Player Matchup

Heimdallr
Heimdallr
ASAPDAVE34
Heimdallr
Level 116
God Stats
3W - 1L
1,506 SR
Queue Stats
162W - 121L
1,575 Elo+
Party 2
Ra
Ra
Mattc21
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
Wings Too Saucy
Ao Kuang
Level 129
God Stats
6W - 3L
1,277 SR
Queue Stats
564W - 535L
1,569 Elo+
Party 2
Team Averages
Level 90
1,428 SR
1,554 Elo+

VS

Team Averages
Level 28
1,398 SR
1,299 Elo+
Cthulhu
Cthulhu
JurgenClope1
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,298 Elo+
Party 1
Agni
Agni
QuavoHuncho3116
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 1
Apollo
Apollo
pogoxXnoiseux
Apollo
Level 65
God Stats
0W - 4L
1,193 SR
Queue Stats
15W - 23L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASAPDAVE34
Heimdallr
12
2 / 1 / 12
7,797
780
10,154
7,894
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 10
7,386
739
8,046
7,249
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
14
11 / 1 / 3
9,926
993
8,297
11,834
10,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JurgenClope1
Cthulhu
10
0 / 4 / 1
6,637
664
5,115
12,872
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 6 / 1
7,232
723
5,648
8,483
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 3
6,180
618
2,343
10,601
4,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASAPDAVE34
Heimdallr
2
1
12
8
L
Cthulhu
JurgenClope1
Cthulhu
0
4
1
0.13
W
1
2
10
3
L
3
6
1
0.58
W
Ao Kuang
11
1
3
12.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
13,106
26,977
Taken
31,956
17,365
Mitigated
19,175
13,618
Healing
1,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASAPDAVE34
Heimdallr
10,154
3,477
0
2,032
7,894
3,876
694
4,087
3,807
0
31,814
L
Cthulhu
JurgenClope1
Cthulhu
5,115
506
0
1,214
12,872
11,239
0
7,483
5,389
10,818
0
W
8,046
828
1,037
2,765
7,249
3,286
144
3,858
3,391
24,949
0
L
5,648
397
0
180
8,483
3,557
0
3,306
5,176
19,095
0
W
Ao Kuang
8,297
2,444
1,565
6,219
11,834
10,203
569
3,596
8,238
28,724
0
L
2,343
943
0
0
10,601
4,379
0
5,592
5,009
0
14,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
20,049
119
Minions Killed
71
8
Camps Cleared
1
536,314
Distance Traveled
610,810
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,797
780
49
5
1
175,036
4
L
Cthulhu
6,637
664
19
2
0
180,917
2
W
Ra
7,386
739
41
4
2
191,580
0
L
Agni
7,232
723
16
2
1
240,198
0
W
Ao Kuang
9,926
993
29
3
5
169,698
0
L
Apollo
6,180
618
36
4
0
189,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role