Player Matchup

Danzaburou
Danzaburou
KidzBop2005
Danzaburou
Level 114
God Stats
3W - 4L
1,418 SR
Queue Stats
209W - 239L
1,432 Elo+
Solo
Thoth
Thoth
MN ICE 88
Thoth
Level 137
God Stats
2W - 2L
1,725 SR
Queue Stats
58W - 70L
1,438 Elo+
Party 2
Bellona
Bellona
Mistlan
Bellona
Level 108
God Stats
3W - 0L
1,662 SR
Queue Stats
279W - 316L
1,476 Elo+
Solo
Athena
Athena
OGXFusionZTk
Athena
Level 69
God Stats
1W - 1L
1,220 SR
Queue Stats
46W - 65L
1,400 Elo+
Solo
Sylvanus
Sylvanus
blaken77
Sylvanus
Level 155
God Stats
3W - 0L
1,379 SR
Queue Stats
69W - 66L
1,519 Elo+
Party 2
Team Averages
Level 117
1,481 SR
1,453 Elo+

VS

Team Averages
Level 111
1,609 SR
1,442 Elo+
Ares
Ares
MaRvEl_VeNoM__
Ares
Level 108
God Stats
2W - 1L
1,858 SR
Queue Stats
78W - 92L
1,441 Elo+
Party 1
Horus
Horus
OG-KILL-A-BIT297
Horus
Level 122
God Stats
3W - 1L
1,835 SR
Queue Stats
478W - 515L
1,441 Elo+
Solo
Bakasura
Bakasura
YUNG_SEiF
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,471 Elo+
Party 1
King Arthur
King Arthur
abduh1hadi11
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,420 Elo+
Solo
Skadi
Skadi
gochiefs19
Skadi
Level 103
God Stats
2W - 3L
1,350 SR
Queue Stats
319W - 324L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidzBop2005
Danzaburou
19
17 / 3 / 15
12,161
1,013
31,666
14,460
11,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
MN ICE 88
Thoth
18
6 / 2 / 19
10,408
867
10,902
8,365
3,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mistlan
Bellona
16
8 / 4 / 19
10,121
843
16,824
14,086
17,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
1 / 3 / 31
10,425
869
10,565
16,962
23,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
blaken77
Sylvanus
16
5 / 3 / 24
10,134
845
10,946
16,350
19,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
8,019
668
5,862
17,932
14,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 10
8,218
685
5,706
18,236
12,734
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
YUNG_SEiF
Bakasura
15
5 / 7 / 3
8,702
725
7,905
15,508
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
abduh1hadi11
King Arthur
15
3 / 8 / 4
9,048
754
8,555
20,563
18,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
16
2 / 8 / 6
8,666
722
12,658
18,500
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
44
37
Kills
13
15
Deaths
37
108
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KidzBop2005
Danzaburou
17
3
15
8.17
W
Thoth
MN ICE 88
Thoth
6
2
19
7.75
L
1
7
8
0.71
W
Bellona
Mistlan
Bellona
8
4
19
4.38
L
2
7
10
1
W
Athena
1
3
31
5.5
L
Bakasura
YUNG_SEiF
Bakasura
5
7
3
0.93
L
King Arthur
abduh1hadi11
King Arthur
3
8
4
0.63
W
Sylvanus
blaken77
Sylvanus
5
3
24
5.67
L
Skadi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,903
Damage
40,686
70,223
Taken
90,739
74,924
Mitigated
67,120
31,076
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KidzBop2005
Danzaburou
31,666
17,147
886
4,103
14,460
11,059
3,351
572
13,320
0
50,645
W
Thoth
MN ICE 88
Thoth
10,902
1,301
576
461
8,365
3,913
1,470
399
7,877
29,078
0
L
5,862
1,063
0
852
17,932
14,908
0
6,070
11,862
10,336
0
W
Bellona
Mistlan
Bellona
16,824
8,217
1,365
1,646
14,086
17,269
1,795
1,090
12,757
0
26,435
L
5,706
2,840
3,746
4,081
18,236
12,734
0
6,246
11,990
0
11,729
W
Athena
10,565
2,544
1,678
2,795
16,962
23,533
478
1,175
15,189
24,262
0
L
Bakasura
YUNG_SEiF
Bakasura
7,905
5,142
2,084
2,896
15,508
11,592
0
6,401
9,107
0
9,417
L
King Arthur
abduh1hadi11
King Arthur
8,555
1,272
305
3,534
20,563
18,380
0
7,834
12,729
0
15,512
W
Sylvanus
blaken77
Sylvanus
10,946
2,425
10,137
7,429
16,350
19,150
866
2,626
13,294
16,003
0
L
Skadi
12,658
5,055
329
2,706
18,500
9,506
75
5,862
12,638
0
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
42,653
116
Minions Killed
85
0
Camps Cleared
0
1,059,985
Distance Traveled
898,968
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,161
1,013
35
3
0
194,939
0
W
Thoth
10,408
867
27
2
0
214,249
0
L
Ares
8,019
668
7
1
0
171,856
4
W
Bellona
10,121
843
19
2
0
222,178
0
L
Horus
8,218
685
13
1
0
181,373
0
W
Athena
10,425
869
23
2
0
237,515
1
L
Bakasura
8,702
725
15
1
0
193,192
0
L
King Arthur
9,048
754
15
1
0
194,998
1
W
Sylvanus
10,134
845
12
1
0
191,104
1
L
Skadi
8,666
722
35
3
0
157,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role