Player Matchup

Loki
Loki
Silver II
Evil_Deadpool666
Loki
Silver II
Level 126
God Stats
13W - 8L
1,710 SR
Queue Stats
238W - 261L
1,121 MMR
Solo
Athena
Athena
Bronze I
Francis-le-vrai
Athena
Bronze I
Level 119
God Stats
10W - 9L
1,584 SR
Queue Stats
92W - 93L
1,024 MMR
Solo
Vulcan
Vulcan
Silver I
OhMyLanta1618
Vulcan
Silver I
Level 154
God Stats
11W - 10L
1,612 SR
Queue Stats
177W - 190L
1,163 MMR
Solo
Apollo
Apollo
Bronze III
Raging Toxin
Apollo
Bronze III
Level 120
God Stats
53W - 58L
1,446 SR
Queue Stats
585W - 639L
-169 MMR
Solo
Da Ji
Da Ji
Bronze I
foxfoxyfox96
Da Ji
Bronze I
Level 102
God Stats
36W - 28L
1,508 SR
Queue Stats
415W - 456L
318 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,572 SR
691 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,528 SR
692 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
AirMatias1109
Ah Muzen Cab
Bronze IV
Level 124
God Stats
1W - 0L
1,660 SR
Queue Stats
10W - 21L
1,304 MMR
Solo
Bakasura
Bakasura
Silver II
Divineinimicus
Bakasura
Silver II
Level 75
God Stats
1W - 2L
1,574 SR
Queue Stats
36W - 40L
1,127 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
DrLeg3nd85
Baron Samedi
Gold V
Level 156
God Stats
2W - 2L
1,416 SR
Queue Stats
75W - 85L
1,255 MMR
Solo
Neith
Neith
Bronze IV
EvilMercury
Neith
Bronze IV
Level 122
God Stats
51W - 48L
1,475 SR
Queue Stats
355W - 410L
-415 MMR
Solo
Nox
Nox
Bronze II
Kethlynda
Nox
Bronze II
Level 66
God Stats
18W - 21L
1,513 SR
Queue Stats
206W - 236L
191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,026
548
4,178
8,227
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,823
438
1,567
5,177
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,886
535
3,795
4,595
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
0 / 3 / 0
5,360
487
3,426
8,629
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
3 / 0 / 0
6,728
612
6,235
7,203
5,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HadesBellonaBastetSet

VS

Bans
CliodhnaArtioVamanaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AirMatias1109
Ah Muzen Cab
11
1 / 0 / 1
6,286
571
3,616
5,207
1,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
12
2 / 1 / 4
6,648
604
4,220
9,485
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DrLeg3nd85
Baron Samedi
11
3 / 2 / 1
6,152
559
4,576
5,783
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 1
6,243
568
3,679
7,366
2,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,034
549
2,441
4,468
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
8
8
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AirMatias1109
Ah Muzen Cab
1
0
1
1.5
W
Bakasura
2
1
4
4
W
Baron Samedi
DrLeg3nd85
Baron Samedi
3
2
1
1.75
W
0
2
1
0.25
L
1
2
1
0.75
L
0
1
0
0
W
2
0
1
2.5
L
1
2
0
0.5
L
Apollo
0
3
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
18,532
33,831
Taken
32,309
15,809
Mitigated
12,663
6,345
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AirMatias1109
Ah Muzen Cab
3,616
799
0
1,265
5,207
1,545
1,356
334
4,873
0
42,161
W
Bakasura
4,220
2,540
0
2,729
9,485
3,751
0
1,449
8,036
0
33,506
W
Baron Samedi
DrLeg3nd85
Baron Samedi
4,576
330
747
1,891
5,783
2,781
678
2,752
3,031
33,078
0
W
3,679
904
0
2,524
7,366
2,747
289
0
7,366
0
44,348
L
4,178
1,182
0
3,712
8,227
2,967
0
1,193
6,784
0
42,618
L
1,567
176
0
932
5,177
2,572
0
1,811
3,225
11,052
2,392
W
2,441
271
0
1,123
4,468
1,839
420
655
3,813
32,812
0
L
3,795
948
0
1,000
4,595
1,898
0
2,610
1,659
42,364
0
L
Apollo
3,426
1,887
0
0
8,629
2,853
0
1,159
7,135
0
35,645
L
6,235
1,277
0
701
7,203
5,519
144
0
6,928
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
31,363
327
Minions Killed
356
0
Camps Cleared
0
1,048,867
Distance Traveled
1,067,437
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,286
571
90
8
0
223,171
3
W
Bakasura
6,648
604
80
7
0
261,559
3
W
Baron Samedi
6,152
559
59
5
0
200,084
3
W
Neith
6,243
568
69
6
0
194,832
3
L
Loki
6,026
548
79
7
0
254,523
0
L
Athena
4,823
438
24
2
0
156,271
2
W
Nox
6,034
549
58
5
0
187,791
4
L
Vulcan
5,886
535
69
6
0
217,434
5
L
Apollo
5,360
487
79
7
0
197,704
6
L
Da Ji
6,728
612
76
7
0
222,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role