Player Matchup

Sylvanus
Sylvanus
ItZFluffy1187
Sylvanus
Level 135
God Stats
7W - 4L
1,707 SR
Queue Stats
515W - 523L
1,521 Elo+
Solo
Maui
Maui
Its Bruva Bear
Maui
Level 157
God Stats
1W - 8L
1,500 SR
Queue Stats
155W - 144L
1,459 Elo+
Solo
Guan Yu
Guan Yu
Juanjo935
Guan Yu
Level 132
God Stats
19W - 10L
1,677 SR
Queue Stats
289W - 279L
1,474 Elo+
Solo
Ra
Ra
T-one_xiao_qi_e
Ra
Level 124
God Stats
13W - 19L
1,711 SR
Queue Stats
696W - 629L
1,506 Elo+
Solo
Cabrakan
Cabrakan
gdsbot1
Cabrakan
Level 62
God Stats
9W - 10L
1,508 SR
Queue Stats
322W - 314L
1,491 Elo+
Solo
Team Averages
Level 122
1,621 SR
1,490 Elo+

VS

Team Averages
Level 119
1,527 SR
1,487 Elo+
Maui
Maui
Chaotic132
Maui
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 112L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Jspec12
Sun Wukong
Level 155
God Stats
15W - 5L
1,740 SR
Queue Stats
175W - 167L
1,532 Elo+
Solo
Persephone
Persephone
SULJA_
Persephone
Level 159
God Stats
9W - 11L
1,578 SR
Queue Stats
134W - 121L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
SmoothBPS
Heimdallr
Level 68
God Stats
8W - 9L
1,439 SR
Queue Stats
125W - 119L
1,475 Elo+
Solo
Awilix
Awilix
Unlikelyherosx
Awilix
Level 148
God Stats
3W - 5L
1,378 SR
Queue Stats
154W - 151L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItZFluffy1187
Sylvanus
12
4 / 4 / 2
7,441
496
9,082
12,460
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 0
6,969
465
3,844
12,246
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Juanjo935
Guan Yu
8
0 / 4 / 0
6,012
401
4,250
9,683
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 2
6,637
442
3,983
6,723
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
gdsbot1
Cabrakan
12
1 / 2 / 1
7,188
479
3,916
11,731
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,595
506
2,289
9,374
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Jspec12
Sun Wukong
16
3 / 0 / 3
9,788
653
7,175
10,168
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
SULJA_
Persephone
14
5 / 1 / 5
9,004
600
11,768
6,731
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SmoothBPS
Heimdallr
13
1 / 1 / 0
7,789
519
5,449
7,823
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 3 / 6
8,367
558
6,169
13,990
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
14
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Sylvanus
ItZFluffy1187
Sylvanus
4
4
2
1.25
L
1
2
0
0.5
W
Sun Wukong
Jspec12
Sun Wukong
3
0
3
4.5
L
Guan Yu
Juanjo935
Guan Yu
0
4
0
0
W
Persephone
SULJA_
Persephone
5
1
5
7.5
W
Heimdallr
SmoothBPS
Heimdallr
1
1
0
1
L
0
3
2
0.33
W
5
3
6
2.67
L
Cabrakan
gdsbot1
Cabrakan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
32,850
52,843
Taken
48,086
30,065
Mitigated
25,102
19,399
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,289
715
0
3,582
9,374
7,400
232
3,938
5,436
26,466
0
L
Sylvanus
ItZFluffy1187
Sylvanus
9,082
3,453
809
3,412
12,460
6,954
0
4,856
7,448
35,812
15,713
L
3,844
1,076
0
4,288
12,246
6,055
0
1,865
10,344
42,860
0
W
Sun Wukong
Jspec12
Sun Wukong
7,175
2,443
0
5,295
10,168
5,098
140
710
8,788
0
80,583
L
Guan Yu
Juanjo935
Guan Yu
4,250
893
238
3,661
9,683
6,224
0
0
9,683
0
33,413
W
Persephone
SULJA_
Persephone
11,768
1,229
0
2,267
6,731
3,091
378
3,621
3,109
65,427
0
W
Heimdallr
SmoothBPS
Heimdallr
5,449
2,928
0
2,666
7,823
3,265
956
3,702
4,121
0
53,727
L
3,983
454
77
1,399
6,723
3,044
29
4,215
2,215
41,172
0
W
6,169
2,750
0
3,861
13,990
6,248
0
7,071
6,919
0
43,243
L
Cabrakan
gdsbot1
Cabrakan
3,916
1,180
0
5,515
11,731
7,788
0
2,480
9,095
45,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
42,543
398
Minions Killed
446
0
Camps Cleared
0
1,292,288
Distance Traveled
1,414,719
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,595
506
32
2
0
287,154
3
L
Sylvanus
7,441
496
77
5
0
223,644
1
L
Maui
6,969
465
77
5
0
305,029
2
W
Sun Wukong
9,788
653
144
10
0
281,704
1
L
Guan Yu
6,012
401
72
5
0
176,163
1
W
Persephone
9,004
600
100
7
0
264,853
6
W
Heimdallr
7,789
519
97
6
0
264,333
1
L
Ra
6,637
442
86
6
0
311,651
5
W
Awilix
8,367
558
73
5
0
316,675
4
L
Cabrakan
7,188
479
86
6
0
275,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role