Player Matchup

Hercules
Hercules
AqwedsPapi
Hercules
Level 65
God Stats
8W - 10L
1,422 SR
Queue Stats
119W - 148L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicMrE
Baron Samedi
Level 23
God Stats
19W - 14L
1,560 SR
Queue Stats
35W - 35L
1,386 Elo+
Party 1
Cupid
Cupid
stogiewonder
Cupid
Level 45
God Stats
8W - 2L
1,804 SR
Queue Stats
164W - 158L
1,508 Elo+
Party 1
Team Averages
Level 44
1,595 SR
1,446 Elo+

VS

Team Averages
Level 47
1,529 SR
1,494 Elo+
Loki
Loki
OhMySqueesh
Loki
Level 99
God Stats
31W - 22L
1,586 SR
Queue Stats
46W - 46L
1,468 Elo+
Party 2
Zeus
Zeus
badussy00
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,330 Elo+
Party 2
Guan Yu
Guan Yu
shaman201
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AqwedsPapi
Hercules
18
4 / 0 / 13
13,251
779
12,154
24,031
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ToxicMrE
Baron Samedi
16
2 / 7 / 11
11,448
673
10,523
15,618
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 3 / 6
13,283
781
23,155
17,487
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
10,858
639
14,750
16,397
8,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
5 / 6 / 4
11,923
701
25,926
15,524
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
shaman201
Guan Yu
15
0 / 6 / 6
9,670
569
5,604
21,165
31,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
10
10
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
AqwedsPapi
Hercules
4
0
13
10.5
L
5
6
3
1.08
W
Baron Samedi
ToxicMrE
Baron Samedi
2
7
11
1.07
L
Zeus
5
6
4
1.17
L
Guan Yu
shaman201
Guan Yu
0
6
6
0.5
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
46,280
57,136
Taken
53,086
40,848
Mitigated
48,274
30,451
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AqwedsPapi
Hercules
12,154
4,070
531
14,571
24,031
23,719
616
12,814
10,459
32
28,406
L
14,750
3,473
0
653
16,397
8,807
0
1,799
14,598
0
35,014
W
Baron Samedi
ToxicMrE
Baron Samedi
10,523
687
1,693
3,313
15,618
7,883
0
6,252
9,236
41,323
0
L
Zeus
25,926
1,572
136
1,628
15,524
8,027
0
2,755
12,769
60,654
0
L
Guan Yu
shaman201
Guan Yu
5,604
656
1,602
3,614
21,165
31,440
0
6,042
15,123
0
13,564
W
23,155
11,304
1,772
8,571
17,487
9,246
1,741
7,732
9,704
0
73,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
32,451
178
Minions Killed
147
6
Camps Cleared
4
945,868
Distance Traveled
875,582
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,251
779
30
2
1
342,524
4
L
Loki
10,858
639
41
2
2
300,620
3
W
Baron Samedi
11,448
673
57
3
3
290,912
4
L
Zeus
11,923
701
83
5
1
263,971
0
L
Guan Yu
9,670
569
23
1
1
310,991
0
W
Cupid
13,283
781
91
5
2
312,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role