Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
Gio Cassimani
Mulan
Masters
Level 138
God Stats
24W - 25L
1,629 SR
Queue Stats
542W - 513L
2,640 MMR
Solo
Cupid
Cupid
Diamond I
Zęręf
Cupid
Diamond I
Level 123
God Stats
4W - 1L
2,041 SR
Queue Stats
169W - 154L
2,614 MMR
Solo
Cthulhu
Cthulhu
Diamond I
blakeblakeblake_
Cthulhu
Diamond I
Level 126
God Stats
17W - 9L
1,769 SR
Queue Stats
242W - 233L
2,621 MMR
Solo
Merlin
Merlin
Masters
jessejpen
Merlin
Masters
Level 156
God Stats
7W - 10L
1,536 SR
Queue Stats
200W - 181L
2,745 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,695 SR
2,424 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,615 SR
2,634 MMR
Discordia
Discordia
Diamond I
RandomKhepri
Discordia
Diamond I
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 24L
2,737 MMR
Solo
Rama
Rama
Diamond I
Siphos
Rama
Diamond I
Level 145
God Stats
25W - 9L
1,822 SR
Queue Stats
102W - 80L
2,578 MMR
Party 1
Pele
Pele
Diamond I
VeiІ
Pele
Diamond I
Level 148
God Stats
2W - 1L
1,314 SR
Queue Stats
151W - 134L
2,527 MMR
Solo
Jormungandr
Jormungandr
Masters
Xyta Vuramee
Jormungandr
Masters
Level 160
God Stats
28W - 18L
1,795 SR
Queue Stats
766W - 746L
2,750 MMR
Solo
Ganesha
Ganesha
Diamond I
xZirp
Ganesha
Diamond I
Level 160
God Stats
5W - 4L
1,644 SR
Queue Stats
102W - 80L
2,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 4
6,136
558
5,437
10,063
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 0
5,754
523
5,343
11,427
5,830
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Zęręf
Cupid
11
3 / 2 / 1
6,128
557
5,272
6,887
2,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 5
5,780
525
3,703
5,409
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
jessejpen
Merlin
10
1 / 2 / 1
5,839
531
3,709
5,242
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasThorCharybdis

VS

Bans
HadesLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RandomKhepri
Discordia
11
1 / 0 / 1
6,460
587
3,572
4,689
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Siphos
Rama
10
2 / 3 / 1
5,980
544
6,155
9,421
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
VeiІ
Pele
10
6 / 2 / 1
6,575
598
4,651
9,015
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Xyta Vuramee
Jormungandr
12
2 / 1 / 2
7,209
655
7,684
10,122
4,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
xZirp
Ganesha
9
0 / 1 / 4
5,954
541
1,539
7,376
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
11
11
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
4
1.33
L
1
3
0
0.33
W
Discordia
RandomKhepri
Discordia
1
0
1
1.5
W
Rama
Siphos
Rama
2
3
1
0.83
W
Pele
VeiІ
Pele
6
2
1
3.25
W
Jormungandr
Xyta Vuramee
Jormungandr
2
1
2
3
L
Cupid
Zęręf
Cupid
3
2
1
1.75
L
0
1
5
2.5
L
Merlin
jessejpen
Merlin
1
2
1
0.75
W
Ganesha
xZirp
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
23,601
39,028
Taken
40,623
17,445
Mitigated
16,984
19,115
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,437
1,130
0
8,193
10,063
4,436
0
2,106
7,957
0
44,777
L
5,343
1,562
0
4,667
11,427
5,830
0
6,756
4,671
0
35,372
W
Discordia
RandomKhepri
Discordia
3,572
320
0
1,930
4,689
1,787
0
1,888
2,801
54,357
0
W
Rama
Siphos
Rama
6,155
5,080
0
3,822
9,421
3,059
0
1,790
7,631
0
41,901
W
Pele
VeiІ
Pele
4,651
1,163
0
1,672
9,015
2,823
0
1,621
7,394
0
33,210
W
Jormungandr
Xyta Vuramee
Jormungandr
7,684
4,153
0
5,040
10,122
4,957
0
566
9,556
55,825
0
L
Cupid
Zęręf
Cupid
5,272
2,741
0
2,892
6,887
2,076
0
668
6,219
0
41,324
L
3,703
794
356
2,101
5,409
3,141
0
726
4,683
22,899
1,935
L
Merlin
jessejpen
Merlin
3,709
380
0
906
5,242
1,962
0
2,235
3,007
44,787
0
W
Ganesha
xZirp
Ganesha
1,539
331
0
2,629
7,376
4,358
0
1,087
6,289
19,005
3,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
32,178
345
Minions Killed
381
0
Camps Cleared
0
969,520
Distance Traveled
1,035,493
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,136
558
65
6
0
216,305
3
L
Mulan
5,754
523
74
7
0
152,950
3
W
Discordia
6,460
587
104
9
0
207,813
2
W
Rama
5,980
544
103
9
0
173,319
3
W
Pele
6,575
598
62
6
0
246,177
3
W
Jormungandr
7,209
655
110
10
0
197,152
2
L
Cupid
6,128
557
78
7
0
189,166
0
L
Cthulhu
5,780
525
40
4
0
228,199
0
L
Merlin
5,839
531
88
8
0
182,900
3
W
Ganesha
5,954
541
2
0
0
211,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role