Player Matchup

Achilles
Achilles
Keaun
Achilles
Level 43
God Stats
9W - 10L
1,423 SR
Queue Stats
113W - 102L
1,487 Elo+
Party 1
Izanami
Izanami
SolePolecat3078
Izanami
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
47W - 69L
1,395 Elo+
Party 3
Agni
Agni
TMGood
Agni
Level 63
God Stats
2W - 2L
1,292 SR
Queue Stats
93W - 85L
1,495 Elo+
Party 1
Lancelot
Lancelot
Voidcerberu5
Lancelot
Level 59
God Stats
14W - 7L
1,620 SR
Queue Stats
72W - 62L
1,509 Elo+
Party 1
Maui
Maui
tigolbitties8008
Maui
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 56L
1,400 Elo+
Party 3
Team Averages
Level 54
1,467 SR
1,457 Elo+

VS

Team Averages
Level 78
1,470 SR
1,442 Elo+
Medusa
Medusa
Drewsiph
Medusa
Level 121
God Stats
3W - 6L
1,379 SR
Queue Stats
200W - 232L
1,462 Elo+
Solo
Thor
Thor
ElitistTV
Thor
Level 45
God Stats
1W - 4L
1,320 SR
Queue Stats
47W - 66L
1,416 Elo+
Party 2
Maui
Maui
PughPughPugh
Maui
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 72L
1,435 Elo+
Party 2
Ravana
Ravana
Vkim
Ravana
Level 152
God Stats
2W - 1L
1,467 SR
Queue Stats
53W - 56L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luvzcrabz
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
38W - 43L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Keaun
Achilles
18
6 / 0 / 7
11,363
517
12,175
16,727
17,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 5
9,672
440
4,361
10,862
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
TMGood
Agni
19
3 / 2 / 11
11,835
538
15,773
11,550
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Voidcerberu5
Lancelot
18
7 / 3 / 12
11,656
530
15,801
17,388
8,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 0 / 9
10,826
492
5,508
18,283
20,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drewsiph
Medusa
16
3 / 4 / 0
10,014
455
12,204
14,512
6,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
16
1 / 5 / 3
9,963
453
12,633
19,852
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 3
9,360
425
4,885
18,764
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Vkim
Ravana
15
2 / 4 / 0
9,625
438
9,978
12,381
6,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
luvzcrabz
Morgan Le Fay
16
2 / 5 / 2
9,455
430
10,257
12,685
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
22
Kills
8
9
Deaths
22
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drewsiph
Medusa
3
4
0
0.75
L
Thor
1
5
3
0.5
W
Achilles
Keaun
Achilles
6
0
7
9.5
L
0
4
3
0.38
W
3
4
5
1.38
W
Agni
TMGood
Agni
3
2
11
4.25
L
Ravana
Vkim
Ravana
2
4
0
0.5
W
Lancelot
Voidcerberu5
Lancelot
7
3
12
4.33
L
Morgan Le Fay
luvzcrabz
Morgan Le Fay
2
5
2
0.6
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,618
Damage
49,957
74,810
Taken
78,194
56,685
Mitigated
44,600
18,186
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drewsiph
Medusa
12,204
5,560
0
3,200
14,512
6,500
1,546
5,555
8,957
0
87,064
L
Thor
12,633
2,464
0
5,371
19,852
8,351
0
3,659
15,972
0
87,492
W
Achilles
Keaun
Achilles
12,175
2,737
728
9,275
16,727
17,809
534
3,691
13,036
177
59,783
L
4,885
654
0
4,227
18,764
17,003
0
4,976
13,684
34,862
4,102
W
4,361
2,286
0
1,453
10,862
4,150
2,903
854
10,008
0
75,371
W
Agni
TMGood
Agni
15,773
1,413
0
750
11,550
5,816
715
3,304
8,246
118,742
0
L
Ravana
Vkim
Ravana
9,978
2,635
0
3,645
12,381
6,985
0
530
11,115
0
63,580
W
Lancelot
Voidcerberu5
Lancelot
15,801
2,934
0
877
17,388
8,762
487
1,804
15,584
0
97,502
L
Morgan Le Fay
luvzcrabz
Morgan Le Fay
10,257
1,426
0
1,475
12,685
5,761
0
6,649
5,826
67,205
0
W
5,508
1,117
0
5,103
18,283
20,148
155
5,037
13,246
18,034
3,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,352
Gold Earned
48,417
586
Minions Killed
512
0
Camps Cleared
0
2,114,206
Distance Traveled
1,962,973
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,014
455
141
6
0
369,547
5
L
Thor
9,963
453
121
6
0
407,229
2
W
Achilles
11,363
517
105
5
0
411,715
0
L
Maui
9,360
425
66
3
0
382,493
2
W
Izanami
9,672
440
127
6
0
359,150
3
W
Agni
11,835
538
194
9
0
434,857
2
L
Ravana
9,625
438
86
4
0
421,280
2
W
Lancelot
11,656
530
132
6
0
499,611
4
L
Morgan Le Fay
9,455
430
98
4
0
382,424
7
W
Maui
10,826
492
28
1
0
408,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role