Player Matchup

Thoth
Thoth
Dinonica
Thoth
Level 108
God Stats
0W - 1L
1,339 SR
Queue Stats
28W - 38L
1,445 Elo+
Party 2
Maui
Maui
ExDegenerat697
Maui
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo
Cernunnos
Cernunnos
cbcavalier437
Cernunnos
Level 129
God Stats
0W - 2L
1,182 SR
Queue Stats
52W - 62L
1,445 Elo+
Party 2
Mulan
Mulan
maximum air3
Mulan
Level 121
God Stats
1W - 3L
1,292 SR
Queue Stats
60W - 63L
1,452 Elo+
Party 2
Awilix
Awilix
phatride
Awilix
Level 105
God Stats
4W - 3L
1,710 SR
Queue Stats
40W - 49L
1,433 Elo+
Party 2
Team Averages
Level 123
1,405 SR
1,453 Elo+

VS

Team Averages
Level 92
1,413 SR
1,408 Elo+
Pele
Pele
Altazra
Pele
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 1
Xbalanque
Xbalanque
DUBBSLIP1
Xbalanque
Level 66
God Stats
14W - 14L
1,531 SR
Queue Stats
204W - 239L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
Delta Alpha NY
Nu Wa
Level 128
God Stats
111W - 116L
1,536 SR
Queue Stats
279W - 286L
1,458 Elo+
Party 3
Maui
Maui
FrogArmy1
Maui
Level 130
God Stats
3W - 0L
1,329 SR
Queue Stats
154W - 130L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
Starguise
Amaterasu
Level 60
God Stats
1W - 4L
1,170 SR
Queue Stats
4W - 6L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dinonica
Thoth
15
5 / 3 / 3
8,180
744
7,763
10,256
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 10
8,022
729
4,975
13,629
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
cbcavalier437
Cernunnos
14
0 / 2 / 3
7,423
675
8,168
12,880
5,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 8
8,095
736
7,201
16,478
9,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
phatride
Awilix
14
2 / 4 / 6
7,548
686
8,641
12,060
8,248
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Altazra
Pele
16
6 / 2 / 7
9,220
838
13,226
11,237
4,321
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
DUBBSLIP1
Xbalanque
14
0 / 2 / 6
7,783
708
5,408
7,216
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 7
9,150
832
19,725
5,522
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
15
4 / 4 / 7
8,842
804
7,139
10,491
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Starguise
Amaterasu
14
0 / 3 / 13
8,295
754
7,275
14,071
13,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
11
Kills
17
17
Deaths
11
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
Altazra
Pele
6
2
7
4.75
W
Xbalanque
DUBBSLIP1
Xbalanque
0
2
6
1.5
W
7
0
7
10.5
L
Thoth
Dinonica
Thoth
5
3
3
2.17
L
1
3
10
2
W
Maui
4
4
7
1.88
W
Amaterasu
Starguise
Amaterasu
0
3
13
2.17
L
Cernunnos
cbcavalier437
Cernunnos
0
2
3
0.75
L
3
5
8
1.4
L
Awilix
phatride
Awilix
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
52,773
65,303
Taken
48,537
42,981
Mitigated
29,962
8,207
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Altazra
Pele
13,226
3,804
0
1,481
11,237
4,321
1,141
2,452
7,585
0
36,762
W
Xbalanque
DUBBSLIP1
Xbalanque
5,408
1,887
0
170
7,216
3,546
645
1,748
5,468
0
25,303
W
19,725
7,485
238
781
5,522
2,341
581
2,129
3,393
38,837
0
L
Thoth
Dinonica
Thoth
7,763
996
114
1,252
10,256
4,214
0
4,130
5,878
34,060
0
L
4,975
1,808
0
1,190
13,629
14,974
0
4,377
8,960
16,937
0
W
Maui
7,139
1,812
0
450
10,491
6,671
0
2,654
7,837
27,387
0
W
Amaterasu
Starguise
Amaterasu
7,275
3,244
1,562
2,149
14,071
13,083
318
3,818
10,253
39
12,080
L
Cernunnos
cbcavalier437
Cernunnos
8,168
2,788
0
2,011
12,880
5,674
0
5,437
7,169
0
38,293
L
7,201
1,477
576
3,064
16,478
9,871
0
7,185
8,876
360
27,892
L
Awilix
phatride
Awilix
8,641
3,415
0
0
12,060
8,248
0
4,190
7,517
63
21,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,268
Gold Earned
43,290
201
Minions Killed
223
0
Camps Cleared
0
1,042,751
Distance Traveled
1,115,651
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,220
838
56
5
0
240,840
1
W
Xbalanque
7,783
708
58
5
0
200,666
0
W
Nu Wa
9,150
832
48
4
0
218,105
0
L
Thoth
8,180
744
57
5
0
190,533
2
L
Maui
8,022
729
20
2
0
199,465
3
W
Maui
8,842
804
49
4
0
217,537
0
W
Amaterasu
8,295
754
12
1
0
238,503
1
L
Cernunnos
7,423
675
56
5
0
229,373
0
L
Mulan
8,095
736
46
4
0
198,161
0
L
Awilix
7,548
686
22
2
0
225,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role