Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AAMILFR
Fafnir
Level 129
God Stats
2W - 4L
1,603 SR
Queue Stats
13W - 22L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
GameIegend
Kukulkan
Level 49
God Stats
5W - 2L
1,301 SR
Queue Stats
183W - 189L
1,407 Elo+
Solo
Guan Yu
Guan Yu
HarryBawlz69398
Guan Yu
Level 64
God Stats
8W - 6L
1,458 SR
Queue Stats
111W - 136L
1,283 Elo+
Party 1
Bellona
Bellona
Merum Took
Bellona
Level 89
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 1L
1,676 Elo+
Solo
Team Averages
Level 72
1,516 SR
1,440 Elo+

VS

Team Averages
Level 75
1,504 SR
1,440 Elo+
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Drowned_Witch8X
Aphrodite
Level 59
God Stats
51W - 56L
1,460 SR
Queue Stats
89W - 98L
1,363 Elo+
Solo
Lancelot
Lancelot
SIVENG07
Lancelot
Level 129
God Stats
4W - 4L
1,563 SR
Queue Stats
40W - 37L
1,437 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 105
God Stats
181W - 180L
1,496 SR
Queue Stats
185W - 188L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 5
6,944
463
6,528
8,291
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
AAMILFR
Fafnir
11
2 / 1 / 7
7,433
496
3,375
12,824
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
GameIegend
Kukulkan
13
5 / 0 / 4
8,248
550
11,270
9,157
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
7,564
504
8,392
13,112
9,234
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Merum Took
Bellona
13
3 / 2 / 3
7,493
500
6,206
14,435
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 3
7,291
486
5,008
12,113
8,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
 
Poseidon
11
0 / 7 / 0
6,694
446
8,204
11,062
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Drowned_Witch8X
Aphrodite
11
2 / 2 / 1
6,740
449
8,184
9,263
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SIVENG07
Lancelot
11
4 / 2 / 1
7,145
476
7,631
12,904
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,974
532
7,877
15,097
7,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
5
5.5
L
Maui
 
Maui
0
2
3
0.75
L
Poseidon
 
Poseidon
0
7
0
0
W
Fafnir
AAMILFR
Fafnir
2
1
7
5.5
L
Aphrodite
Drowned_Witch8X
Aphrodite
2
2
1
1.25
W
Kukulkan
GameIegend
Kukulkan
5
0
4
7
W
2
3
2
1
W
Bellona
Merum Took
Bellona
3
2
3
2.25
L
Lancelot
SIVENG07
Lancelot
4
2
1
2.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
36,904
57,819
Taken
60,439
35,978
Mitigated
29,223
17,756
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,528
2,564
0
1,054
8,291
2,915
58
4,419
3,622
0
32,584
L
Maui
 
Maui
5,008
1,878
1,671
2,117
12,113
8,966
384
3,102
9,011
37,563
594
L
Poseidon
 
Poseidon
8,204
1,448
0
1,220
11,062
3,613
384
2,668
8,394
48,142
0
W
Fafnir
AAMILFR
Fafnir
3,375
1,119
816
5,536
12,824
11,509
53
5,058
7,448
18,261
0
L
Aphrodite
Drowned_Witch8X
Aphrodite
8,184
877
3,048
4,480
9,263
3,829
477
2,349
6,914
29,322
0
W
Kukulkan
GameIegend
Kukulkan
11,270
2,704
0
2,873
9,157
3,963
971
5,525
3,468
59,976
0
W
8,392
1,726
857
4,103
13,112
9,234
253
6,993
5,607
0
44,496
W
Bellona
Merum Took
Bellona
6,206
3,562
0
2,517
14,435
8,357
396
5,694
8,551
0
53,632
L
Lancelot
SIVENG07
Lancelot
7,631
1,545
0
5,174
12,904
5,261
827
3,107
9,797
0
47,021
L
7,877
1,846
0
5,166
15,097
7,554
132
3,419
11,678
48,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
35,844
312
Minions Killed
345
0
Camps Cleared
0
1,388,638
Distance Traveled
1,372,164
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,944
463
45
3
0
267,959
0
L
Maui
7,291
486
54
4
0
264,231
0
L
Poseidon
6,694
446
64
4
0
237,585
2
W
Fafnir
7,433
496
23
2
0
272,811
1
L
Aphrodite
6,740
449
57
4
0
289,463
4
W
Kukulkan
8,248
550
92
6
0
281,326
1
W
Guan Yu
7,564
504
64
4
0
256,156
0
W
Bellona
7,493
500
88
6
0
310,386
1
L
Lancelot
7,145
476
77
5
0
344,323
0
L
Ymir
7,974
532
93
6
0
236,562
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role