Player Matchup

Pele
Pele
AHSCORPII
Pele
Level 160
God Stats
0W - 2L
1,318 SR
Queue Stats
97W - 114L
1,430 Elo+
Solo
Discordia
Discordia
Demigod_Vile
Discordia
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,269 Elo+
Solo
Maui
Maui
Portocopen
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,268 Elo+
Solo
Sylvanus
Sylvanus
XxAthenaxX2222
Sylvanus
Level 87
God Stats
0W - 3L
1,135 SR
Queue Stats
327W - 320L
1,437 Elo+
Solo
Scylla
Scylla
xAnG3lxSlAy3R
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,413 Elo+
Solo
Team Averages
Level 84
1,391 SR
1,363 Elo+

VS

Team Averages
Level 86
1,462 SR
1,470 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
THE HOMIE COKE
Kukulkan
Level 87
God Stats
6W - 5L
1,529 SR
Queue Stats
170W - 182L
1,428 Elo+
Party 1
Arachne
Arachne
TheHomieZer0
Arachne
Level 139
God Stats
4W - 10L
1,461 SR
Queue Stats
175W - 186L
1,425 Elo+
Party 1
Terra
Terra
Tsunamiieeee
Terra
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
146W - 140L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
schwag9863
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 228L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 3 / 0
4,773
955
3,604
5,104
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
Demigod_Vile
Discordia
8
0 / 0 / 0
4,651
930
2,245
1,096
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
4,952
990
1,042
5,271
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
9
0 / 2 / 0
4,936
987
1,512
6,658
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 1 / 0
4,703
941
1,740
3,254
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 6
5,767
1,153
4,377
3,231
1,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
12
3 / 0 / 5
6,897
1,379
5,520
1,689
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
TheHomieZer0
Arachne
10
3 / 0 / 4
5,961
1,192
3,801
3,049
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 6
5,433
1,087
2,475
4,641
3,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
schwag9863
Kuzenbo
10
0 / 0 / 7
5,743
1,149
1,732
2,663
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
8
8
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Pele
1
3
0
0.33
L
Discordia
Demigod_Vile
Discordia
0
0
0
0
L
0
2
1
0.25
W
Kukulkan
3
0
5
5.5
W
Arachne
TheHomieZer0
Arachne
3
0
4
5
W
0
0
6
3
L
Sylvanus
0
2
0
0
W
Kuzenbo
schwag9863
Kuzenbo
0
0
7
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,143
Damage
17,905
21,383
Taken
15,273
17,306
Mitigated
10,980
7,463
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,377
1,663
0
55
3,231
1,638
345
1,450
1,737
7,349
0
L
Pele
3,604
341
240
466
5,104
2,850
0
4,174
930
0
9,976
L
Discordia
Demigod_Vile
Discordia
2,245
0
31
262
1,096
532
0
695
401
4,484
0
L
1,042
108
0
745
5,271
5,616
0
3,285
1,986
3,219
0
W
Kukulkan
5,520
287
1,081
681
1,689
994
341
780
861
19,682
0
W
Arachne
TheHomieZer0
Arachne
3,801
2,562
429
836
3,049
1,886
389
1,009
1,994
0
4,904
W
2,475
227
1,061
1,146
4,641
3,670
375
1,653
2,844
4,792
0
L
Sylvanus
1,512
495
1,695
2,339
6,658
6,643
0
4,019
2,639
5,377
0
W
Kuzenbo
schwag9863
Kuzenbo
1,732
1,063
307
525
2,663
2,792
182
1,293
1,298
4,265
0
L
1,740
32
306
1,379
3,254
1,665
0
1,931
1,323
5,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
29,801
51
Minions Killed
59
0
Camps Cleared
0
428,002
Distance Traveled
593,113
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,767
1,153
10
2
0
106,568
0
L
Pele
4,773
955
17
3
0
83,838
0
L
Discordia
4,651
930
12
2
0
63,979
0
L
Maui
4,952
990
3
1
0
102,063
0
W
Kukulkan
6,897
1,379
34
7
0
105,577
0
W
Arachne
5,961
1,192
4
1
0
140,167
3
W
Terra
5,433
1,087
5
1
0
130,630
0
L
Sylvanus
4,936
987
6
1
0
81,844
0
W
Kuzenbo
5,743
1,149
6
1
0
110,171
0
L
Scylla
4,703
941
13
3
0
96,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role