Player Matchup

Sobek
Sobek
 
Sobek
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Exiled_From_PS
Kali
Level 105
God Stats
3W - 0L
1,691 SR
Queue Stats
80W - 81L
1,446 Elo+
Party 3
Janus
Janus
TruelyUS
Janus
Level 86
God Stats
2W - 3L
1,641 SR
Queue Stats
55W - 41L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
WSGFormal1
Hou Yi
Level 87
God Stats
1W - 0L
1,267 SR
Queue Stats
49W - 40L
1,578 Elo+
Party 2
Maui
Maui
addidcus964
Maui
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 50L
1,507 Elo+
Party 3
Team Averages
Level 105
1,520 SR
1,528 Elo+

VS

Team Averages
Level 128
1,615 SR
1,604 Elo+
Hercules
Hercules
AtomicEightBall
Hercules
Level 154
God Stats
2W - 4L
1,412 SR
Queue Stats
307W - 278L
1,592 Elo+
Party 1
Zeus
Zeus
Hoozleton
Zeus
Level 67
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1
Ne Zha
Ne Zha
Jazzmopolite
Ne Zha
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
59W - 53L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
WarriorKOB
Cernunnos
Level 141
God Stats
21W - 18L
1,556 SR
Queue Stats
319W - 293L
1,585 Elo+
Party 1
Zhong Kui
Zhong Kui
ovEvo
Zhong Kui
Level 159
God Stats
12W - 9L
1,773 SR
Queue Stats
131W - 132L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
7 / 1 / 8
10,639
560
9,010
16,087
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 6
11,412
601
14,577
17,097
8,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
TruelyUS
Janus
16
6 / 2 / 10
10,534
554
14,913
9,343
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
WSGFormal1
Hou Yi
15
0 / 6 / 2
8,789
463
3,075
12,046
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 3
9,508
500
3,454
14,065
9,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 6 / 5
8,512
448
5,867
20,394
17,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
1
0 / 0 / 0
3,790
199
0
0
0
Ne Zha
11
1 / 9 / 1
7,421
391
5,617
15,775
6,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
WarriorKOB
Cernunnos
18
7 / 3 / 4
11,342
597
17,845
16,774
7,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
ovEvo
Zhong Kui
18
3 / 4 / 2
11,336
597
14,384
17,963
14,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
14
14
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
1
8
11
L
Hercules
3
6
5
0.92
W
8
2
6
5.5
L
Zeus
0
0
0
0
L
Ne Zha
1
9
1
0.17
W
Janus
TruelyUS
Janus
6
2
10
5.5
W
Hou Yi
WSGFormal1
Hou Yi
0
6
2
0.17
L
Cernunnos
WarriorKOB
Cernunnos
7
3
4
3
W
1
3
3
0.83
L
Zhong Kui
ovEvo
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
43,713
68,638
Taken
70,906
43,850
Mitigated
46,384
18,165
Healing
22,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,010
1,387
0
4,929
16,087
18,218
0
1,517
14,570
30,713
0
L
Hercules
5,867
1,108
0
4,423
20,394
17,408
0
7,482
12,362
0
41,717
W
14,577
6,986
0
5,887
17,097
8,432
0
2,640
14,457
0
96,699
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
5,617
968
0
1,967
15,775
6,216
0
7,913
7,606
0
34,667
W
Janus
TruelyUS
Janus
14,913
1,403
0
500
9,343
3,878
172
1,463
7,880
71,793
0
W
Hou Yi
WSGFormal1
Hou Yi
3,075
1,326
39
2,007
12,046
3,955
550
520
11,526
0
62,228
L
Cernunnos
WarriorKOB
Cernunnos
17,845
7,068
0
6,560
16,774
7,880
570
7,214
9,432
0
103,699
W
3,454
825
0
4,803
14,065
9,367
756
8,244
5,821
68,856
0
L
Zhong Kui
ovEvo
Zhong Kui
14,384
1,213
0
9,664
17,963
14,880
919
4,437
13,484
98,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
42,401
534
Minions Killed
454
0
Camps Cleared
0
1,795,520
Distance Traveled
1,370,301
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,639
560
34
2
0
368,332
6
L
Hercules
8,512
448
54
3
0
367,875
14
W
Kali
11,412
601
148
8
0
389,121
4
L
Zeus
3,790
199
0
0
0
0
0
L
Ne Zha
7,421
391
49
3
0
326,809
3
W
Janus
10,534
554
123
6
0
374,032
0
W
Hou Yi
8,789
463
111
6
0
348,380
8
L
Cernunnos
11,342
597
151
8
0
348,046
4
W
Maui
9,508
500
118
6
0
315,655
7
L
Zhong Kui
11,336
597
200
11
0
327,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role