Player Matchup

Guan Yu
Guan Yu
Diamond V
Kazuki_Kamelot
Guan Yu
Diamond V
Level 160
God Stats
14W - 9L
1,622 SR
Queue Stats
283W - 280L
2,009 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Mad5nail-
Cu Chulainn
Gold III
Level 97
God Stats
0W - 2L
1,206 SR
Queue Stats
110W - 111L
1,591 MMR
Solo
Thoth
Thoth
Platinum IV
Mason-Reaper-God
Thoth
Platinum IV
Level 135
God Stats
12W - 15L
1,576 SR
Queue Stats
199W - 197L
1,670 MMR
Solo
Heimdallr
Heimdallr
Gold II
cabey3315
Heimdallr
Gold II
Level 61
God Stats
11W - 8L
1,546 SR
Queue Stats
56W - 49L
1,857 MMR
Solo
Loki
Loki
Platinum I
iTsSorry-
Loki
Platinum I
Level 143
God Stats
3W - 5L
1,790 SR
Queue Stats
292W - 288L
1,941 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,548 SR
1,813 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,548 SR
1,793 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
CaptainCuchulain
Ratatoskr
Platinum III
Level 119
God Stats
1W - 0L
1,711 SR
Queue Stats
61W - 46L
2,060 MMR
Solo
Chronos
Chronos
Platinum III
GsizzleEU
Chronos
Platinum III
Level 103
God Stats
4W - 7L
1,493 SR
Queue Stats
391W - 392L
1,731 MMR
Solo
Shiva
Shiva
Gold V
MarvBern93
Shiva
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,577 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
comic0
Yu Huang
Diamond IV
Level 160
God Stats
10W - 7L
1,537 SR
Queue Stats
95W - 90L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,369
674
964
2,624
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cu Chulainn
Mad5nail-
Cu Chulainn
5
0 / 1 / 0
3,355
671
1,943
4,256
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
2,436
487
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
cabey3315
Heimdallr
5
0 / 1 / 1
3,094
619
2,248
2,924
812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
6
1 / 1 / 0
3,462
692
863
3,579
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
NemesisKaliSusanoNe ZhaThor

VS

Bans
CabrakanGebArachneHadesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 1
3,550
710
2,307
3,483
1,182
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
5
1 / 0 / 2
3,562
712
1,078
2,218
563
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
GsizzleEU
Chronos
5
1 / 1 / 0
3,072
614
1,369
2,308
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
5
0 / 0 / 2
3,252
650
1,896
3,168
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
comic0
Yu Huang
6
1 / 0 / 0
3,642
728
834
1,144
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
3
3
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
Ratatoskr
1
0
2
2
W
Chronos
GsizzleEU
Chronos
1
1
0
1
L
0
0
1
0.5
L
Cu Chulainn
Mad5nail-
Cu Chulainn
0
1
0
0
W
Shiva
0
0
2
1
L
0
0
0
0
L
Heimdallr
cabey3315
Heimdallr
0
1
1
0.5
W
Yu Huang
comic0
Yu Huang
1
0
0
1
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,018
Damage
7,484
13,383
Taken
12,321
5,136
Mitigated
3,723
7,252
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,307
650
0
1,724
3,483
1,182
0
0
3,206
0
16,274
W
Ratatoskr
1,078
347
0
1,455
2,218
563
0
0
2,185
0
10,142
W
Chronos
GsizzleEU
Chronos
1,369
445
0
1,071
2,308
630
0
0
2,308
11,938
2,109
L
964
287
728
2,297
2,624
1,023
0
605
2,019
0
10,199
L
Cu Chulainn
Mad5nail-
Cu Chulainn
1,943
571
0
1,919
4,256
2,280
0
0
4,256
0
13,858
W
Shiva
1,896
840
0
1,768
3,168
1,019
0
0
3,168
0
7,273
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
cabey3315
Heimdallr
2,248
926
0
890
2,924
812
0
580
2,344
0
14,447
W
Yu Huang
comic0
Yu Huang
834
99
0
425
1,144
329
0
0
1,144
19,021
0
L
Loki
863
103
0
1,418
3,579
1,021
0
834
2,745
0
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,716
Gold Earned
17,078
110
Minions Killed
129
0
Camps Cleared
0
390,404
Distance Traveled
467,762
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,550
710
26
5
0
103,653
1
W
Ratatoskr
3,562
712
30
6
0
109,013
0
W
Chronos
3,072
614
19
4
0
78,237
0
L
Guan Yu
3,369
674
23
5
0
95,042
1
L
Cu Chulainn
3,355
671
28
6
0
94,895
2
W
Shiva
3,252
650
10
2
0
94,217
2
L
Thoth
2,436
487
0
0
0
10,275
0
L
Heimdallr
3,094
619
27
5
0
90,380
0
W
Yu Huang
3,642
728
44
9
0
82,642
1
L
Loki
3,462
692
32
6
0
99,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role