Player Matchup

Raijin
Raijin
TheBabyMonster
Raijin
Level 74
God Stats
0W - 3L
1,223 SR
Queue Stats
6W - 30L
1,151 Elo+
Party 1
Bastet
Bastet
rah2291
Bastet
Level 124
God Stats
1W - 2L
1,555 SR
Queue Stats
79W - 80L
1,459 Elo+
Party 1
Maui
Maui
xShawnxBallzx
Maui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,502 Elo+
Party 1
Team Averages
Level 108
1,426 SR
1,371 Elo+

VS

Team Averages
Level 46
1,395 SR
1,591 Elo+
Skadi
Skadi
MerB10
Skadi
Level 29
God Stats
7W - 6L
1,477 SR
Queue Stats
60W - 54L
1,498 Elo+
Party 2
Maui
Maui
Merkymerk
Maui
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 17L
1,686 Elo+
Party 2
Kukulkan
Kukulkan
blue_bombers69
Kukulkan
Level 84
God Stats
1W - 3L
1,209 SR
Queue Stats
100W - 76L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,718
611
3,921
6,370
2,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
rah2291
Bastet
11
1 / 2 / 2
6,938
631
6,861
5,399
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
7,354
669
2,574
9,848
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MerB10
Skadi
12
2 / 1 / 5
7,896
718
4,987
5,997
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
12
1 / 0 / 6
8,374
761
2,901
7,667
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
13
4 / 2 / 3
8,299
754
8,701
6,445
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
MerB10
Skadi
2
1
5
4.5
W
Maui
1
0
6
4
L
1
3
2
0.67
W
Kukulkan
4
2
3
2.75
L
Bastet
rah2291
Bastet
1
2
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
16,589
21,617
Taken
20,109
14,149
Mitigated
14,191
2,557
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
MerB10
Skadi
4,987
2,449
0
560
5,997
2,553
958
2,852
3,145
0
22,559
W
Maui
2,901
716
187
2,122
7,667
8,501
158
1,730
5,937
6,026
0
L
3,921
822
0
286
6,370
2,742
0
4,669
1,701
12,569
0
W
Kukulkan
8,701
564
0
763
6,445
3,137
1,162
2,446
3,999
55,937
0
L
Bastet
rah2291
Bastet
6,861
1,212
0
997
5,399
2,147
0
1,967
3,432
0
21,605
L
2,574
651
0
1,274
9,848
9,260
0
5,126
4,722
11,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,010
Gold Earned
24,569
81
Minions Killed
153
1
Camps Cleared
9
558,523
Distance Traveled
604,929
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,896
718
39
4
0
194,133
0
W
Maui
8,374
761
3
0
2
211,885
3
L
Raijin
6,718
611
19
2
0
152,751
1
W
Kukulkan
8,299
754
111
10
7
198,911
2
L
Bastet
6,938
631
48
4
1
224,940
2
L
Maui
7,354
669
14
1
0
180,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role