Player Matchup

Neith
Neith
Chaalzz
Neith
Level 126
God Stats
5W - 4L
1,338 SR
Queue Stats
36W - 21L
1,650 Elo+
Party 3
Hades
Hades
DrThunDurr420
Hades
Level 126
God Stats
11W - 2L
1,981 SR
Queue Stats
102W - 103L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
Insanity51
Gilgamesh
Level 68
God Stats
4W - 3L
1,669 SR
Queue Stats
61W - 65L
1,417 Elo+
Party 3
Geb
Geb
Pompai6
Geb
Level 25
God Stats
2W - 0L
1,653 SR
Queue Stats
40W - 20L
1,670 Elo+
Party 3
Mercury
Mercury
vFALL3Nv
Mercury
Level 145
God Stats
2W - 1L
1,352 SR
Queue Stats
81W - 68L
1,538 Elo+
Party 3
Team Averages
Level 98
1,599 SR
1,548 Elo+

VS

Team Averages
Level 52
1,419 SR
1,378 Elo+
King Arthur
King Arthur
GrymRuark
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
TrooperOmega401
Kukulkan
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2
Cupid
Cupid
Upper90select
Cupid
Level 103
God Stats
32W - 38L
1,364 SR
Queue Stats
181W - 199L
1,402 Elo+
Party 1
Set
Set
Yellow-Prinny
Set
Level 42
God Stats
0W - 7L
1,232 SR
Queue Stats
119W - 144L
1,448 Elo+
Solo
Maui
Maui
tbultra117
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaalzz
Neith
16
3 / 0 / 8
10,904
1,090
17,380
6,422
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 9
10,164
1,016
15,477
8,330
6,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Insanity51
Gilgamesh
16
2 / 1 / 9
10,767
1,077
7,303
11,446
11,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
16
1 / 0 / 13
11,192
1,119
10,664
12,058
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
vFALL3Nv
Mercury
16
4 / 0 / 7
10,673
1,067
7,031
6,207
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

320

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrymRuark
King Arthur
14
0 / 3 / 1
8,965
897
10,258
15,991
15,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
14
1 / 2 / 0
9,577
958
10,171
9,055
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 1
9,233
923
5,982
16,273
8,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 1
8,847
885
5,984
9,854
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 0 / 1
10,018
1,002
3,792
12,882
15,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
15
Kills
1
1
Deaths
15
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Chaalzz
Neith
3
0
8
7
W
5
0
9
9.5
L
King Arthur
GrymRuark
King Arthur
0
3
1
0.17
W
Gilgamesh
Insanity51
Gilgamesh
2
1
9
6.5
W
Geb
1
0
13
7.5
L
Kukulkan
1
2
0
0.5
L
0
5
1
0.1
L
0
5
1
0.1
L
0
0
1
0.5
W
Mercury
vFALL3Nv
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,855
Damage
36,187
44,463
Taken
64,055
39,391
Mitigated
51,592
13,290
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chaalzz
Neith
17,380
7,867
0
2,208
6,422
3,299
0
1,792
4,511
0
51,136
W
15,477
1,144
172
2,934
8,330
6,150
0
2,527
5,643
19,450
0
L
King Arthur
GrymRuark
King Arthur
10,258
778
0
135
15,991
15,467
0
4,306
11,685
0
21,767
W
Gilgamesh
Insanity51
Gilgamesh
7,303
1,545
2,290
1,982
11,446
11,524
0
5,563
5,755
0
16,270
W
Geb
10,664
1,301
0
2,464
12,058
14,761
0
3,273
8,605
18,462
0
L
Kukulkan
10,171
818
0
214
9,055
4,891
0
5,314
3,741
44,033
0
L
5,982
4,104
483
1,207
16,273
8,824
0
6,973
9,300
0
22,972
L
5,984
2,887
0
531
9,854
6,715
0
3,150
6,704
0
10,418
L
3,792
795
0
1,255
12,882
15,695
0
6,398
6,484
8,165
0
W
Mercury
vFALL3Nv
Mercury
7,031
3,700
0
1,240
6,207
3,657
0
808
5,318
0
28,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
46,640
188
Minions Killed
169
8
Camps Cleared
5
1,077,757
Distance Traveled
876,528
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,904
1,090
108
11
0
190,801
0
W
Hades
10,164
1,016
7
1
1
215,637
0
L
King Arthur
8,965
897
22
2
1
199,570
0
W
Gilgamesh
10,767
1,077
16
2
0
204,379
0
W
Geb
11,192
1,119
12
1
2
211,449
0
L
Kukulkan
9,577
958
98
10
0
172,406
0
L
Cupid
9,233
923
36
4
1
181,388
1
L
Set
8,847
885
8
1
2
116,747
0
L
Maui
10,018
1,002
5
1
1
206,417
0
W
Mercury
10,673
1,067
45
5
5
255,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role