Player Matchup

Maui
Maui
Axsifs
Maui
Level 83
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 141L
1,245 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RSRSI
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 77L
1,344 Elo+
Party 1
Janus
Janus
TesteeClops
Janus
Level 50
God Stats
23W - 34L
1,422 SR
Queue Stats
352W - 389L
1,345 Elo+
Party 1
Team Averages
Level 53
1,474 SR
1,312 Elo+

VS

Team Averages
Level 77
1,391 SR
1,462 Elo+
Hera
Hera
CookedKeint
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 2
Maui
Maui
One_Thicc_B01
Maui
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
381W - 432L
1,407 Elo+
Solo
Cerberus
Cerberus
YaMumaDoneIt
Cerberus
Level 56
God Stats
0W - 1L
1,172 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Axsifs
Maui
11
2 / 2 / 5
7,580
758
4,085
10,025
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RSRSI
Ah Muzen Cab
12
1 / 0 / 7
6,927
693
8,058
4,621
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 3
7,922
792
10,327
3,774
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,348
635
4,655
9,050
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 3
6,183
618
3,352
7,294
2,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
YaMumaDoneIt
Cerberus
10
0 / 3 / 1
6,370
637
3,161
10,689
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
Axsifs
Maui
2
2
5
2.25
L
2
4
1
0.63
L
0
1
3
1.5
W
Ah Muzen Cab
RSRSI
Ah Muzen Cab
1
0
7
4.5
W
5
1
3
6.5
L
Cerberus
YaMumaDoneIt
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
11,168
18,420
Taken
27,033
11,738
Mitigated
14,484
6,038
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Axsifs
Maui
4,085
1,065
0
2,668
10,025
7,925
0
5,866
4,159
9,890
0
L
4,655
839
0
480
9,050
3,966
0
6,364
2,394
16,421
0
L
3,352
359
350
308
7,294
2,943
0
2,748
4,458
13,968
0
W
Ah Muzen Cab
RSRSI
Ah Muzen Cab
8,058
1,148
0
1,819
4,621
2,018
352
2,816
1,805
0
29,886
W
10,327
0
0
1,551
3,774
1,795
68
3,114
660
34,366
0
L
Cerberus
YaMumaDoneIt
Cerberus
3,161
393
0
3,844
10,689
7,575
0
4,654
5,769
15,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
18,901
125
Minions Killed
115
7
Camps Cleared
2
538,426
Distance Traveled
521,784
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,580
758
12
1
0
173,099
1
L
Hera
6,348
635
38
4
0
153,869
4
L
Maui
6,183
618
31
3
1
183,792
0
W
Ah Muzen Cab
6,927
693
35
4
2
190,044
0
W
Janus
7,922
792
78
8
5
175,283
2
L
Cerberus
6,370
637
46
5
1
184,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role