Player Matchup

Horus
Horus
Alejo1204
Horus
Level 79
God Stats
9W - 3L
1,506 SR
Queue Stats
22W - 17L
1,545 Elo+
Party 1
Medusa
Medusa
BangeIore
Medusa
Level 83
God Stats
1W - 0L
1,840 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 1
Anubis
Anubis
iRepDrippy
Anubis
Level 116
God Stats
2W - 5L
1,464 SR
Queue Stats
38W - 52L
1,492 Elo+
Party 1
Team Averages
Level 93
1,603 SR
1,529 Elo+

VS

Team Averages
Level 82
1,469 SR
1,485 Elo+
Mulan
Mulan
Dabula
Mulan
Level 105
God Stats
33W - 25L
1,535 SR
Queue Stats
117W - 126L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
DarthAchilles90
Jormungandr
Level 79
God Stats
24W - 21L
1,372 SR
Queue Stats
134W - 140L
1,473 Elo+
Party 2
Nemesis
Nemesis
kingops
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alejo1204
Horus
13
7 / 2 / 6
9,113
828
10,136
11,634
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
BangeIore
Medusa
13
3 / 3 / 9
8,759
796
10,696
10,576
4,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
iRepDrippy
Anubis
14
3 / 2 / 9
8,485
771
13,528
7,805
4,355
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dabula
Mulan
12
3 / 6 / 4
8,281
753
9,678
13,451
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
DarthAchilles90
Jormungandr
13
3 / 4 / 4
8,327
757
7,127
15,180
11,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
kingops
Nemesis
11
1 / 3 / 5
7,969
724
5,933
11,868
6,797
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
7
7
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
Alejo1204
Horus
7
2
6
5
W
Medusa
BangeIore
Medusa
3
3
9
2.5
L
Mulan
Dabula
Mulan
3
6
4
0.83
L
Jormungandr
DarthAchilles90
Jormungandr
3
4
4
1.25
W
Anubis
iRepDrippy
Anubis
3
2
9
3.75
L
Nemesis
kingops
Nemesis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
22,738
30,015
Taken
40,499
18,226
Mitigated
25,505
13,071
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alejo1204
Horus
10,136
4,520
1,885
4,951
11,634
9,219
440
2,424
8,861
0
19,121
W
Medusa
BangeIore
Medusa
10,696
5,804
0
2,386
10,576
4,652
865
2,552
7,770
0
31,885
L
Mulan
Dabula
Mulan
9,678
1,108
215
2,171
13,451
7,368
0
2,788
10,279
0
17,807
L
Jormungandr
DarthAchilles90
Jormungandr
7,127
1,591
95
3,145
15,180
11,340
0
7,187
7,708
28,651
0
W
Anubis
iRepDrippy
Anubis
13,528
1,160
0
3,849
7,805
4,355
105
2,513
5,142
37,045
0
L
Nemesis
kingops
Nemesis
5,933
1,308
1,156
1,897
11,868
6,797
0
3,672
7,901
0
14,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
24,577
124
Minions Killed
85
7
Camps Cleared
2
601,543
Distance Traveled
593,129
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,113
828
30
3
3
216,827
1
W
Medusa
8,759
796
49
4
3
189,179
0
L
Mulan
8,281
753
24
2
1
174,593
1
L
Jormungandr
8,327
757
35
3
1
192,967
1
W
Anubis
8,485
771
45
4
1
195,537
2
L
Nemesis
7,969
724
26
2
0
225,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role