Player Matchup

Ne Zha
Ne Zha
Its-Cal49
Ne Zha
Level 125
God Stats
9W - 19L
1,371 SR
Queue Stats
64W - 65L
1,488 Elo+
Party 1
Maui
Maui
KING_2REAL_713
Maui
Level 146
God Stats
1W - 4L
1,323 SR
Queue Stats
397W - 437L
1,391 Elo+
Party 1
Artemis
Artemis
wildcatgonecrazy
Artemis
Level 134
God Stats
109W - 85L
1,554 SR
Queue Stats
253W - 263L
1,472 Elo+
Party 1
Team Averages
Level 135
1,416 SR
1,450 Elo+

VS

Team Averages
Level 129
1,554 SR
1,542 Elo+
Janus
Janus
KoatsEmpire
Janus
Level 152
God Stats
2W - 1L
1,530 SR
Queue Stats
54W - 50L
1,535 Elo+
Party 2
Shiva
Shiva
WillieBoi-
Shiva
Level 74
God Stats
2W - 0L
1,574 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
church mouse89
Sylvanus
Level 160
God Stats
15W - 17L
1,559 SR
Queue Stats
138W - 130L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Its-Cal49
Ne Zha
12
0 / 4 / 0
7,497
536
6,000
11,418
4,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 1 / 1
8,466
605
3,974
12,133
11,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 0
7,544
539
8,262
12,642
3,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
10,179
727
10,881
6,399
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
6 / 1 / 5
10,127
723
10,624
12,087
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
2 / 1 / 10
10,568
755
7,823
15,628
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Its-Cal49
Ne Zha
0
4
0
0
L
1
1
1
1.5
W
4
0
7
7.5
W
Shiva
6
1
5
8.5
W
Sylvanus
2
1
10
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
29,328
36,193
Taken
34,114
20,239
Mitigated
25,851
825
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Its-Cal49
Ne Zha
6,000
2,464
0
825
11,418
4,533
0
5,914
5,504
0
19,064
L
3,974
375
0
0
12,133
11,998
0
7,127
5,006
13,326
0
W
10,881
574
0
893
6,399
2,964
1,141
844
5,555
58,071
0
W
Shiva
10,624
1,875
0
2,358
12,087
7,335
827
2,289
9,798
0
44,894
W
Sylvanus
7,823
1,476
5,711
7,086
15,628
15,552
160
1,289
14,339
12,260
0
L
8,262
2,763
0
0
12,642
3,708
0
6,088
6,554
0
34,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,507
Gold Earned
30,874
121
Minions Killed
180
2
Camps Cleared
11
734,704
Distance Traveled
784,023
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,497
536
38
3
1
249,167
2
L
Maui
8,466
605
21
2
0
269,204
2
W
Janus
10,179
727
117
8
1
260,848
1
W
Shiva
10,127
723
55
4
8
273,421
6
W
Sylvanus
10,568
755
8
1
2
249,754
8
L
Artemis
7,544
539
62
4
1
216,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role