Player Matchup

Cu Chulainn
Cu Chulainn
AquaBison
Cu Chulainn
Level 28
God Stats
1W - 3L
1,352 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Neith
Neith
DILFLOVER
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Ra
Ra
Hiphoppinhippo1
Ra
Level 79
God Stats
3W - 6L
1,369 SR
Queue Stats
169W - 202L
1,355 Elo+
Party 2
Maui
Maui
RedVelvet107077
Maui
Level 73
God Stats
4W - 3L
1,807 SR
Queue Stats
262W - 306L
1,405 Elo+
Party 2
Arachne
Arachne
cheezyman87
Arachne
Level 56
God Stats
0W - 2L
1,267 SR
Queue Stats
69W - 93L
1,379 Elo+
Party 1
Team Averages
Level 49
1,459 SR
1,357 Elo+

VS

Team Averages
Level 48
1,246 SR
1,303 Elo+
Jormungandr
Jormungandr
DGTexe
Jormungandr
Level 28
God Stats
2W - 7L
1,052 SR
Queue Stats
6W - 17L
1,130 Elo+
Party 3
Maui
Maui
DumpyDeity
Maui
Level 38
God Stats
5W - 2L
1,222 SR
Queue Stats
70W - 80L
1,321 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Etsio11
Ah Muzen Cab
Level 79
God Stats
5W - 3L
1,405 SR
Queue Stats
56W - 55L
1,324 Elo+
Party 3
Thor
Thor
SmikeNorton
Thor
Level 18
God Stats
2W - 1L
1,168 SR
Queue Stats
10W - 13L
1,329 Elo+
Party 3
Hou Yi
Hou Yi
scorch20
Hou Yi
Level 77
God Stats
2W - 2L
1,385 SR
Queue Stats
120W - 144L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AquaBison
Cu Chulainn
14
1 / 2 / 0
8,369
523
6,902
12,078
8,488
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
DILFLOVER
Neith
10
1 / 5 / 1
6,440
403
8,335
9,095
3,094
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 3 / 1
7,487
468
9,359
12,599
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
7,123
445
3,823
19,653
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
cheezyman87
Arachne
12
1 / 4 / 2
7,526
470
6,489
17,956
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DGTexe
Jormungandr
12
6 / 2 / 7
8,248
516
9,285
17,314
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 0
6,994
437
4,332
10,377
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
Etsio11
Ah Muzen Cab
14
1 / 0 / 8
8,252
516
12,260
8,269
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
7 / 0 / 2
9,248
578
8,109
12,667
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
scorch20
Hou Yi
12
4 / 2 / 9
7,771
486
12,918
12,020
4,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
20
20
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AquaBison
Cu Chulainn
1
2
0
0.5
W
Jormungandr
DGTexe
Jormungandr
6
2
7
4.75
L
Neith
DILFLOVER
Neith
1
5
1
0.3
W
2
1
0
2
W
Ah Muzen Cab
Etsio11
Ah Muzen Cab
1
0
8
5
L
1
3
1
0.5
L
1
6
1
0.25
W
7
0
2
8
L
Arachne
cheezyman87
Arachne
1
4
2
0.5
W
Hou Yi
scorch20
Hou Yi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
46,904
71,381
Taken
60,647
36,162
Mitigated
36,319
18,402
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AquaBison
Cu Chulainn
6,902
1,415
0
1,069
12,078
8,488
197
2,697
8,611
0
64,145
W
Jormungandr
DGTexe
Jormungandr
9,285
4,858
0
6,995
17,314
10,260
128
3,514
13,800
34,364
0
L
Neith
DILFLOVER
Neith
8,335
4,515
0
469
9,095
3,094
145
2,265
6,830
0
26,937
W
4,332
1,288
0
2,993
10,377
12,861
0
0
10,377
42,233
0
W
Ah Muzen Cab
Etsio11
Ah Muzen Cab
12,260
5,102
0
2,047
8,269
3,475
783
3,859
4,410
0
76,231
L
9,359
1,715
777
3,399
12,599
4,932
0
910
11,689
52,649
0
L
3,823
1,282
2,335
4,265
19,653
12,345
0
5,304
14,349
21,740
0
W
8,109
3,023
0
733
12,667
5,300
549
2,382
10,285
0
88,492
L
Arachne
cheezyman87
Arachne
6,489
4,208
0
6,088
17,956
7,303
0
1,537
16,285
0
62,572
W
Hou Yi
scorch20
Hou Yi
12,918
6,761
0
2,026
12,020
4,423
86
3,427
8,593
0
38,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
40,513
410
Minions Killed
401
0
Camps Cleared
0
1,513,177
Distance Traveled
1,573,172
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,369
523
112
7
0
308,010
3
W
Jormungandr
8,248
516
31
2
0
308,568
1
L
Neith
6,440
403
44
3
0
271,173
0
W
Maui
6,994
437
52
3
0
308,768
3
W
Ah Muzen Cab
8,252
516
116
7
0
323,895
8
L
Ra
7,487
468
124
8
0
300,159
0
L
Maui
7,123
445
28
2
0
282,038
2
W
Thor
9,248
578
148
9
0
348,421
0
L
Arachne
7,526
470
102
6
0
351,797
5
W
Hou Yi
7,771
486
54
3
0
283,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role