Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Teevo769
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,440 Elo+
Party 2
Olorun
Olorun
YnotElite
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gallardovmg
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,365 Elo+
Solo
The Morrigan
The Morrigan
pleased_whale0
The Morrigan
Level 114
God Stats
10W - 11L
1,410 SR
Queue Stats
644W - 599L
1,393 Elo+
Solo
Team Averages
Level 92
1,482 SR
1,417 Elo+

VS

Team Averages
Level 95
1,539 SR
1,401 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ROJO DYABLO 32
Thoth
Level 129
God Stats
0W - 2L
1,330 SR
Queue Stats
133W - 124L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
deadcopfiesta
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,292 Elo+
Solo
Danzaburou
Danzaburou
gofetch13
Danzaburou
Level 109
God Stats
7W - 3L
1,555 SR
Queue Stats
194W - 196L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
puffpuffolchap
Cabrakan
Level 124
God Stats
9W - 3L
1,812 SR
Queue Stats
1,079W - 1,178L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 5 / 16
13,618
757
22,147
13,957
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Teevo769
Da Ji
20
8 / 8 / 13
12,902
717
21,181
18,420
9,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
YnotElite
Olorun
19
3 / 5 / 19
12,199
678
8,707
19,345
9,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
gallardovmg
Ah Muzen Cab
20
5 / 4 / 22
12,316
684
20,256
13,868
6,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
pleased_whale0
The Morrigan
20
14 / 4 / 14
15,073
837
18,178
16,742
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
4 / 6 / 12
12,463
692
19,738
31,514
26,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 7 / 7
14,122
785
22,802
22,128
10,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
12
0 / 18 / 10
9,260
514
8,867
24,300
8,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
gofetch13
Danzaburou
20
6 / 6 / 10
13,147
730
17,452
19,311
9,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
15
1 / 2 / 7
9,578
532
2,420
7,630
7,437
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
38
Kills
25
26
Deaths
39
84
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
5
16
3.2
L
Shiva
 
Shiva
4
6
12
1.67
L
14
7
7
2.5
W
Da Ji
Teevo769
Da Ji
8
8
13
1.81
W
Olorun
YnotElite
Olorun
3
5
19
2.5
L
Ah Puch
0
18
10
0.28
W
Ah Muzen Cab
gallardovmg
Ah Muzen Cab
5
4
22
4
L
Danzaburou
gofetch13
Danzaburou
6
6
10
1.83
W
The Morrigan
pleased_whale0
The Morrigan
14
4
14
5.25
L
Cabrakan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,469
Damage
71,279
82,332
Taken
104,883
40,181
Mitigated
62,687
27,426
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,147
1,530
1,985
3,179
13,957
5,755
654
6,960
6,785
48,381
0
L
Shiva
 
Shiva
19,738
2,155
742
11,187
31,514
26,403
0
10,915
20,405
0
43,952
L
22,802
1,681
1,734
7,201
22,128
10,902
155
12,881
8,889
46,990
0
W
Da Ji
Teevo769
Da Ji
21,181
4,204
505
1,380
18,420
9,895
878
7,249
10,802
0
27,662
W
Olorun
YnotElite
Olorun
8,707
6,878
2,643
7,351
19,345
9,694
3,566
6,939
12,213
27,807
0
L
Ah Puch
8,867
56
222
945
24,300
8,057
0
10,150
13,874
20,145
0
W
Ah Muzen Cab
gallardovmg
Ah Muzen Cab
20,256
10,782
702
3,061
13,868
6,817
2,744
5,321
8,298
0
42,003
L
Danzaburou
gofetch13
Danzaburou
17,452
7,330
487
5,194
19,311
9,888
509
7,865
11,382
0
49,177
W
The Morrigan
pleased_whale0
The Morrigan
18,178
2,068
2,032
4,588
16,742
8,020
862
7,620
8,740
38,269
4,376
L
Cabrakan
2,420
138
52
323
7,630
7,437
0
2,511
5,049
5,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,108
Gold Earned
58,570
232
Minions Killed
202
0
Camps Cleared
0
1,458,655
Distance Traveled
1,186,401
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,618
757
46
3
0
254,562
0
L
Shiva
12,463
692
39
2
0
263,898
1
L
Thoth
14,122
785
59
3
0
270,403
0
W
Da Ji
12,902
717
19
1
0
294,467
0
W
Olorun
12,199
678
63
4
0
286,926
0
L
Ah Puch
9,260
514
24
1
0
246,091
1
W
Ah Muzen Cab
12,316
684
32
2
0
303,383
0
L
Danzaburou
13,147
730
73
4
0
250,521
0
W
The Morrigan
15,073
837
72
4
0
319,317
2
L
Cabrakan
9,578
532
7
0
0
155,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role