
Zeus
ArcadianWill
Zeus
Level 63
God Stats
10W - 12L
1,481 SR
Queue Stats
12W - 18L
1,433 Elo+
Party 2
Charybdis
Charybdis
EricDaMC
Charybdis
Level 143
God Stats
5W - 5L
1,493 SR
Queue Stats
58W - 85L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
WuhaaanFluuu
Cabrakan
Level 6
God Stats
4W - 13L
1,428 SR
Queue Stats
4W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ICudHavBnYrDady
Gilgamesh
11
5 / 2 / 7
7,763
863
9,293
10,745
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 6
7,830
870
9,883
5,505
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 10
7,248
805
5,266
7,169
3,816
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,220
691
8,806
6,545
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
EricDaMC
Charybdis
9
0 / 4 / 1
5,859
651
6,441
8,668
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
WuhaaanFluuu
Cabrakan
8
0 / 4 / 0
5,922
658
1,417
11,326
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
2
2
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Charybdis
EricDaMC
Charybdis
0
4
1
0.13
W
Gilgamesh
ICudHavBnYrDady
Gilgamesh
5
2
7
4.25
W
6
0
6
9
W
1
0
10
6
L
Cabrakan
WuhaaanFluuu
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
16,664
23,419
Taken
26,539
15,169
Mitigated
14,688
7,765
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,806
1,002
0
169
6,545
2,187
0
537
6,008
20,515
0
L
Charybdis
EricDaMC
Charybdis
6,441
4,138
0
1,781
8,668
3,026
0
1,918
6,750
0
20,085
W
Gilgamesh
ICudHavBnYrDady
Gilgamesh
9,293
3,571
0
3,540
10,745
9,196
327
4,019
6,472
0
18,378
W
9,883
5,360
0
1,893
5,505
2,157
1,514
2,192
3,153
0
33,625
W
5,266
499
0
2,332
7,169
3,816
961
3,521
3,316
24,384
0
L
Cabrakan
WuhaaanFluuu
Cabrakan
1,417
295
0
819
11,326
9,475
0
3,009
8,317
4,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
18,001
104
Minions Killed
78
5
Camps Cleared
2
514,951
Distance Traveled
433,710
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,220
691
31
3
0
150,930
3
L
Charybdis
5,859
651
41
5
2
154,095
4
W
Gilgamesh
7,763
863
18
2
2
188,253
0
W
Hou Yi
7,830
870
41
5
2
166,169
0
W
Anubis
7,248
805
45
5
1
160,529
3
L
Cabrakan
5,922
658
6
1
0
128,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role