Player Matchup

Maui
Maui
ZodiakBrave
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 96L
1,212 Elo+
Party 2
Fenrir
Fenrir
kevkev122582
Fenrir
Level 160
God Stats
107W - 101L
1,549 SR
Queue Stats
688W - 657L
1,463 Elo+
Solo
Nu Wa
Nu Wa
wannabjude
Nu Wa
Level 58
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 15L
1,170 Elo+
Party 2
Team Averages
Level 112
1,424 SR
1,282 Elo+

VS

Team Averages
Level 59
1,583 SR
1,473 Elo+
Maui
Maui
Scagni RN
Maui
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
504W - 429L
1,549 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Solosis Ivy
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,805 SR
Queue Stats
141W - 71L
1,595 Elo+
Party 1
Merlin
Merlin
lJaREDl5310
Merlin
Level 55
God Stats
31W - 38L
1,444 SR
Queue Stats
109W - 165L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,766
706
3,323
13,040
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
7
0 / 0 / 0
6,005
546
1,116
2,986
1,422
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
13
1 / 5 / 2
7,761
706
7,611
9,490
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 5
8,909
810
4,537
13,535
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Solosis Ivy
Ah Muzen Cab
14
5 / 1 / 0
8,987
817
13,534
8,020
3,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
12
0 / 1 / 6
7,805
710
4,496
4,869
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
6
6
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
1
1
5
3.5
W
Ah Muzen Cab
Solosis Ivy
Ah Muzen Cab
5
1
0
5
L
2
1
0
2
L
Fenrir
0
0
0
0
W
Merlin
0
1
6
3
L
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
22,567
25,516
Taken
26,424
20,495
Mitigated
18,107
2,257
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,537
668
223
6,302
13,535
12,285
336
5,696
7,694
13,399
0
W
Ah Muzen Cab
Solosis Ivy
Ah Muzen Cab
13,534
3,762
0
2,444
8,020
3,812
1,053
3,563
4,457
0
58,171
L
3,323
710
0
1,198
13,040
14,943
0
4,482
8,558
9,229
0
L
Fenrir
1,116
212
319
490
2,986
1,422
0
975
2,011
0
2,004
W
Merlin
4,496
83
0
22
4,869
2,010
223
2,190
2,679
22,721
0
L
Nu Wa
7,611
1,552
0
250
9,490
4,130
0
3,737
5,753
33,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,532
Gold Earned
25,701
89
Minions Killed
154
2
Camps Cleared
7
467,599
Distance Traveled
640,911
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,909
810
13
1
0
227,487
1
W
Ah Muzen Cab
8,987
817
83
8
4
207,538
5
L
Maui
7,766
706
16
1
1
216,668
3
L
Fenrir
6,005
546
3
0
0
68,005
0
W
Merlin
7,805
710
58
5
3
205,886
1
L
Nu Wa
7,761
706
70
6
1
182,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role