Player Matchup

Cerberus
Cerberus
Apollofer
Cerberus
Level 83
God Stats
1W - 5L
1,271 SR
Queue Stats
203W - 221L
1,513 Elo+
Solo
Yu Huang
Yu Huang
GOON2707
Yu Huang
Level 148
God Stats
2W - 2L
1,606 SR
Queue Stats
74W - 77L
1,516 Elo+
Solo
Maui
Maui
Katsuke72
Maui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 167L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Nomar_tokugawa
Guan Yu
Level 105
God Stats
24W - 19L
1,625 SR
Queue Stats
109W - 100L
1,503 Elo+
Solo
Izanami
Izanami
WndsofPlague
Izanami
Level 88
God Stats
24W - 17L
1,584 SR
Queue Stats
63W - 54L
1,492 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,510 Elo+

VS

Team Averages
Level 100
1,473 SR
1,467 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IAmSH0T_LF1
Neith
Level 69
God Stats
9W - 13L
1,361 SR
Queue Stats
33W - 33L
1,410 Elo+
Party 1
Zeus
Zeus
Juanes_182
Zeus
Level 64
God Stats
4W - 2L
1,444 SR
Queue Stats
124W - 150L
1,435 Elo+
Party 1
Set
Set
Sebas459LF1
Set
Level 118
God Stats
17W - 14L
1,598 SR
Queue Stats
318W - 292L
1,526 Elo+
Party 1
Ymir
Ymir
ZarPaolo
Ymir
Level 104
God Stats
11W - 13L
1,463 SR
Queue Stats
99W - 83L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apollofer
Cerberus
10
1 / 0 / 1
7,001
500
4,668
10,171
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
GOON2707
Yu Huang
14
2 / 2 / 0
7,757
554
2,624
7,344
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
8
1 / 4 / 1
5,463
390
1,912
12,287
8,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 0
7,218
516
5,908
11,612
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
WndsofPlague
Izanami
11
0 / 2 / 2
6,440
460
5,628
9,412
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 1 / 2
7,565
540
7,066
8,779
5,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 3
7,047
503
6,542
7,288
2,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 0
8,856
633
5,106
5,504
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 3
8,214
587
7,390
12,211
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
1 / 0 / 1
7,217
516
4,437
9,228
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
2
3
L
Cerberus
Apollofer
Cerberus
1
0
1
1.5
L
Yu Huang
GOON2707
Yu Huang
2
2
0
1
W
1
1
3
2.5
W
3
2
0
1.5
L
Maui
1
4
1
0.38
L
1
3
0
0.33
W
4
1
3
5.5
L
Izanami
WndsofPlague
Izanami
0
2
2
0.5
W
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
30,541
50,826
Taken
43,010
33,443
Mitigated
23,080
13,537
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,066
1,917
0
4,901
8,779
5,585
0
1,179
7,320
0
47,963
L
Cerberus
Apollofer
Cerberus
4,668
590
0
4,167
10,171
6,821
164
3,391
6,780
30,523
2,999
L
Yu Huang
GOON2707
Yu Huang
2,624
496
0
1,575
7,344
3,265
0
1,931
5,413
66,311
0
W
6,542
3,015
512
3,709
7,288
2,699
366
2,416
4,872
0
47,786
W
5,106
1,108
0
1,258
5,504
2,076
1,176
2,084
3,420
68,426
0
L
Maui
1,912
616
451
657
12,287
8,914
54
2,424
9,863
16,305
0
L
5,908
1,210
132
4,136
11,612
11,211
0
0
11,612
5,587
42,613
W
7,390
4,307
0
3,234
12,211
5,202
0
2,008
10,074
0
75,335
L
Izanami
WndsofPlague
Izanami
5,628
4,308
0
2,419
9,412
3,232
0
1,797
7,615
0
57,225
W
Ymir
4,437
1,255
0
3,574
9,228
7,518
0
2,525
6,703
32,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
38,899
422
Minions Killed
431
0
Camps Cleared
0
1,242,019
Distance Traveled
1,366,538
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,565
540
71
5
0
257,907
0
L
Cerberus
7,001
500
82
6
0
283,241
3
L
Yu Huang
7,757
554
123
9
0
249,383
6
W
Neith
7,047
503
94
7
0
263,085
3
W
Zeus
8,856
633
129
9
0
263,367
1
L
Maui
5,463
390
21
2
0
250,302
2
L
Guan Yu
7,218
516
89
6
0
231,911
0
W
Set
8,214
587
113
8
0
318,144
3
L
Izanami
6,440
460
107
8
0
227,182
4
W
Ymir
7,217
516
24
2
0
264,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role