Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASTROPHYSlCS
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 151L
1,413 Elo+
Party 1
Terra
Terra
Xxvampxx
Terra
Level 27
God Stats
1W - 1L
1,517 SR
Queue Stats
33W - 58L
1,353 Elo+
Solo
Baba Yaga
Baba Yaga
gallardovmg
Baba Yaga
Level 63
God Stats
0W - 2L
1,284 SR
Queue Stats
38W - 58L
1,376 Elo+
Solo
Osiris
Osiris
pyropie0
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,413 Elo+
Party 1
Hercules
Hercules
stoppedchain240
Hercules
Level 44
God Stats
3W - 2L
1,742 SR
Queue Stats
118W - 104L
1,459 Elo+
Solo
Team Averages
Level 58
1,509 SR
1,403 Elo+

VS

Team Averages
Level 95
1,535 SR
1,454 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Duvinlalcoolique
Ra
Level 50
God Stats
2W - 1L
1,363 SR
Queue Stats
120W - 124L
1,385 Elo+
Party 2
Athena
Athena
MrNinjaPredator
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 143L
1,477 Elo+
Party 3
Chiron
Chiron
NewMatriX66
Chiron
Level 126
God Stats
16W - 8L
1,597 SR
Queue Stats
481W - 496L
1,413 Elo+
Party 2
Ravana
Ravana
StellatePeach19
Ravana
Level 119
God Stats
2W - 0L
1,716 SR
Queue Stats
77W - 67L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASTROPHYSlCS
Ah Muzen Cab
16
4 / 7 / 5
9,275
663
19,283
16,297
8,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Xxvampxx
Terra
15
1 / 4 / 2
8,122
580
3,597
17,457
15,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
gallardovmg
Baba Yaga
17
2 / 3 / 4
9,511
679
16,456
10,380
6,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
pyropie0
Osiris
16
4 / 7 / 1
9,947
711
6,474
19,788
22,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
14
0 / 4 / 7
8,856
633
8,269
26,728
26,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 2 / 12
10,568
755
17,124
11,782
5,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
3 / 1 / 17
11,549
825
21,502
11,477
8,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 2 / 14
10,948
782
10,492
16,332
18,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chiron
16
4 / 3 / 10
9,836
703
10,711
9,410
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 3 / 8
10,911
779
15,849
14,135
7,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
11
Kills
25
25
Deaths
11
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
12
6
L
Ah Muzen Cab
ASTROPHYSlCS
Ah Muzen Cab
4
7
5
0.93
W
3
1
17
11.5
W
3
2
14
5
W
Chiron
4
3
10
3
W
9
3
8
4.33
L
Terra
Xxvampxx
Terra
1
4
2
0.5
L
Baba Yaga
gallardovmg
Baba Yaga
2
3
4
1.33
L
Osiris
pyropie0
Osiris
4
7
1
0.64
L
Hercules
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
75,678
90,650
Taken
63,136
78,746
Mitigated
44,656
26,815
Healing
32,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,124
8,944
1,530
1,169
11,782
5,814
4,060
4,157
7,625
0
27,733
L
Ah Muzen Cab
ASTROPHYSlCS
Ah Muzen Cab
19,283
6,741
400
1,811
16,297
8,888
192
6,436
9,861
0
36,361
W
21,502
2,487
8,498
6,753
11,477
8,506
1,197
3,637
7,840
55,860
0
W
10,492
2,322
2,229
3,850
16,332
18,722
45
4,908
11,424
17,764
0
W
Chiron
10,711
3,672
1,893
1,026
9,410
3,765
0
3,031
6,379
0
18,127
W
15,849
4,895
2,428
3,249
14,135
7,849
317
4,320
9,815
0
18,003
L
Terra
Xxvampxx
Terra
3,597
500
4,412
2,776
17,457
15,133
0
3,474
13,983
12,574
0
L
Baba Yaga
gallardovmg
Baba Yaga
16,456
1,762
229
2,254
10,380
6,092
1,173
3,865
6,515
28,769
0
L
Osiris
pyropie0
Osiris
6,474
2,836
1,466
974
19,788
22,313
0
7,613
12,175
0
16,896
L
Hercules
8,269
2,936
2,974
9,519
26,728
26,320
114
10,606
16,122
0
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
53,812
103
Minions Killed
165
0
Camps Cleared
0
1,152,805
Distance Traveled
1,293,598
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,568
755
35
3
0
250,937
0
L
Ah Muzen Cab
9,275
663
32
2
0
189,690
3
W
Ra
11,549
825
91
7
0
248,453
1
W
Athena
10,948
782
19
1
0
265,160
0
W
Chiron
9,836
703
16
1
0
243,107
0
W
Ravana
10,911
779
4
0
0
285,941
0
L
Terra
8,122
580
15
1
0
250,494
1
L
Baba Yaga
9,511
679
29
2
0
236,742
0
L
Osiris
9,947
711
19
1
0
206,501
0
L
Hercules
8,856
633
8
1
0
269,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role