Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DRACONTAIDES
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
SmokeJoss
Hun Batz
Level 124
God Stats
10W - 10L
1,444 SR
Queue Stats
539W - 545L
1,487 Elo+
Solo
Maui
Maui
SoloNerd001
Maui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,387 Elo+
Solo
Tiamat
Tiamat
jaba1976
Tiamat
Level 116
God Stats
4W - 1L
1,677 SR
Queue Stats
50W - 52L
1,491 Elo+
Party 2
Team Averages
Level 124
1,524 SR
1,462 Elo+

VS

Team Averages
Level 72
1,591 SR
1,465 Elo+
Scylla
Scylla
BussyMilk69
Scylla
Level 97
God Stats
2W - 3L
1,558 SR
Queue Stats
89W - 108L
1,420 Elo+
Party 1
Izanami
Izanami
Flshkr
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,483 Elo+
Solo
Awilix
Awilix
Teemothius
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
munchbar
Kumbhakarna
Level 94
God Stats
1W - 1L
1,703 SR
Queue Stats
36W - 36L
1,450 Elo+
Party 1
Geb
Geb
prolapsedFerret
Geb
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
38W - 40L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 5
5,530
1,106
5,473
3,524
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 3
5,614
1,123
3,551
4,038
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SmokeJoss
Hun Batz
11
1 / 0 / 6
5,721
1,144
4,798
5,182
2,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

9
1 / 2 / 5
5,078
1,016
2,429
6,099
2,906
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
jaba1976
Tiamat
10
1 / 1 / 5
5,271
1,054
4,252
2,653
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 1 / 0
6,230
1,246
5,764
3,466
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Flshkr
Izanami
6
0 / 1 / 0
4,368
874
932
1,257
594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Teemothius
Awilix
9
0 / 2 / 2
4,685
937
3,762
5,197
2,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
munchbar
Kumbhakarna
10
0 / 2 / 4
4,995
999
2,240
8,151
4,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 3
4,828
966
2,652
5,216
5,321
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
8
Kills
4
4
Deaths
8
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
5
3.5
L
Scylla
4
1
0
4
W
4
1
3
5.5
L
Izanami
Flshkr
Izanami
0
1
0
0
W
Hun Batz
SmokeJoss
Hun Batz
1
0
6
4
W
1
2
5
1.75
L
Awilix
Teemothius
Awilix
0
2
2
0.5
W
Tiamat
jaba1976
Tiamat
1
1
5
3.5
L
Kumbhakarna
munchbar
Kumbhakarna
0
2
4
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
15,350
21,496
Taken
23,287
10,058
Mitigated
14,320
10,057
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,473
883
1,168
1,186
3,524
1,301
0
2,575
949
11,861
0
L
Scylla
5,764
0
553
714
3,466
1,589
0
2,612
854
16,115
0
W
3,551
146
668
1,052
4,038
1,469
0
2,339
1,699
7,276
0
L
Izanami
Flshkr
Izanami
932
439
0
17
1,257
594
0
967
290
0
1,106
W
Hun Batz
SmokeJoss
Hun Batz
4,798
1,154
669
2,673
5,182
2,131
0
1,740
3,442
0
10,291
W
2,429
426
792
927
6,099
2,906
0
2,648
3,451
3,864
0
L
Awilix
Teemothius
Awilix
3,762
1,437
306
363
5,197
2,394
0
3,896
1,301
0
4,949
W
Tiamat
jaba1976
Tiamat
4,252
231
309
613
2,653
2,251
80
1,354
1,299
8,920
0
L
Kumbhakarna
munchbar
Kumbhakarna
2,240
94
248
2,532
8,151
4,422
0
5,275
2,876
6,289
0
L
2,652
129
208
327
5,216
5,321
0
2,955
2,261
4,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
25,106
53
Minions Killed
36
0
Camps Cleared
0
489,542
Distance Traveled
453,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,530
1,106
20
4
0
99,596
0
L
Scylla
6,230
1,246
25
5
0
108,640
0
W
He Bo
5,614
1,123
13
3
0
102,037
0
L
Izanami
4,368
874
2
0
0
34,654
0
W
Hun Batz
5,721
1,144
11
2
0
88,653
0
W
Maui
5,078
1,016
2
0
0
104,447
0
L
Awilix
4,685
937
1
0
0
121,735
0
W
Tiamat
5,271
1,054
7
1
0
94,809
0
L
Kumbhakarna
4,995
999
8
2
0
80,750
0
L
Geb
4,828
966
0
0
0
107,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role