Player Matchup

Shiva
Shiva
Platinum I
ChefBandit_Qc
Shiva
Platinum I
Level 159
God Stats
9W - 4L
1,585 SR
Queue Stats
69W - 61L
2,049 MMR
Party 2
Charybdis
Charybdis
Diamond V
GallantLegend
Charybdis
Diamond V
Level 146
God Stats
3W - 4L
1,591 SR
Queue Stats
101W - 89L
2,125 MMR
Party 2
Anubis
Anubis
Platinum II
Roya1tyz
Anubis
Platinum II
Level 126
God Stats
3W - 2L
1,698 SR
Queue Stats
176W - 225L
1,876 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,625 SR
2,017 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,612 SR
1,890 MMR
Merlin
Merlin
Diamond IV
CroNuSh20
Merlin
Diamond IV
Level 146
God Stats
55W - 58L
1,486 SR
Queue Stats
263W - 318L
2,026 MMR
Solo
Geb
Geb
Gold II
Red Wolf1888
Geb
Gold II
Level 68
God Stats
2W - 1L
1,810 SR
Queue Stats
7W - 2L
1,839 MMR
Party 1
Neith
Neith
Gold IV
xiBOTx
Neith
Gold IV
Level 149
God Stats
2W - 3L
1,541 SR
Queue Stats
18W - 18L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 4
14,305
622
17,753
22,659
34,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
GallantLegend
Charybdis
19
3 / 0 / 2
14,081
612
27,259
22,109
10,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Roya1tyz
Anubis
20
2 / 0 / 1
14,160
616
12,232
17,777
9,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabAtlasThothAchillesBastet

VS

Bans
Guan YuMedusaBaba YagaCernunnosBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CroNuSh20
Merlin
19
0 / 0 / 0
12,785
556
20,496
11,494
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 0
11,830
514
10,175
30,560
39,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
xiBOTx
Neith
17
0 / 2 / 0
12,534
545
21,943
18,999
8,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Merlin
CroNuSh20
Merlin
0
0
0
0
W
Charybdis
GallantLegend
Charybdis
3
0
2
4
L
0
3
0
0
W
Anubis
Roya1tyz
Anubis
2
0
1
2.5
L
Neith
xiBOTx
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,244
Damage
52,614
62,545
Taken
61,053
54,194
Mitigated
52,886
22,451
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,753
1,551
2,069
7,526
22,659
34,336
360
8,620
14,039
212
57,373
L
Merlin
CroNuSh20
Merlin
20,496
363
0
1,795
11,494
5,051
0
2,181
9,313
79,203
0
W
Charybdis
GallantLegend
Charybdis
27,259
11,701
0
7,016
22,109
10,436
2,177
12,280
9,829
0
101,838
L
10,175
554
1,179
8,348
30,560
39,106
0
7,635
22,925
20,012
0
W
Anubis
Roya1tyz
Anubis
12,232
523
0
5,840
17,777
9,422
863
10,366
7,411
66,958
0
L
Neith
xiBOTx
Neith
21,943
6,471
0
3,772
18,999
8,729
0
3,086
15,913
0
71,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
37,149
296
Minions Killed
261
13
Camps Cleared
8
1,337,152
Distance Traveled
1,220,555
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,305
622
59
3
3
480,093
2
L
Merlin
12,785
556
112
5
3
428,117
5
W
Charybdis
14,081
612
142
6
6
424,427
7
L
Geb
11,830
514
10
0
2
381,398
6
W
Anubis
14,160
616
95
4
4
432,632
2
L
Neith
12,534
545
139
6
3
411,040
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role