Player Matchup

Xbalanque
Xbalanque
Bowman20x
Xbalanque
Level 82
God Stats
17W - 15L
1,522 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 1
Scylla
Scylla
EL tOtO RD
Scylla
Level 61
God Stats
51W - 56L
1,500 SR
Queue Stats
91W - 84L
1,488 Elo+
Solo
Aphrodite
Aphrodite
FranticAgate0
Aphrodite
Level 128
God Stats
2W - 0L
1,402 SR
Queue Stats
23W - 26L
1,449 Elo+
Party 1
King Arthur
King Arthur
HowToReppy
King Arthur
Level 113
God Stats
12W - 12L
1,330 SR
Queue Stats
78W - 68L
1,423 Elo+
Solo
Maui
Maui
benja_brianariel
Maui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,430 Elo+
Solo
Team Averages
Level 89
1,451 SR
1,449 Elo+

VS

Team Averages
Level 77
1,473 SR
1,403 Elo+
Yemoja
Yemoja
AllLivesMatter07
Yemoja
Level 69
God Stats
8W - 9L
1,421 SR
Queue Stats
592W - 640L
1,384 Elo+
Solo
Pele
Pele
Aoi Umenokouji1
Pele
Level 90
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 57L
1,439 Elo+
Solo
Ra
Ra
SweetCinnabar
Ra
Level 59
God Stats
8W - 21L
1,286 SR
Queue Stats
165W - 226L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
nousatsu7
Baron Samedi
Level 48
God Stats
0W - 1L
1,671 SR
Queue Stats
118W - 150L
1,388 Elo+
Solo
Cernunnos
Cernunnos
quadgie01
Cernunnos
Level 121
God Stats
150W - 160L
1,486 SR
Queue Stats
806W - 901L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bowman20x
Xbalanque
17
4 / 2 / 15
11,131
1,113
18,474
10,742
5,163
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
EL tOtO RD
Scylla
17
6 / 0 / 12
11,340
1,134
11,802
2,918
1,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
FranticAgate0
Aphrodite
17
6 / 1 / 12
11,796
1,180
20,437
12,018
7,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
HowToReppy
King Arthur
17
7 / 5 / 11
11,352
1,135
20,907
20,168
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 1 / 17
10,704
1,070
4,322
9,187
5,805
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

252

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 8
9,622
962
8,792
14,329
13,421
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 7
9,977
998
11,500
19,613
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 4
10,188
1,019
7,072
13,435
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
nousatsu7
Baron Samedi
15
3 / 6 / 4
10,359
1,036
10,663
16,910
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
quadgie01
Cernunnos
15
1 / 6 / 4
9,365
937
11,948
14,925
6,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
24
Kills
9
9
Deaths
24
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
2
4
7
1.38
W
Xbalanque
Bowman20x
Xbalanque
4
2
15
5.75
W
Scylla
EL tOtO RD
Scylla
6
0
12
12
W
Aphrodite
FranticAgate0
Aphrodite
6
1
12
12
W
King Arthur
HowToReppy
King Arthur
7
5
11
2.5
L
3
5
4
1
W
1
1
17
9.5
L
Baron Samedi
nousatsu7
Baron Samedi
3
6
4
0.83
L
Cernunnos
quadgie01
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,942
Damage
49,975
55,033
Taken
79,212
39,088
Mitigated
41,355
18,434
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,792
1,115
1,818
547
14,329
13,421
0
7,430
6,899
28,923
0
L
11,500
4,040
0
2,058
19,613
8,592
0
7,818
11,795
0
21,368
W
Xbalanque
Bowman20x
Xbalanque
18,474
9,673
0
0
10,742
5,163
0
6,032
4,710
0
39,953
W
Scylla
EL tOtO RD
Scylla
11,802
106
273
120
2,918
1,478
0
1,433
1,485
26,066
0
W
Aphrodite
FranticAgate0
Aphrodite
20,437
1,676
6,209
8,589
12,018
7,835
0
6,412
5,606
44,841
0
W
King Arthur
HowToReppy
King Arthur
20,907
2,242
0
1,594
20,168
18,807
0
7,232
12,936
95
28,769
L
7,072
948
4,077
1,992
13,435
5,124
0
7,424
6,011
27,383
0
W
4,322
471
240
1,409
9,187
5,805
0
5,418
3,769
19,355
0
L
Baron Samedi
nousatsu7
Baron Samedi
10,663
2,900
1,481
2,096
16,910
7,513
0
8,824
8,086
32,390
0
L
Cernunnos
quadgie01
Cernunnos
11,948
5,688
0
80
14,925
6,705
0
5,160
9,765
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
49,511
201
Minions Killed
194
7
Camps Cleared
4
968,883
Distance Traveled
809,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,622
962
39
4
0
177,062
0
L
Pele
9,977
998
26
3
3
180,278
0
W
Xbalanque
11,131
1,113
60
6
0
178,404
0
W
Scylla
11,340
1,134
33
3
2
197,337
0
W
Aphrodite
11,796
1,180
66
7
3
199,314
0
W
King Arthur
11,352
1,135
11
1
2
193,270
0
L
Ra
10,188
1,019
44
4
1
159,943
0
W
Maui
10,704
1,070
31
3
0
200,558
4
L
Baron Samedi
10,359
1,036
66
7
0
149,989
2
L
Cernunnos
9,365
937
19
2
0
142,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role