Player Matchup

Bellona
Bellona
F3AREDWARR10R
Bellona
Level 125
God Stats
12W - 5L
1,477 SR
Queue Stats
218W - 239L
1,491 Elo+
Solo
Kali
Kali
LilGeigs
Kali
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Omnikite
Cthulhu
Level 86
God Stats
17W - 16L
1,473 SR
Queue Stats
64W - 71L
1,512 Elo+
Party 2
Tiamat
Tiamat
YETC7
Tiamat
Level 119
God Stats
36W - 33L
1,634 SR
Queue Stats
93W - 104L
1,500 Elo+
Party 2
Apollo
Apollo
cartoonmadness
Apollo
Level 77
God Stats
8W - 7L
1,581 SR
Queue Stats
90W - 76L
1,549 Elo+
Party 2
Team Averages
Level 104
1,533 SR
1,502 Elo+

VS

Team Averages
Level 111
1,524 SR
1,434 Elo+
Ne Zha
Ne Zha
ANGELO KOG
Ne Zha
Level 81
God Stats
4W - 2L
1,509 SR
Queue Stats
29W - 26L
1,503 Elo+
Party 1
Osiris
Osiris
Dread Kaiyo
Osiris
Level 60
God Stats
2W - 2L
1,426 SR
Queue Stats
7W - 10L
1,508 Elo+
Party 1
Khepri
Khepri
HgsRaidBanner
Khepri
Level 124
God Stats
8W - 8L
1,602 SR
Queue Stats
190W - 185L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
OzzmosisGames
Cernunnos
Level 148
God Stats
0W - 1L
1,602 SR
Queue Stats
19W - 36L
1,443 Elo+
Party 1
Anubis
Anubis
gueroluis700
Anubis
Level 143
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 0 / 3
11,072
583
11,560
14,897
14,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
17
4 / 0 / 4
10,455
550
8,677
17,659
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Omnikite
Cthulhu
15
2 / 1 / 3
8,553
450
8,333
9,527
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
YETC7
Tiamat
17
3 / 0 / 0
10,076
530
8,819
9,096
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 2
9,363
493
10,465
14,458
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ANGELO KOG
Ne Zha
14
0 / 4 / 0
8,175
430
5,398
18,400
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
15
0 / 3 / 0
8,556
450
3,762
12,670
11,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
8,390
442
3,124
9,691
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
OzzmosisGames
Cernunnos
14
2 / 5 / 0
8,268
435
10,724
16,411
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
0 / 2 / 0
8,985
473
8,403
13,839
8,130
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ANGELO KOG
Ne Zha
0
4
0
0
L
Osiris
0
3
0
0
W
Bellona
3
0
3
4.5
L
0
2
1
0.25
W
Kali
4
0
4
6
W
Cthulhu
Omnikite
Cthulhu
2
1
3
3.5
L
Cernunnos
OzzmosisGames
Cernunnos
2
5
0
0.4
W
Tiamat
YETC7
Tiamat
3
0
0
3
W
4
1
2
5
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
31,411
65,637
Taken
71,011
38,825
Mitigated
44,615
28,741
Healing
29,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ANGELO KOG
Ne Zha
5,398
1,484
0
8,478
18,400
7,648
0
2,202
16,152
0
79,370
L
Osiris
3,762
2,063
0
4,459
12,670
11,573
0
770
11,900
0
61,183
W
Bellona
11,560
4,566
0
7,192
14,897
14,749
1,821
295
14,602
0
100,458
L
3,124
87
367
2,560
9,691
9,802
126
2,740
6,362
35,377
3,002
W
Kali
8,677
4,245
0
5,089
17,659
7,903
0
2,859
14,800
0
104,839
W
Cthulhu
Omnikite
Cthulhu
8,333
554
367
3,925
9,527
5,835
84
1,720
7,807
30,127
562
L
Cernunnos
OzzmosisGames
Cernunnos
10,724
4,929
0
6,051
16,411
7,462
564
4,204
11,716
0
73,304
W
Tiamat
YETC7
Tiamat
8,819
1,907
0
3,841
9,096
5,487
894
5,398
3,698
74,599
0
W
10,465
7,450
0
8,327
14,458
4,851
2,480
1,851
12,607
0
86,954
L
Anubis
8,403
525
0
7,708
13,839
8,130
0
6,178
7,661
88,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
42,374
652
Minions Killed
564
0
Camps Cleared
0
1,822,579
Distance Traveled
1,611,805
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,175
430
130
7
0
352,126
1
L
Osiris
8,556
450
103
5
0
320,302
2
W
Bellona
11,072
583
167
9
0
382,903
7
L
Khepri
8,390
442
66
3
0
385,291
8
W
Kali
10,455
550
150
8
0
376,037
6
W
Cthulhu
8,553
450
61
3
0
380,280
11
L
Cernunnos
8,268
435
117
6
0
285,776
0
W
Tiamat
10,076
530
135
7
0
341,619
6
W
Apollo
9,363
493
139
7
0
341,740
1
L
Anubis
8,985
473
148
8
0
268,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role