Player Matchup

Ymir
Ymir
Abram28
Ymir
Level 106
God Stats
2W - 2L
1,606 SR
Queue Stats
119W - 148L
1,415 Elo+
Party 1
Arachne
Arachne
Judge3536
Arachne
Level 140
God Stats
5W - 3L
1,570 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
LiquId Bombz
Ah Puch
Level 49
God Stats
1W - 1L
1,644 SR
Queue Stats
10W - 20L
1,301 Elo+
Party 1
Set
Set
Sask Sr
Set
Level 67
God Stats
4W - 1L
1,480 SR
Queue Stats
24W - 28L
1,401 Elo+
Party 1
Izanami
Izanami
cievv
Izanami
Level 108
God Stats
3W - 5L
1,531 SR
Queue Stats
24W - 29L
1,414 Elo+
Party 1
Team Averages
Level 94
1,566 SR
1,387 Elo+

VS

Team Averages
Level 66
1,542 SR
1,163 Elo+
Cliodhna
Cliodhna
CheshiresBeam
Cliodhna
Level 159
God Stats
0W - 1L
1,544 SR
Queue Stats
8W - 17L
1,144 Elo+
Party 2
Zeus
Zeus
DARKxANGEL69
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Gilgamesh
Gilgamesh
FloppyRain69
Gilgamesh
Level 27
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Poseidon
Poseidon
TurtleTrain47
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Jormungandr
Jormungandr
splurp_creeamy
Jormungandr
Level 13
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abram28
Ymir
18
6 / 0 / 31
13,021
501
15,041
28,070
36,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Judge3536
Arachne
20
15 / 0 / 19
13,706
527
30,337
29,828
14,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
LiquId Bombz
Ah Puch
18
11 / 3 / 15
13,254
510
24,429
14,815
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
17
14 / 2 / 17
13,356
514
24,579
27,182
22,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
cievv
Izanami
19
11 / 2 / 17
13,985
538
15,699
17,806
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CheshiresBeam
Cliodhna
14
2 / 11 / 1
9,669
372
13,505
26,834
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 9 / 0
8,656
333
7,194
20,423
9,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
FloppyRain69
Gilgamesh
14
0 / 11 / 3
9,144
352
7,591
29,222
16,453
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
TurtleTrain47
Poseidon
12
1 / 15 / 0
8,122
312
5,679
23,551
12,185
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
splurp_creeamy
Jormungandr
13
1 / 11 / 0
8,473
326
8,021
27,006
26,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
9
57
Kills
5
7
Deaths
57
99
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Abram28
Ymir
6
0
31
21.5
L
Cliodhna
CheshiresBeam
Cliodhna
2
11
1
0.23
L
1
9
0
0.11
L
Gilgamesh
FloppyRain69
Gilgamesh
0
11
3
0.14
W
Arachne
Judge3536
Arachne
15
0
19
24.5
W
Ah Puch
LiquId Bombz
Ah Puch
11
3
15
6.17
W
Set
14
2
17
11.25
L
Poseidon
TurtleTrain47
Poseidon
1
15
0
0.07
W
Izanami
cievv
Izanami
11
2
17
9.75
L
Jormungandr
splurp_creeamy
Jormungandr
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,085
Damage
41,990
117,701
Taken
127,036
90,032
Mitigated
76,337
49,573
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Abram28
Ymir
15,041
2,095
1,535
12,754
28,070
36,939
324
8,634
17,931
53,318
1,659
L
Cliodhna
CheshiresBeam
Cliodhna
13,505
1,073
0
4,180
26,834
11,247
0
7,598
19,236
0
48,622
L
7,194
909
0
527
20,423
9,526
0
9,504
10,919
42,678
0
L
Gilgamesh
FloppyRain69
Gilgamesh
7,591
1,508
0
583
29,222
16,453
0
6,890
22,332
0
43,412
W
Arachne
Judge3536
Arachne
30,337
21,980
0
18,061
29,828
14,788
0
4,378
23,828
0
129,192
W
Ah Puch
LiquId Bombz
Ah Puch
24,429
1,247
211
3,729
14,815
7,076
1,534
1,742
13,073
92,642
0
W
Set
24,579
10,166
0
6,991
27,182
22,753
8,083
4,944
20,678
0
94,641
L
Poseidon
TurtleTrain47
Poseidon
5,679
1,099
0
534
23,551
12,185
0
6,563
16,988
24,711
0
W
Izanami
cievv
Izanami
15,699
10,932
0
6,292
17,806
8,476
6,555
5,965
11,841
0
127,342
L
Jormungandr
splurp_creeamy
Jormungandr
8,021
2,144
0
11
27,006
26,926
0
8,611
18,395
37,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
44,064
586
Minions Killed
275
0
Camps Cleared
0
2,461,181
Distance Traveled
2,085,532
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,021
501
64
2
0
498,428
0
L
Cliodhna
9,669
372
74
3
0
455,697
1
L
Zeus
8,656
333
68
3
0
395,494
3
L
Gilgamesh
9,144
352
67
3
0
449,514
2
W
Arachne
13,706
527
135
5
0
592,351
2
W
Ah Puch
13,254
510
111
4
0
455,632
2
W
Set
13,356
514
101
4
0
474,116
1
L
Poseidon
8,122
312
27
1
0
362,875
1
W
Izanami
13,985
538
175
7
0
440,654
5
L
Jormungandr
8,473
326
39
2
0
421,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role