Player Matchup

Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BAZ781
Kukulkan
Level 128
God Stats
2W - 1L
1,600 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 1
Tyr
Tyr
BlueFalcon265
Tyr
Level 35
God Stats
4W - 3L
1,548 SR
Queue Stats
59W - 64L
1,492 Elo+
Party 1
Maui
Maui
Sgt_CINNA
Maui
Level 122
God Stats
2W - 1L
1,785 SR
Queue Stats
66W - 94L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
andy4pres
Danzaburou
Level 143
God Stats
8W - 6L
1,676 SR
Queue Stats
70W - 95L
1,442 Elo+
Party 1
Team Averages
Level 109
1,622 SR
1,468 Elo+

VS

Team Averages
Level 67
1,450 SR
1,420 Elo+
Vulcan
Vulcan
ORS-Assassin
Vulcan
Level 28
God Stats
9W - 5L
1,337 SR
Queue Stats
29W - 31L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
ScreechingKin
Cthulhu
Level 126
God Stats
0W - 2L
1,478 SR
Queue Stats
107W - 79L
1,479 Elo+
Party 3
Serqet
Serqet
SquidPope
Serqet
Level 101
God Stats
1W - 2L
1,361 SR
Queue Stats
23W - 27L
1,455 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
Level 42
God Stats
0W - 3L
1,526 SR
Queue Stats
10W - 20L
1,336 Elo+
Party 2
Mulan
Mulan
frybag
Mulan
Level 38
God Stats
1W - 2L
1,549 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 1 / 10
12,929
761
8,676
17,668
8,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
BAZ781
Kukulkan
20
14 / 1 / 15
15,415
907
45,317
16,364
9,510
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 3 / 14
13,935
820
23,310
23,805
28,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
19
5 / 2 / 19
13,189
776
7,556
16,903
27,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
andy4pres
Danzaburou
19
3 / 6 / 7
12,718
748
14,248
19,695
9,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 9 / 2
11,148
656
8,080
17,704
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
19
2 / 5 / 7
11,963
704
14,576
26,690
27,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
SquidPope
Serqet
17
2 / 9 / 6
11,163
657
9,971
22,690
13,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
18
1 / 6 / 7
11,172
657
16,362
19,995
10,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
frybag
Mulan
16
3 / 7 / 4
10,607
624
14,602
28,510
33,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
36
Kills
11
13
Deaths
36
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
10
9
W
Kukulkan
BAZ781
Kukulkan
14
1
15
21.5
W
10
3
14
5.67
L
Vulcan
3
9
2
0.44
L
Cthulhu
2
5
7
1.1
W
Maui
5
2
19
7.25
L
Serqet
SquidPope
Serqet
2
9
6
0.56
L
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
1
6
7
0.75
W
Danzaburou
andy4pres
Danzaburou
3
6
7
1.08
L
Mulan
frybag
Mulan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,107
Damage
63,591
94,435
Taken
115,589
83,110
Mitigated
92,392
12,132
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,676
3,532
0
958
17,668
8,551
1,892
4,277
12,148
0
48,809
W
Kukulkan
BAZ781
Kukulkan
45,317
2,662
27
2,280
16,364
9,510
452
4,705
11,024
104,263
0
W
23,310
2,219
0
5,238
23,805
28,327
304
5,273
17,644
73
41,547
L
Vulcan
8,080
3,328
0
280
17,704
7,408
0
9,727
7,637
31,291
0
L
Cthulhu
14,576
1,053
2,045
1,848
26,690
27,538
0
13,221
13,181
64,704
0
W
Maui
7,556
1,500
0
1,255
16,903
27,236
209
3,726
12,698
11,983
0
L
Serqet
SquidPope
Serqet
9,971
2,447
0
250
22,690
13,345
0
11,111
11,227
0
20,061
L
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
16,362
6,218
0
2,724
19,995
10,306
200
8,058
11,795
0
53,280
W
Danzaburou
andy4pres
Danzaburou
14,248
7,335
0
2,374
19,695
9,486
7,126
3,555
15,907
0
55,493
L
Mulan
frybag
Mulan
14,602
1,482
0
1,395
28,510
33,795
0
9,379
18,803
222
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,186
Gold Earned
56,053
404
Minions Killed
261
0
Camps Cleared
0
1,899,860
Distance Traveled
1,591,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,929
761
95
6
0
455,289
0
W
Kukulkan
15,415
907
159
9
0
365,546
1
W
Tyr
13,935
820
57
3
0
412,892
3
L
Vulcan
11,148
656
40
2
0
307,835
0
L
Cthulhu
11,963
704
91
5
0
339,587
2
W
Maui
13,189
776
21
1
0
353,043
1
L
Serqet
11,163
657
35
2
0
300,732
1
L
Ah Muzen Cab
11,172
657
78
5
0
332,451
0
W
Danzaburou
12,718
748
72
4
0
313,090
0
L
Mulan
10,607
624
17
1
0
310,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role