Player Matchup

Skadi
Skadi
Rod_Kimballl
Skadi
Level 120
God Stats
2W - 3L
1,451 SR
Queue Stats
254W - 276L
1,440 Elo+
Solo
Maui
Maui
Shadrex213
Maui
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 299L
1,513 Elo+
Party 3
Sol
Sol
Teh_Bum
Sol
Level 108
God Stats
16W - 13L
1,582 SR
Queue Stats
281W - 261L
1,486 Elo+
Party 3
Achilles
Achilles
ecfierro8
Achilles
Level 96
God Stats
0W - 2L
1,472 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
xTHOTSLAYERx
Aphrodite
Level 111
God Stats
0W - 2L
1,361 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Team Averages
Level 111
1,473 SR
1,421 Elo+

VS

Team Averages
Level 97
1,445 SR
1,476 Elo+
Hades
Hades
DisIsSparta99
Hades
Level 52
God Stats
2W - 1L
1,562 SR
Queue Stats
100W - 103L
1,462 Elo+
Party 2
Zeus
Zeus
IntensePlague00
Zeus
Level 108
God Stats
8W - 4L
1,526 SR
Queue Stats
153W - 139L
1,465 Elo+
Party 2
Mulan
Mulan
Raccoon mf
Mulan
Level 80
God Stats
1W - 4L
1,326 SR
Queue Stats
45W - 46L
1,428 Elo+
Solo
Sylvanus
Sylvanus
TheDerpyTable
Sylvanus
Level 128
God Stats
1W - 1L
1,338 SR
Queue Stats
163W - 168L
1,459 Elo+
Party 2
Olorun
Olorun
WendigoCrypt
Olorun
Level 119
God Stats
3W - 1L
1,475 SR
Queue Stats
118W - 104L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,738
511
16,501
17,056
6,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 3
9,801
467
6,197
14,795
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
15
0 / 2 / 2
9,119
434
3,452
11,061
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ecfierro8
Achilles
14
4 / 4 / 4
9,736
464
13,075
25,275
14,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
xTHOTSLAYERx
Aphrodite
14
1 / 3 / 2
9,188
438
5,702
16,568
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,877
518
9,177
21,549
11,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 3
12,014
572
14,619
6,799
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
2 / 3 / 9
10,447
497
12,812
20,047
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
TheDerpyTable
Sylvanus
17
3 / 2 / 4
10,932
521
12,320
20,805
12,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
5 / 2 / 6
11,600
552
11,868
15,365
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
16
17
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
4
1
3
5.5
W
Mulan
2
3
9
2.17
L
4
5
2
1
L
3
3
3
1.5
L
Sol
0
2
2
0.5
W
Sylvanus
TheDerpyTable
Sylvanus
3
2
4
2.5
W
Olorun
5
2
6
4
L
Achilles
ecfierro8
Achilles
4
4
4
1.5
L
Aphrodite
xTHOTSLAYERx
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,927
Damage
60,796
84,755
Taken
84,565
40,488
Mitigated
49,221
29,085
Healing
39,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,177
876
156
10,822
21,549
11,771
874
1,089
20,460
73,947
0
W
14,619
1,158
0
2,015
6,799
2,830
1,723
1,542
5,257
97,299
0
W
Mulan
12,812
2,510
0
4,491
20,047
15,608
33
4,409
15,638
0
55,426
L
16,501
7,812
51
4,195
17,056
6,074
835
12,065
4,991
0
104,062
L
6,197
769
0
3,788
14,795
9,540
170
5,579
9,216
53,463
22,232
L
Sol
3,452
1,109
0
2,637
11,061
4,450
1,699
8,201
2,860
58,136
6,560
W
Sylvanus
TheDerpyTable
Sylvanus
12,320
3,487
1,814
9,691
20,805
12,421
850
4,270
16,535
74,002
32,154
W
Olorun
11,868
6,705
527
10,299
15,365
6,591
1,834
3,859
11,506
92,628
902
L
Achilles
ecfierro8
Achilles
13,075
4,780
2,462
3,589
25,275
14,067
396
12,176
13,099
0
48,149
L
Aphrodite
xTHOTSLAYERx
Aphrodite
5,702
967
5,185
7,178
16,568
6,357
324
7,641
8,927
52,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
55,870
560
Minions Killed
622
0
Camps Cleared
0
1,998,275
Distance Traveled
1,796,185
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,877
518
118
6
0
324,632
1
W
Zeus
12,014
572
169
8
0
374,326
5
W
Mulan
10,447
497
62
3
0
396,354
6
L
Skadi
10,738
511
166
8
0
378,134
2
L
Maui
9,801
467
112
5
0
437,505
1
L
Sol
9,119
434
125
6
0
371,963
6
W
Sylvanus
10,932
521
137
7
0
365,708
0
W
Olorun
11,600
552
136
6
0
335,165
2
L
Achilles
9,736
464
55
3
0
417,788
4
L
Aphrodite
9,188
438
102
5
0
392,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role