Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
AMIRKENPACHI
Kali
Silver II
Level 55
God Stats
9W - 4L
1,499 SR
Queue Stats
58W - 62L
1,060 MMR
Party 4
Zeus
Zeus
Gold V
MateoUwU
Zeus
Gold V
Level 159
God Stats
5W - 2L
1,813 SR
Queue Stats
246W - 251L
1,338 MMR
Party 4
Odin
Odin
Silver II
lopvii
Odin
Silver II
Level 108
God Stats
1W - 1L
1,462 SR
Queue Stats
31W - 35L
1,140 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,555 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,528 SR
1,247 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
ALEJANDRO117
Charybdis
Silver I
Level 154
God Stats
0W - 2L
1,303 SR
Queue Stats
111W - 122L
1,138 MMR
Solo
Arachne
Arachne
Silver III
DeusOmega
Arachne
Silver III
Level 127
God Stats
3W - 3L
1,907 SR
Queue Stats
22W - 38L
1,068 MMR
Party 2
Merlin
Merlin
Silver I
Juhatsu
Merlin
Silver I
Level 59
God Stats
3W - 3L
1,590 SR
Queue Stats
13W - 17L
1,518 MMR
Party 2
Skadi
Skadi
Silver II
onlyoneobowlie
Skadi
Silver II
Level 107
God Stats
7W - 11L
1,340 SR
Queue Stats
61W - 75L
1,011 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
3 / 4 / 0
10,082
531
11,815
13,243
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
 
Xing Tian
14
3 / 0 / 2
9,441
497
3,036
12,627
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 8
9,631
507
11,001
18,787
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
17
4 / 2 / 3
10,471
551
16,034
8,697
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
lopvii
Odin
16
2 / 1 / 1
10,139
534
10,144
13,963
12,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
King ArthurDa JiSusanoCabrakan

VS

Bans
Yu HuangChernobogAh Muzen CabGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 1 / 3
10,644
560
9,687
16,954
12,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ALEJANDRO117
Charybdis
16
3 / 4 / 2
9,840
518
6,336
16,468
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
DeusOmega
Arachne
15
4 / 5 / 0
9,339
492
6,111
20,050
9,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Juhatsu
Merlin
16
2 / 2 / 4
9,645
508
9,511
8,222
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 3
9,097
479
9,187
12,615
4,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
14
Kills
11
11
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
4
0
0.75
W
Xing Tian
 
Xing Tian
3
0
2
4
L
Thor
 
Thor
1
1
3
2.5
L
Charybdis
ALEJANDRO117
Charybdis
3
4
2
1
W
2
4
8
1.5
L
Arachne
DeusOmega
Arachne
4
5
0
0.8
L
Merlin
Juhatsu
Merlin
2
2
4
2
W
Zeus
4
2
3
2.75
W
Odin
lopvii
Odin
2
1
1
2.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,030
Damage
40,832
67,317
Taken
74,309
44,364
Mitigated
37,041
12,932
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,815
5,471
0
2,209
13,243
5,184
1,446
558
12,685
0
85,786
W
Xing Tian
 
Xing Tian
3,036
490
0
2,924
12,627
11,428
0
2,150
10,477
29,520
0
L
Thor
 
Thor
9,687
2,567
0
7,534
16,954
12,685
342
2,606
14,348
193
87,942
L
Charybdis
ALEJANDRO117
Charybdis
6,336
3,570
0
4,119
16,468
6,471
250
3,267
13,201
0
68,368
W
11,001
4,874
0
5,263
18,787
8,568
24
3,160
15,627
0
79,488
L
Arachne
DeusOmega
Arachne
6,111
4,023
0
4,024
20,050
9,572
0
5,373
14,677
0
57,436
L
Merlin
Juhatsu
Merlin
9,511
349
0
500
8,222
3,823
0
4,604
3,618
72,867
0
W
Zeus
16,034
2,404
0
998
8,697
6,931
631
1,491
7,206
101,456
0
W
Odin
lopvii
Odin
10,144
2,596
0
1,538
13,963
12,253
0
2,983
10,980
0
75,768
L
9,187
4,113
0
834
12,615
4,490
890
3,220
9,395
0
84,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
48,565
607
Minions Killed
616
0
Camps Cleared
0
1,880,527
Distance Traveled
1,840,520
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,082
531
146
8
0
307,783
4
W
Xing Tian
9,441
497
33
2
0
400,401
8
L
Thor
10,644
560
171
9
0
324,073
5
L
Charybdis
9,840
518
94
5
0
346,572
4
W
Kali
9,631
507
113
6
0
433,715
8
L
Arachne
9,339
492
84
4
0
397,720
5
L
Merlin
9,645
508
128
7
0
400,971
8
W
Zeus
10,471
551
163
9
0
349,444
6
W
Odin
10,139
534
152
8
0
389,184
3
L
Skadi
9,097
479
139
7
0
371,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role