Player Matchup

Lancelot
Lancelot
Arngrimite
Lancelot
Level 101
God Stats
2W - 0L
1,334 SR
Queue Stats
97W - 106L
1,529 Elo+
Solo
Athena
Athena
IrksomeVerminn
Athena
Level 145
God Stats
3W - 1L
1,416 SR
Queue Stats
182W - 153L
1,559 Elo+
Party 1
Persephone
Persephone
NoloRocks18
Persephone
Level 80
God Stats
4W - 3L
1,639 SR
Queue Stats
266W - 293L
1,503 Elo+
Solo
Chiron
Chiron
Schwingerdinger
Chiron
Level 158
God Stats
8W - 9L
1,461 SR
Queue Stats
582W - 572L
1,554 Elo+
Solo
Rama
Rama
UO Kovert
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,542 Elo+
Party 1
Team Averages
Level 117
1,470 SR
1,537 Elo+

VS

Team Averages
Level 91
1,485 SR
1,538 Elo+
Set
Set
AdelineBlake
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Bapps99u
Ao Kuang
Level 134
God Stats
3W - 5L
1,357 SR
Queue Stats
142W - 146L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Devil Forge1652
Ne Zha
Level 65
God Stats
9W - 9L
1,568 SR
Queue Stats
517W - 563L
1,478 Elo+
Solo
Ymir
Ymir
ShellyH44
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,487 Elo+
Solo
Anhur
Anhur
SummerBreezeX
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arngrimite
Lancelot
20
4 / 4 / 12
12,614
788
17,181
21,361
17,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 4 / 17
11,879
742
11,360
30,325
37,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
NoloRocks18
Persephone
18
4 / 3 / 12
11,902
744
19,659
15,266
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 11
10,580
661
20,382
10,296
4,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
20
12 / 3 / 8
13,276
830
20,225
16,401
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 8
11,757
735
16,932
17,071
14,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Bapps99u
Ao Kuang
17
4 / 4 / 7
10,458
654
14,796
20,423
14,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 4 / 14
10,690
668
24,850
24,489
15,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
1 / 5 / 12
10,889
681
5,236
25,641
30,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 5 / 7
10,914
682
13,152
16,062
8,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
23
Kills
16
16
Deaths
23
60
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Lancelot
Arngrimite
Lancelot
4
4
12
2.5
L
Ao Kuang
Bapps99u
Ao Kuang
4
4
7
1.88
L
1
4
14
2
W
1
4
17
2.38
W
Persephone
NoloRocks18
Persephone
4
3
12
3.33
W
2
2
11
3.75
L
Ymir
1
5
12
1.4
L
5
5
7
1.7
W
Rama
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,807
Damage
74,966
93,649
Taken
103,686
76,222
Mitigated
83,994
37,677
Healing
43,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,932
5,547
2,605
3,248
17,071
14,571
250
5,817
11,254
0
28,618
W
Lancelot
Arngrimite
Lancelot
17,181
2,265
3,842
7,374
21,361
17,582
1,674
5,165
16,196
0
36,206
L
Ao Kuang
Bapps99u
Ao Kuang
14,796
2,055
4,142
8,653
20,423
14,496
735
7,721
12,702
30,692
0
L
24,850
5,500
2,510
12,268
24,489
15,623
203
6,275
18,214
0
53,875
W
11,360
2,635
1,257
4,686
30,325
37,166
78
6,770
23,555
19,821
0
W
Persephone
NoloRocks18
Persephone
19,659
1,733
3,086
5,006
15,266
6,808
2,196
3,988
11,275
41,145
0
W
20,382
4,209
6,131
1,440
10,296
4,837
1,631
587
9,709
0
34,183
L
Ymir
5,236
734
1,898
5,663
25,641
30,347
192
5,978
19,663
10,857
0
L
13,152
5,662
657
1,496
16,062
8,957
581
5,228
10,834
0
25,831
W
Rama
20,225
10,780
2,042
2,813
16,401
9,829
5,362
3,521
12,880
0
37,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,251
Gold Earned
54,708
183
Minions Killed
170
0
Camps Cleared
0
1,523,375
Distance Traveled
1,505,381
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,757
735
34
2
0
313,239
0
W
Lancelot
12,614
788
27
2
0
362,079
0
L
Ao Kuang
10,458
654
38
2
0
309,080
0
L
Ne Zha
10,690
668
33
2
0
334,093
1
W
Athena
11,879
742
27
2
0
315,129
1
W
Persephone
11,902
744
57
4
0
307,175
6
W
Chiron
10,580
661
32
2
0
256,822
0
L
Ymir
10,889
681
13
1
0
265,222
1
L
Anhur
10,914
682
52
3
0
283,747
0
W
Rama
13,276
830
40
3
0
282,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role