Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dragontails983
Ah Muzen Cab
Level 120
God Stats
4W - 2L
1,630 SR
Queue Stats
130W - 141L
1,375 Elo+
Party 2
Maui
Maui
Jager MoNs3r
Maui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
349W - 376L
1,511 Elo+
Party 2
Lancelot
Lancelot
RealDeathleaper
Lancelot
Level 67
God Stats
16W - 10L
1,591 SR
Queue Stats
211W - 215L
1,459 Elo+
Party 2
Discordia
Discordia
Tempest x 02
Discordia
Level 125
God Stats
6W - 2L
1,886 SR
Queue Stats
124W - 88L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
The HoIIow Man
Gilgamesh
Level 89
God Stats
9W - 4L
1,651 SR
Queue Stats
397W - 388L
1,528 Elo+
Party 2
Team Averages
Level 101
1,652 SR
1,489 Elo+

VS

Team Averages
Level 120
1,629 SR
1,447 Elo+
Cupid
Cupid
Airborne11B
Cupid
Level 147
God Stats
8W - 5L
1,728 SR
Queue Stats
102W - 117L
1,452 Elo+
Solo
Poseidon
Poseidon
Mr-Random247
Poseidon
Level 127
God Stats
7W - 9L
1,360 SR
Queue Stats
611W - 645L
1,446 Elo+
Solo
Sylvanus
Sylvanus
XxSWAGGLEZxX
Sylvanus
Level 121
God Stats
2W - 2L
1,658 SR
Queue Stats
356W - 353L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
vmbr3456
Baron Samedi
Level 108
God Stats
1W - 1L
1,724 SR
Queue Stats
166W - 160L
1,450 Elo+
Solo
Ne Zha
Ne Zha
xASx z Rowli z
Ne Zha
Level 95
God Stats
12W - 9L
1,673 SR
Queue Stats
189W - 200L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dragontails983
Ah Muzen Cab
15
3 / 4 / 2
9,365
493
11,767
13,042
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 7
8,710
458
3,910
14,894
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
16
5 / 2 / 7
10,257
540
15,405
15,561
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Tempest x 02
Discordia
16
4 / 1 / 6
9,881
520
12,404
12,580
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
The HoIIow Man
Gilgamesh
18
8 / 1 / 2
11,442
602
11,452
12,333
11,504
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,707
511
12,399
15,740
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Mr-Random247
Poseidon
12
0 / 6 / 2
7,638
402
6,852
11,369
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
XxSWAGGLEZxX
Sylvanus
13
2 / 2 / 3
7,911
416
8,100
19,604
19,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
vmbr3456
Baron Samedi
14
1 / 2 / 3
8,650
455
8,748
12,522
9,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 7 / 2
8,409
443
8,996
17,466
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
11
11
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Ah Muzen Cab
Dragontails983
Ah Muzen Cab
3
4
2
1
W
1
3
7
1.5
L
Poseidon
Mr-Random247
Poseidon
0
6
2
0.17
W
Lancelot
5
2
7
4.25
W
Discordia
Tempest x 02
Discordia
4
1
6
7
W
Gilgamesh
The HoIIow Man
Gilgamesh
8
1
2
9
L
Sylvanus
XxSWAGGLEZxX
Sylvanus
2
2
3
1.75
L
Baron Samedi
vmbr3456
Baron Samedi
1
2
3
1.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,938
Damage
45,095
68,410
Taken
76,701
45,278
Mitigated
47,853
18,243
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,399
6,059
63
6,484
15,740
6,834
1,152
1,554
14,186
0
82,625
W
Ah Muzen Cab
Dragontails983
Ah Muzen Cab
11,767
3,559
0
2,930
13,042
6,691
1,101
2,846
10,136
0
72,754
W
3,910
617
546
2,725
14,894
14,007
297
5,054
9,758
24,034
0
L
Poseidon
Mr-Random247
Poseidon
6,852
507
0
423
11,369
4,243
0
5,105
6,264
52,307
0
W
Lancelot
15,405
5,058
0
6,387
15,561
7,492
176
2,893
12,610
0
89,309
W
Discordia
Tempest x 02
Discordia
12,404
611
0
3,320
12,580
5,584
144
4,454
8,126
94,041
0
W
Gilgamesh
The HoIIow Man
Gilgamesh
11,452
1,568
0
2,335
12,333
11,504
240
6,074
5,693
988
71,003
L
Sylvanus
XxSWAGGLEZxX
Sylvanus
8,100
2,622
1,379
7,363
19,604
19,534
0
5,487
14,117
32,620
15,946
L
Baron Samedi
vmbr3456
Baron Samedi
8,748
789
943
3,263
12,522
9,559
224
2,447
10,075
47,622
0
L
8,996
2,056
0
4,467
17,466
7,683
492
2,709
14,757
0
42,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
42,315
579
Minions Killed
461
0
Camps Cleared
0
1,806,537
Distance Traveled
1,592,590
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,707
511
148
8
0
298,691
5
W
Ah Muzen Cab
9,365
493
116
6
0
319,594
0
W
Maui
8,710
458
47
2
0
353,244
0
L
Poseidon
7,638
402
77
4
0
336,767
0
W
Lancelot
10,257
540
138
7
0
426,344
1
W
Discordia
9,881
520
144
8
0
339,667
3
W
Gilgamesh
11,442
602
134
7
0
367,688
6
L
Sylvanus
7,911
416
75
4
0
316,116
2
L
Baron Samedi
8,650
455
91
5
0
264,830
6
L
Ne Zha
8,409
443
70
4
0
376,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role